Player Matchup

Neith
Neith
DeXT8358
Neith
Level 19
God Stats
11W - 4L
1,590 SR
Queue Stats
28W - 38L
1,372 Elo+
Party 4
Athena
Athena
Hironak
Athena
Level 149
God Stats
1W - 2L
1,287 SR
Queue Stats
255W - 271L
1,520 Elo+
Party 4
Thanatos
Thanatos
Moltag12
Thanatos
Level 92
God Stats
4W - 8L
1,366 SR
Queue Stats
95W - 95L
1,539 Elo+
Party 1
Discordia
Discordia
Persephone1114
Discordia
Level 89
God Stats
14W - 12L
1,470 SR
Queue Stats
199W - 207L
1,506 Elo+
Party 4
Bellona
Bellona
Senthana
Bellona
Level 96
God Stats
2W - 1L
1,505 SR
Queue Stats
10W - 6L
1,439 Elo+
Party 1
Team Averages
Level 89
1,444 SR
1,475 Elo+

VS

Team Averages
Level 84
1,444 SR
1,472 Elo+
Ymir
Ymir
 
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
McCreampie
Chaac
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 104L
1,417 Elo+
Party 2
Agni
Agni
PhantomRaz1
Agni
Level 63
God Stats
0W - 3L
1,167 SR
Queue Stats
309W - 320L
1,446 Elo+
Party 2
Fenrir
Fenrir
Sawra
Fenrir
Level 36
God Stats
0W - 2L
1,341 SR
Queue Stats
45W - 68L
1,448 Elo+
Solo
Rama
Rama
serrul92
Rama
Level 107
God Stats
3W - 2L
1,712 SR
Queue Stats
96W - 105L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DeXT8358
Neith
10
0 / 1 / 0
6,054
466
3,621
4,389
1,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Hironak
Athena
10
0 / 1 / 2
6,361
489
3,178
10,405
6,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Moltag12
Thanatos
12
7 / 0 / 0
7,279
560
11,462
11,713
5,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Persephone1114
Discordia
12
0 / 1 / 0
6,592
507
4,038
6,717
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
Senthana
Bellona
12
2 / 1 / 1
7,643
588
7,787
7,070
7,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 0 / 1
5,949
458
4,276
8,732
6,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
11
1 / 3 / 0
6,431
495
4,135
12,508
10,728
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 2 / 1
6,111
470
4,649
8,131
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Sawra
Fenrir
9
0 / 4 / 0
5,594
430
1,955
12,142
4,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
12
2 / 1 / 1
6,804
523
6,363
8,258
3,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
9
Kills
4
4
Deaths
10
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
1
0.5
W
Neith
DeXT8358
Neith
0
1
0
0
W
Athena
Hironak
Athena
0
1
2
1
L
Chaac
1
3
0
0.33
W
Thanatos
Moltag12
Thanatos
7
0
0
7
W
Discordia
Persephone1114
Discordia
0
1
0
0
L
1
2
1
0.75
L
Fenrir
Sawra
Fenrir
0
4
0
0
W
Bellona
Senthana
Bellona
2
1
1
2.5
L
Rama
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,086
Damage
21,378
40,294
Taken
49,771
23,227
Mitigated
27,649
20,202
Healing
13,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,276
1,444
0
1,914
8,732
6,758
0
2,830
5,902
18,891
0
W
Neith
DeXT8358
Neith
3,621
1,339
0
1,212
4,389
1,870
1,156
704
3,685
0
43,493
W
Athena
Hironak
Athena
3,178
1,201
0
3,401
10,405
6,111
0
2,452
7,403
23,603
0
L
Chaac
4,135
474
0
4,948
12,508
10,728
0
354
12,154
0
40,478
W
Thanatos
Moltag12
Thanatos
11,462
4,070
0
10,962
11,713
5,195
0
3,120
8,593
0
50,036
W
Discordia
Persephone1114
Discordia
4,038
363
0
2,640
6,717
2,655
0
2,649
4,068
54,805
0
L
4,649
262
0
500
8,131
2,749
102
1,717
6,414
41,175
0
L
Fenrir
Sawra
Fenrir
1,955
1,079
0
2,435
12,142
4,346
0
397
11,745
0
36,284
W
Bellona
Senthana
Bellona
7,787
3,602
0
1,987
7,070
7,396
0
0
7,070
0
52,042
L
Rama
6,363
5,575
0
3,206
8,258
3,068
826
1,918
6,340
0
51,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,929
Gold Earned
30,889
389
Minions Killed
323
0
Camps Cleared
0
1,222,487
Distance Traveled
1,222,823
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,949
458
28
2
0
241,788
3
W
Neith
6,054
466
85
7
0
202,471
2
W
Athena
6,361
489
31
2
0
251,417
3
L
Chaac
6,431
495
68
5
0
260,586
2
W
Thanatos
7,279
560
71
5
0
288,473
2
W
Discordia
6,592
507
99
8
0
227,329
4
L
Agni
6,111
470
66
5
0
250,596
2
L
Fenrir
5,594
430
65
5
0
235,386
3
W
Bellona
7,643
588
103
8
0
252,797
3
L
Rama
6,804
523
96
7
0
234,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role