Player Matchup

Danzaburou
Danzaburou
ArmadaGlock
Danzaburou
Level 138
God Stats
9W - 11L
1,504 SR
Queue Stats
405W - 419L
1,600 Elo+
Solo
Cerberus
Cerberus
Druescilla
Cerberus
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 13L
1,905 Elo+
Party 1
Ra
Ra
PoipleGod
Ra
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 5L
1,944 Elo+
Party 1
Team Averages
Level 132
1,501 SR
1,816 Elo+

VS

Team Averages
Level 146
1,603 SR
1,472 Elo+
Erlang Shen
Erlang Shen
Dikkah
Erlang Shen
Level 145
God Stats
2W - 0L
1,739 SR
Queue Stats
290W - 332L
1,393 Elo+
Party 2
Xbalanque
Xbalanque
IsssTragic
Xbalanque
Level 147
God Stats
2W - 0L
1,668 SR
Queue Stats
114W - 87L
1,616 Elo+
Solo
Baron Samedi
Baron Samedi
SkillTriXxter
Baron Samedi
Level 145
God Stats
41W - 33L
1,403 SR
Queue Stats
420W - 485L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArmadaGlock
Danzaburou
13
2 / 5 / 3
10,847
603
14,557
15,006
6,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Druescilla
Cerberus
14
3 / 5 / 0
11,636
646
11,488
33,127
46,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 6 / 4
11,576
643
11,337
18,245
10,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dikkah
Erlang Shen
17
3 / 1 / 11
12,783
710
12,781
21,929
25,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Xbalanque
IsssTragic
Xbalanque
20
10 / 0 / 4
13,848
769
37,168
19,773
9,348
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
SkillTriXxter
Baron Samedi
16
3 / 4 / 6
11,470
637
13,430
13,045
7,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
16
16
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ArmadaGlock
Danzaburou
2
5
3
0.7
W
Erlang Shen
Dikkah
Erlang Shen
3
1
11
8.5
L
Cerberus
Druescilla
Cerberus
3
5
0
0.6
W
Xbalanque
IsssTragic
Xbalanque
10
0
4
12
L
0
6
4
0.33
W
Baron Samedi
SkillTriXxter
Baron Samedi
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,382
Damage
63,379
66,378
Taken
54,747
62,942
Mitigated
42,875
19,537
Healing
18,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ArmadaGlock
Danzaburou
14,557
6,182
0
2,220
15,006
6,013
0
2,257
12,749
0
33,201
W
Erlang Shen
Dikkah
Erlang Shen
12,781
5,976
0
5,923
21,929
25,800
115
9,739
12,190
0
31,475
L
Cerberus
Druescilla
Cerberus
11,488
1,774
0
9,725
33,127
46,764
0
7,734
25,393
24,179
0
W
Xbalanque
IsssTragic
Xbalanque
37,168
13,557
0
7,677
19,773
9,348
1,941
8,386
11,387
0
107,900
L
11,337
938
3,395
4,197
18,245
10,165
0
3,802
14,443
64,217
0
W
Baron Samedi
SkillTriXxter
Baron Samedi
13,430
855
818
4,176
13,045
7,727
579
5,453
7,592
37,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,059
Gold Earned
38,101
217
Minions Killed
221
5
Camps Cleared
11
897,399
Distance Traveled
979,599
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,847
603
46
3
0
226,492
2
W
Erlang Shen
12,783
710
39
2
3
334,344
0
L
Cerberus
11,636
646
47
3
2
320,382
1
W
Xbalanque
13,848
769
144
8
6
325,725
3
L
Ra
11,576
643
124
7
3
350,525
4
W
Baron Samedi
11,470
637
38
2
2
319,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role