Player Matchup

Achilles
Achilles
FallenChemist
Achilles
Level 46
God Stats
14W - 20L
1,533 SR
Queue Stats
550W - 527L
1,336 Elo+
Solo
Baron Samedi
Baron Samedi
Gm_Boss_Ragnar
Baron Samedi
Level 150
God Stats
16W - 23L
1,473 SR
Queue Stats
283W - 451L
1,208 Elo+
Party 2
Neith
Neith
xxXLuna666Xxx
Neith
Level 28
God Stats
72W - 116L
1,290 SR
Queue Stats
111W - 197L
1,223 Elo+
Party 2
Team Averages
Level 75
1,432 SR
1,255 Elo+

VS

Team Averages
Level 70
1,506 SR
1,342 Elo+
Ra
Ra
FatRaven
Ra
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,367 Elo+
Solo
Nemesis
Nemesis
Jahirone
Nemesis
Level 44
God Stats
5W - 1L
1,511 SR
Queue Stats
33W - 36L
1,349 Elo+
Party 1
Sobek
Sobek
Johanonee
Sobek
Level 99
God Stats
8W - 3L
1,506 SR
Queue Stats
35W - 44L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FallenChemist
Achilles
17
2 / 3 / 4
12,291
615
14,855
23,564
24,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Gm_Boss_Ragnar
Baron Samedi
17
4 / 6 / 1
12,430
622
19,347
29,709
16,786
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 4 / 5
11,443
572
11,348
17,100
6,661
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 7
13,341
667
14,670
14,056
7,502
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
Jahirone
Nemesis
19
5 / 0 / 8
13,334
667
27,677
23,164
13,578
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sobek
Johanonee
Sobek
19
4 / 2 / 8
14,660
733
12,999
28,105
45,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
6
Kills
13
13
Deaths
6
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
FallenChemist
Achilles
2
3
4
1.33
W
4
4
7
1.88
L
Baron Samedi
Gm_Boss_Ragnar
Baron Samedi
4
6
1
0.75
W
Nemesis
Jahirone
Nemesis
5
0
8
9
W
Sobek
Johanonee
Sobek
4
2
8
4
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,550
Damage
55,346
70,373
Taken
65,325
48,006
Mitigated
66,667
25,072
Healing
25,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
FallenChemist
Achilles
14,855
3,380
0
1,689
23,564
24,559
0
6,757
16,807
10,110
25,966
W
14,670
662
5,423
2,244
14,056
7,502
852
6,858
7,169
73,063
0
L
Baron Samedi
Gm_Boss_Ragnar
Baron Samedi
19,347
1,537
3,336
15,359
29,709
16,786
35
11,671
18,038
67,718
0
W
Nemesis
Jahirone
Nemesis
27,677
17,572
675
7,692
23,164
13,578
2,058
8,360
14,294
0
62,396
W
Sobek
Johanonee
Sobek
12,999
1,064
537
9,415
28,105
45,587
321
6,429
20,041
29,823
0
L
11,348
2,788
544
4,144
17,100
6,661
1,303
9,908
7,192
0
43,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,164
Gold Earned
41,335
174
Minions Killed
200
2
Camps Cleared
13
1,012,313
Distance Traveled
1,105,680
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,291
615
36
2
0
354,177
0
W
Ra
13,341
667
128
6
3
335,686
3
L
Baron Samedi
12,430
622
78
4
2
330,110
5
W
Nemesis
13,334
667
40
2
6
396,836
1
W
Sobek
14,660
733
32
2
4
373,158
2
L
Neith
11,443
572
60
3
0
328,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role