Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Freeze86
Persephone
Level 69
God Stats
6W - 5L
1,525 SR
Queue Stats
237W - 232L
1,561 Elo+
Solo
Sol
Sol
MRElectro11
Sol
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 16L
1,449 Elo+
Party 2
Charybdis
Charybdis
Timbert
Charybdis
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 91L
1,472 Elo+
Party 2
Team Averages
Level 79
1,505 SR
1,496 Elo+

VS

Team Averages
Level 125
1,469 SR
1,478 Elo+
Khepri
Khepri
 
Khepri
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
SanderAFCA_32
Yu Huang
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 97L
1,548 Elo+
Solo
Bellona
Bellona
Smain90
Bellona
Level 88
God Stats
4W - 6L
1,510 SR
Queue Stats
181W - 186L
1,466 Elo+
Solo
Zeus
Zeus
XX1Vizard1XX
Zeus
Level 147
God Stats
5W - 1L
1,554 SR
Queue Stats
83W - 76L
1,446 Elo+
Party 1
Thoth
Thoth
Анкелия
Thoth
Level 129
God Stats
2W - 3L
1,282 SR
Queue Stats
366W - 380L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
3 / 2 / 9
8,723
727
5,810
14,294
16,156
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chaac
 
Chaac
14
3 / 4 / 6
8,259
688
10,151
15,263
20,091
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Persephone
Freeze86
Persephone
18
6 / 2 / 9
10,001
833
21,847
9,080
4,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 3 / 10
8,125
677
9,972
9,514
4,706
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Timbert
Charybdis
14
2 / 4 / 9
8,189
682
9,363
12,611
6,745
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
1 / 3 / 10
8,129
677
3,887
15,787
15,667
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
SanderAFCA_32
Yu Huang
17
5 / 2 / 10
9,552
796
11,789
12,170
5,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Smain90
Bellona
15
2 / 4 / 12
9,399
783
8,635
19,952
22,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
8 / 2 / 6
9,685
807
19,985
9,608
4,457
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
0 / 4 / 12
8,101
675
7,832
10,559
5,284
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
66
15
Kills
16
15
Deaths
15
43
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
2
9
3.75
L
Chaac
 
Chaac
3
4
6
1.5
W
Khepri
 
Khepri
1
3
10
2
L
Persephone
Freeze86
Persephone
6
2
9
5.25
L
1
3
10
2
W
Yu Huang
SanderAFCA_32
Yu Huang
5
2
10
5
W
Bellona
Smain90
Bellona
2
4
12
2
L
Charybdis
Timbert
Charybdis
2
4
9
1.63
W
8
2
6
5.5
W
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,143
Damage
52,128
60,762
Taken
68,076
52,063
Mitigated
54,006
24,003
Healing
20,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,810
318
2,232
3,593
14,294
16,156
0
10,069
4,225
10,096
0
L
Chaac
 
Chaac
10,151
1,676
713
4,020
15,263
20,091
0
9,787
5,476
0
12,877
W
Khepri
 
Khepri
3,887
417
1,618
858
15,787
15,667
0
8,527
7,124
11,905
0
L
Persephone
Freeze86
Persephone
21,847
821
1,723
1,779
9,080
4,365
0
5,595
3,483
39,522
0
L
9,972
795
1,069
2,486
9,514
4,706
1,298
7,284
2,230
24,221
0
W
Yu Huang
SanderAFCA_32
Yu Huang
11,789
1,165
645
1,524
12,170
5,898
234
7,680
4,301
21,696
0
W
Bellona
Smain90
Bellona
8,635
1,071
4,463
5,538
19,952
22,700
162
8,153
11,694
0
18,243
L
Charybdis
Timbert
Charybdis
9,363
3,783
3,127
3,261
12,611
6,745
232
10,757
1,854
0
22,924
W
19,985
1,621
1,932
2,483
9,608
4,457
432
5,637
3,763
34,193
0
W
7,832
280
1,171
692
10,559
5,284
520
7,632
2,805
18,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,297
Gold Earned
44,866
126
Minions Killed
114
0
Camps Cleared
0
1,093,044
Distance Traveled
1,180,230
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,723
727
17
1
0
199,976
0
L
Chaac
8,259
688
9
1
0
233,578
0
W
Khepri
8,129
677
13
1
0
223,794
2
L
Persephone
10,001
833
34
3
0
239,316
0
L
Sol
8,125
677
32
3
0
223,383
0
W
Yu Huang
9,552
796
19
2
0
241,550
1
W
Bellona
9,399
783
16
1
0
244,900
3
L
Charybdis
8,189
682
34
3
0
196,791
1
W
Zeus
9,685
807
40
3
0
243,659
5
W
Thoth
8,101
675
26
2
0
226,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role