Player Matchup

Chronos
Chronos
 
Chronos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Ltkahos
Jormungandr
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 114L
1,321 Elo+
Solo
Izanami
Izanami
SailorSapphic
Izanami
Level 104
God Stats
1W - 0L
1,647 SR
Queue Stats
21W - 10L
1,621 Elo+
Solo
Neith
Neith
xTater5x
Neith
Level 57
God Stats
32W - 27L
1,495 SR
Queue Stats
439W - 483L
1,395 Elo+
Solo
Team Averages
Level 74
1,528 SR
1,467 Elo+

VS

Team Averages
Level 74
1,448 SR
1,407 Elo+
Neith
Neith
 
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Wkdjoker
Sobek
Level 65
God Stats
0W - 1L
1,234 SR
Queue Stats
36W - 28L
1,478 Elo+
Party 1
Chang'e
Chang'e
adrussy
Chang'e
Level 74
God Stats
27W - 17L
1,519 SR
Queue Stats
208W - 194L
1,398 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
grave_25
Ah Muzen Cab
Level 89
God Stats
8W - 14L
1,394 SR
Queue Stats
261W - 290L
1,319 Elo+
Party 1
Loki
Loki
marvmarvdadragon
Loki
Level 57
God Stats
3W - 4L
1,595 SR
Queue Stats
186W - 194L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
0 / 1 / 0
8,104
540
387
4,788
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
 
Loki
9
0 / 4 / 2
6,276
418
4,859
10,459
3,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Ltkahos
Jormungandr
10
1 / 1 / 4
7,336
489
5,585
11,627
7,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
16
4 / 0 / 0
10,359
691
8,772
10,185
4,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
xTater5x
Neith
11
4 / 1 / 1
7,143
476
8,168
7,133
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 3 / 0
7,696
513
5,104
9,551
4,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
Wkdjoker
Sobek
11
1 / 2 / 3
7,098
473
4,221
10,124
8,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
adrussy
Chang'e
15
0 / 0 / 1
7,875
525
2,196
6,353
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
grave_25
Ah Muzen Cab
11
1 / 2 / 2
6,438
429
8,014
9,548
3,568
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
4 / 2 / 1
6,844
456
6,425
12,027
4,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
9
Kills
7
7
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
1
0
0
W
Loki
 
Loki
0
4
2
0.25
L
Neith
 
Neith
1
3
0
0.33
W
Jormungandr
Ltkahos
Jormungandr
1
1
4
3
W
Izanami
4
0
0
4
L
Sobek
Wkdjoker
Sobek
1
2
3
1.25
L
Chang'e
adrussy
Chang'e
0
0
1
0.5
L
Ah Muzen Cab
grave_25
Ah Muzen Cab
1
2
2
1
L
4
2
1
2.25
W
Neith
xTater5x
Neith
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,771
Damage
25,960
44,192
Taken
47,603
18,714
Mitigated
24,071
17,832
Healing
19,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
387
56
0
1,483
4,788
1,836
0
656
4,034
65,801
0
W
Loki
 
Loki
4,859
1,421
0
3,277
10,459
3,126
0
914
9,509
0
36,069
L
Neith
 
Neith
5,104
2,115
0
4,514
9,551
4,825
0
0
9,551
0
61,950
W
Jormungandr
Ltkahos
Jormungandr
5,585
1,230
1,914
3,424
11,627
7,040
0
2,641
8,954
29,497
0
W
Izanami
8,772
6,090
0
4,627
10,185
4,239
876
507
9,634
0
87,768
L
Sobek
Wkdjoker
Sobek
4,221
587
0
3,678
10,124
8,758
0
3,030
7,094
17,763
0
L
Chang'e
adrussy
Chang'e
2,196
314
399
3,628
6,353
2,628
0
289
6,064
70,122
0
L
Ah Muzen Cab
grave_25
Ah Muzen Cab
8,014
2,985
347
1,954
9,548
3,568
0
2,218
7,330
0
63,561
L
6,425
2,032
0
5,023
12,027
4,292
0
435
11,592
0
43,625
W
Neith
xTater5x
Neith
8,168
4,694
0
3,107
7,133
2,473
0
1,489
5,644
0
42,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,218
Gold Earned
35,951
486
Minions Killed
424
0
Camps Cleared
0
1,367,963
Distance Traveled
1,452,244
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,104
540
124
8
0
286,280
0
W
Loki
6,276
418
59
4
0
271,080
4
L
Neith
7,696
513
108
7
0
265,852
2
W
Jormungandr
7,336
489
49
3
0
266,760
2
W
Izanami
10,359
691
168
11
0
277,544
1
L
Sobek
7,098
473
22
1
0
298,410
2
L
Chang'e
7,875
525
129
9
0
301,599
6
L
Ah Muzen Cab
6,438
429
96
6
0
292,168
0
L
Loki
6,844
456
69
5
0
294,215
7
W
Neith
7,143
476
86
6
0
266,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role