Player Matchup

He Bo
He Bo
Gadjin
He Bo
Level 137
God Stats
8W - 3L
1,644 SR
Queue Stats
205W - 192L
1,501 Elo+
Party 1
Cliodhna
Cliodhna
Kreuzru
Cliodhna
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,591 Elo+
Party 1
Khepri
Khepri
Nikimarley
Khepri
Level 87
God Stats
5W - 2L
1,726 SR
Queue Stats
277W - 270L
1,420 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Serum124
Morgan Le Fay
Level 69
God Stats
3W - 1L
1,717 SR
Queue Stats
182W - 172L
1,450 Elo+
Party 3
Jormungandr
Jormungandr
Sodium_CMOI
Jormungandr
Level 94
God Stats
4W - 1L
1,500 SR
Queue Stats
166W - 161L
1,496 Elo+
Party 3
Team Averages
Level 101
1,617 SR
1,492 Elo+

VS

Team Averages
Level 67
1,575 SR
1,508 Elo+
Serqet
Serqet
FakeIluminati
Serqet
Level 23
God Stats
1W - 1L
1,707 SR
Queue Stats
13W - 27L
1,399 Elo+
Solo
Tsukuyomi
Tsukuyomi
KasperVnes
Tsukuyomi
Level 91
God Stats
4W - 9L
1,669 SR
Queue Stats
190W - 157L
1,520 Elo+
Party 2
Merlin
Merlin
PocketOlemartin
Merlin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 60L
1,561 Elo+
Party 2
Xing Tian
Xing Tian
elitespider21
Xing Tian
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 54L
1,510 Elo+
Party 2
Athena
Athena
odakadoo
Athena
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 131L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Gadjin
He Bo
20
10 / 3 / 20
14,798
673
30,441
16,512
8,622
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Kreuzru
Cliodhna
20
15 / 6 / 16
15,555
707
41,053
25,171
14,947
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
Nikimarley
Khepri
20
1 / 4 / 30
14,383
654
10,903
34,753
50,689
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Serum124
Morgan Le Fay
20
12 / 5 / 17
15,739
715
29,394
24,905
15,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Sodium_CMOI
Jormungandr
20
3 / 4 / 27
14,237
647
20,063
37,880
28,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 12 / 6
13,310
605
9,478
24,339
13,286
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
KasperVnes
Tsukuyomi
20
6 / 6 / 8
14,183
645
29,643
28,741
25,501
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
5 / 7 / 8
13,249
602
37,791
21,771
11,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
elitespider21
Xing Tian
20
3 / 6 / 7
13,294
604
16,493
30,900
47,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
odakadoo
Athena
20
1 / 10 / 13
11,847
539
13,303
42,502
53,574
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
62
41
Kills
20
22
Deaths
41
110
Assists
42
Player
Kills
Deaths
Assists
KDA
L
5
12
6
0.67
W
He Bo
Gadjin
He Bo
10
3
20
6.67
L
Tsukuyomi
KasperVnes
Tsukuyomi
6
6
8
1.67
W
Cliodhna
Kreuzru
Cliodhna
15
6
16
3.83
W
Khepri
Nikimarley
Khepri
1
4
30
4
L
5
7
8
1.29
W
Morgan Le Fay
Serum124
Morgan Le Fay
12
5
17
4.1
W
Jormungandr
Sodium_CMOI
Jormungandr
3
4
27
4.13
L
Xing Tian
elitespider21
Xing Tian
3
6
7
1.08
L
Athena
odakadoo
Athena
1
10
13
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,854
Damage
106,708
139,221
Taken
148,253
117,909
Mitigated
151,152
48,507
Healing
37,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,478
290
225
1,030
24,339
13,286
45
17,962
6,377
0
15,999
W
He Bo
Gadjin
He Bo
30,441
2,078
1,333
1,674
16,512
8,622
2,619
7,371
8,631
57,854
0
L
Tsukuyomi
KasperVnes
Tsukuyomi
29,643
4,901
3,194
4,912
28,741
25,501
644
18,292
10,449
0
63,595
W
Cliodhna
Kreuzru
Cliodhna
41,053
7,683
0
1,710
25,171
14,947
1,556
11,507
12,314
0
61,933
W
Khepri
Nikimarley
Khepri
10,903
879
4,556
12,780
34,753
50,689
765
13,264
20,688
20,146
0
L
37,791
2,061
3,141
4,861
21,771
11,381
620
15,886
5,885
65,812
0
W
Morgan Le Fay
Serum124
Morgan Le Fay
29,394
3,629
1,113
5,201
24,905
15,046
3,339
11,093
13,431
68,339
0
W
Jormungandr
Sodium_CMOI
Jormungandr
20,063
3,224
6,771
13,369
37,880
28,605
620
21,976
14,780
42,174
0
L
Xing Tian
elitespider21
Xing Tian
16,493
1,681
2,662
5,528
30,900
47,410
272
15,591
15,309
26,864
0
L
Athena
odakadoo
Athena
13,303
2,969
2,022
9,960
42,502
53,574
174
23,070
19,432
22,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,712
Gold Earned
65,883
233
Minions Killed
184
0
Camps Cleared
0
2,038,388
Distance Traveled
1,842,457
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
13,310
605
13
1
0
358,018
1
W
He Bo
14,798
673
58
3
0
419,426
0
L
Tsukuyomi
14,183
645
61
3
0
421,293
1
W
Cliodhna
15,555
707
40
2
0
389,315
0
W
Khepri
14,383
654
15
1
0
409,758
1
L
Merlin
13,249
602
58
3
0
338,471
0
W
Morgan Le Fay
15,739
715
73
3
0
402,236
0
W
Jormungandr
14,237
647
47
2
0
417,653
2
L
Xing Tian
13,294
604
33
2
0
357,195
0
L
Athena
11,847
539
19
1
0
367,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role