Player Matchup

Aphrodite
Aphrodite
Alucardss14
Aphrodite
Level 89
God Stats
3W - 3L
1,242 SR
Queue Stats
71W - 79L
1,445 Elo+
Party 2
Hades
Hades
BL7u7Gera
Hades
Level 121
God Stats
4W - 3L
1,716 SR
Queue Stats
252W - 271L
1,471 Elo+
Party 2
Ra
Ra
Kit__Valentine
Ra
Level 138
God Stats
105W - 102L
1,540 SR
Queue Stats
665W - 711L
1,410 Elo+
Party 1
Nemesis
Nemesis
NeoSolid91
Nemesis
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
199W - 244L
1,417 Elo+
Party 1
Izanami
Izanami
alsayegh23__
Izanami
Level 124
God Stats
14W - 10L
1,662 SR
Queue Stats
485W - 499L
1,388 Elo+
Solo
Team Averages
Level 118
1,532 SR
1,426 Elo+

VS

Team Averages
Level 109
1,575 SR
1,427 Elo+
Ra
Ra
ABoggessGod
Ra
Level 109
God Stats
8W - 3L
1,714 SR
Queue Stats
59W - 60L
1,463 Elo+
Party 3
Chernobog
Chernobog
APeculiarGod
Chernobog
Level 89
God Stats
6W - 7L
1,469 SR
Queue Stats
34W - 44L
1,384 Elo+
Party 3
Nemesis
Nemesis
AaronBanez
Nemesis
Level 127
God Stats
7W - 4L
1,648 SR
Queue Stats
118W - 125L
1,432 Elo+
Solo
Khepri
Khepri
Fabri_Chav
Khepri
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 180L
1,441 Elo+
Solo
Gilgamesh
Gilgamesh
JLO-SUPERMAN-JLO
Gilgamesh
Level 102
God Stats
19W - 19L
1,545 SR
Queue Stats
266W - 311L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alucardss14
Aphrodite
14
1 / 3 / 2
9,071
412
9,890
15,774
12,051
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
BL7u7Gera
Hades
16
2 / 3 / 1
10,146
461
12,229
20,812
25,756
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 4 / 2
9,547
434
10,325
11,607
5,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
NeoSolid91
Nemesis
13
0 / 5 / 4
8,330
379
9,532
21,089
9,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
alsayegh23__
Izanami
18
2 / 3 / 1
11,338
515
14,671
17,645
8,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 5
11,722
533
18,234
11,942
5,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
APeculiarGod
Chernobog
17
0 / 1 / 7
10,225
465
5,746
15,322
7,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
AaronBanez
Nemesis
18
6 / 2 / 7
11,356
516
16,584
23,673
11,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Fabri_Chav
Khepri
14
0 / 1 / 11
9,365
426
8,696
21,132
19,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
16
3 / 1 / 5
9,872
449
10,570
17,883
13,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
6
Kills
18
18
Deaths
6
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
W
Chernobog
APeculiarGod
Chernobog
0
1
7
3.5
W
Nemesis
AaronBanez
Nemesis
6
2
7
4.75
L
Aphrodite
Alucardss14
Aphrodite
1
3
2
0.67
L
Hades
BL7u7Gera
Hades
2
3
1
0.83
W
Khepri
Fabri_Chav
Khepri
0
1
11
5.5
W
Gilgamesh
3
1
5
5.5
L
1
4
2
0.5
L
Nemesis
NeoSolid91
Nemesis
0
5
4
0.4
L
Izanami
alsayegh23__
Izanami
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,647
Damage
59,830
86,927
Taken
89,952
60,710
Mitigated
57,531
35,553
Healing
24,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,234
1,091
4,323
4,114
11,942
5,988
1,038
6,313
5,629
99,276
0
W
Chernobog
APeculiarGod
Chernobog
5,746
3,242
295
4,978
15,322
7,245
1,316
3,793
11,529
0
82,841
W
Nemesis
AaronBanez
Nemesis
16,584
9,035
0
1,877
23,673
11,446
946
7,571
16,102
0
96,702
L
Aphrodite
Alucardss14
Aphrodite
9,890
1,930
4,089
6,683
15,774
12,051
266
5,049
10,725
50,788
0
L
Hades
BL7u7Gera
Hades
12,229
988
168
6,241
20,812
25,756
107
5,611
15,201
79,858
0
W
Khepri
Fabri_Chav
Khepri
8,696
830
188
2,821
21,132
19,310
176
7,526
13,606
36,344
0
W
Gilgamesh
10,570
2,626
0
5,448
17,883
13,542
206
7,241
10,642
0
60,774
L
10,325
320
3,261
4,226
11,607
5,439
869
6,552
5,055
76,385
0
L
Nemesis
NeoSolid91
Nemesis
9,532
4,869
832
3,271
21,089
9,219
452
6,578
14,511
0
59,208
L
Izanami
alsayegh23__
Izanami
14,671
9,389
0
6,782
17,645
8,245
2,663
3,140
14,505
0
128,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,432
Gold Earned
52,540
609
Minions Killed
558
0
Camps Cleared
0
1,881,319
Distance Traveled
2,203,749
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,722
533
164
7
0
441,613
3
W
Chernobog
10,225
465
130
6
0
416,825
2
W
Nemesis
11,356
516
140
6
0
487,423
5
L
Aphrodite
9,071
412
61
3
0
361,519
8
L
Hades
10,146
461
151
7
0
323,421
2
W
Khepri
9,365
426
50
2
0
424,238
4
W
Gilgamesh
9,872
449
74
3
0
433,650
3
L
Ra
9,547
434
123
6
0
360,633
3
L
Nemesis
8,330
379
60
3
0
458,658
3
L
Izanami
11,338
515
214
10
0
377,088
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role