Player Matchup

Cabrakan
Cabrakan
Echelon1
Cabrakan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
Gnutti
Gilgamesh
Level 143
God Stats
10W - 4L
1,524 SR
Queue Stats
325W - 320L
1,549 Elo+
Solo
The Morrigan
The Morrigan
Seliene
The Morrigan
Level 106
God Stats
1W - 1L
1,514 SR
Queue Stats
205W - 188L
1,543 Elo+
Party 1
Ne Zha
Ne Zha
Stwart
Ne Zha
Level 160
God Stats
3W - 1L
1,673 SR
Queue Stats
225W - 221L
1,525 Elo+
Party 1
Hercules
Hercules
ГЛЕБанутый
Hercules
Level 22
God Stats
3W - 1L
1,320 SR
Queue Stats
171W - 180L
1,506 Elo+
Solo
Team Averages
Level 91
1,506 SR
1,524 Elo+

VS

Team Averages
Level 85
1,674 SR
1,428 Elo+
Nox
Nox
Bahmoi
Nox
Level 127
God Stats
9W - 2L
1,762 SR
Queue Stats
161W - 164L
1,504 Elo+
Solo
Hun Batz
Hun Batz
Chronus2022
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,273 Elo+
Solo
Sun Wukong
Sun Wukong
Gil4Fab
Sun Wukong
Level 144
God Stats
2W - 6L
1,944 SR
Queue Stats
387W - 429L
1,454 Elo+
Solo
Rama
Rama
Kernyo
Rama
Level 109
God Stats
0W - 1L
1,663 SR
Queue Stats
5W - 10L
1,479 Elo+
Party 2
Danzaburou
Danzaburou
Mkemik
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Echelon1
Cabrakan
18
5 / 2 / 22
10,639
887
9,022
17,668
27,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Gnutti
Gilgamesh
16
4 / 3 / 18
10,401
867
14,339
20,459
20,205
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Morrigan
Seliene
The Morrigan
14
5 / 4 / 16
9,397
783
8,425
8,599
4,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Stwart
Ne Zha
18
9 / 2 / 17
10,747
896
20,441
17,126
10,398
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
7 / 3 / 11
9,709
809
14,320
13,479
8,730
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Bahmoi
Nox
13
1 / 6 / 5
7,669
639
4,841
10,159
4,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Chronus2022
Hun Batz
14
1 / 6 / 5
8,347
696
7,162
13,599
7,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Gil4Fab
Sun Wukong
15
6 / 3 / 6
9,279
773
11,654
17,858
17,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
Kernyo
Rama
14
4 / 7 / 4
8,607
717
13,190
15,554
7,351
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Mkemik
Danzaburou
13
1 / 8 / 4
7,840
653
7,056
13,443
6,172
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
37
30
Kills
13
14
Deaths
30
84
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nox
Bahmoi
Nox
1
6
5
0.58
L
Hun Batz
Chronus2022
Hun Batz
1
6
5
0.58
W
Cabrakan
Echelon1
Cabrakan
5
2
22
8
L
Sun Wukong
Gil4Fab
Sun Wukong
6
3
6
3
W
Gilgamesh
Gnutti
Gilgamesh
4
3
18
4.33
L
Rama
Kernyo
Rama
4
7
4
0.86
L
Danzaburou
Mkemik
Danzaburou
1
8
4
0.38
W
The Morrigan
Seliene
The Morrigan
5
4
16
3.25
W
Ne Zha
Stwart
Ne Zha
9
2
17
8.75
W
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,547
Damage
43,903
77,331
Taken
70,613
71,692
Mitigated
43,350
27,995
Healing
16,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
Bahmoi
Nox
4,841
750
622
712
10,159
4,599
0
1,907
8,252
13,252
0
L
Hun Batz
Chronus2022
Hun Batz
7,162
1,225
645
2,755
13,599
7,512
0
2,259
11,340
0
14,436
W
Cabrakan
Echelon1
Cabrakan
9,022
1,153
2,846
5,854
17,668
27,969
598
1,545
15,855
18,246
0
L
Sun Wukong
Gil4Fab
Sun Wukong
11,654
1,731
826
6,970
17,858
17,716
0
3,020
14,838
0
20,238
W
Gilgamesh
Gnutti
Gilgamesh
14,339
3,677
3,458
5,582
20,459
20,205
924
2,277
18,013
0
25,251
L
Rama
Kernyo
Rama
13,190
7,237
423
1,705
15,554
7,351
130
4,631
10,923
0
32,486
L
Danzaburou
Mkemik
Danzaburou
7,056
1,888
435
1,138
13,443
6,172
0
3,335
10,108
0
16,035
W
The Morrigan
Seliene
The Morrigan
8,425
828
643
260
8,599
4,390
342
362
7,958
8,333
3,295
W
Ne Zha
Stwart
Ne Zha
20,441
4,490
0
4,405
17,126
10,398
3,297
138
16,712
0
47,776
W
14,320
2,714
1,189
3,758
13,479
8,730
1,421
519
12,716
0
21,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,893
Gold Earned
41,742
112
Minions Killed
98
0
Camps Cleared
0
1,149,390
Distance Traveled
900,582
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,669
639
10
1
0
173,407
2
L
Hun Batz
8,347
696
14
1
0
190,293
0
W
Cabrakan
10,639
887
12
1
0
227,009
2
L
Sun Wukong
9,279
773
25
2
0
212,049
3
W
Gilgamesh
10,401
867
19
2
0
219,934
0
L
Rama
8,607
717
28
2
0
170,109
1
L
Danzaburou
7,840
653
21
2
0
154,724
0
W
The Morrigan
9,397
783
8
1
0
218,275
1
W
Ne Zha
10,747
896
52
4
0
232,565
2
W
Hercules
9,709
809
21
2
0
251,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role