Player Matchup

Skadi
Skadi
AnonymusDuck
Skadi
Level 81
God Stats
12W - 3L
1,585 SR
Queue Stats
82W - 77L
1,349 Elo+
Party 1
Hera
Hera
Cleber RKO
Hera
Level 157
God Stats
3W - 1L
1,374 SR
Queue Stats
133W - 145L
1,445 Elo+
Solo
Sylvanus
Sylvanus
Nikumbha
Sylvanus
Level 135
God Stats
2W - 5L
1,289 SR
Queue Stats
4W - 5L
1,213 Elo+
Party 1
Da Ji
Da Ji
Ryvue
Da Ji
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 45L
1,424 Elo+
Solo
Chaac
Chaac
goblikon69
Chaac
Level 147
God Stats
4W - 4L
1,491 SR
Queue Stats
330W - 363L
1,463 Elo+
Solo
Team Averages
Level 129
1,448 SR
1,379 Elo+

VS

Team Averages
Level 116
1,521 SR
1,406 Elo+
Anhur
Anhur
KidRisto
Anhur
Level 86
God Stats
26W - 32L
1,410 SR
Queue Stats
97W - 88L
1,456 Elo+
Solo
Kali
Kali
iSlidyou
Kali
Level 100
God Stats
8W - 7L
1,633 SR
Queue Stats
40W - 47L
1,386 Elo+
Solo
Thanatos
Thanatos
isitonumbrella
Thanatos
Level 160
God Stats
7W - 7L
1,277 SR
Queue Stats
189W - 197L
1,325 Elo+
Solo
Hera
Hera
spiralking1234
Hera
Level 149
God Stats
9W - 5L
1,659 SR
Queue Stats
237W - 251L
1,407 Elo+
Solo
Bacchus
Bacchus
xEwolution--
Bacchus
Level 84
God Stats
19W - 8L
1,626 SR
Queue Stats
118W - 115L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 4
9,792
515
12,720
19,219
8,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 4 / 5
9,260
487
9,152
12,751
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Nikumbha
Sylvanus
15
4 / 1 / 5
9,647
508
12,465
17,731
13,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Da Ji
Ryvue
Da Ji
15
9 / 8 / 1
9,837
518
16,422
19,185
8,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
16
0 / 3 / 0
9,453
498
8,733
14,612
11,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KidRisto
Anhur
14
2 / 5 / 3
8,903
469
7,812
11,242
3,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kali
13
4 / 3 / 2
8,575
451
11,947
17,589
8,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
17
5 / 3 / 0
10,673
562
11,630
25,010
17,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 7 / 2
8,961
472
10,733
12,579
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
xEwolution--
Bacchus
14
2 / 2 / 6
8,784
462
10,806
18,150
21,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
30
20
Kills
17
19
Deaths
20
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
W
2
4
5
1.13
L
Anhur
KidRisto
Anhur
2
5
3
0.7
W
Sylvanus
Nikumbha
Sylvanus
4
1
5
6.5
W
Da Ji
Ryvue
Da Ji
9
8
1
1.19
W
Chaac
0
3
0
0
L
Kali
4
3
2
1.67
L
Thanatos
5
3
0
1.67
L
4
7
2
0.71
L
Bacchus
xEwolution--
Bacchus
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,492
Damage
52,928
83,498
Taken
84,570
46,759
Mitigated
55,997
28,683
Healing
35,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,720
5,854
0
8,256
19,219
8,245
2,057
5,242
13,977
0
73,887
W
9,152
3,082
0
2,707
12,751
5,188
649
5,437
7,314
69,541
0
L
Anhur
KidRisto
Anhur
7,812
3,457
526
1,693
11,242
3,947
1,011
3,714
7,528
0
52,552
W
Sylvanus
Nikumbha
Sylvanus
12,465
3,507
3,981
9,491
17,731
13,390
570
6,008
11,723
43,454
0
W
Da Ji
Ryvue
Da Ji
16,422
4,845
0
1,000
19,185
8,616
0
4,250
14,935
0
78,220
W
Chaac
8,733
3,560
0
3,248
14,612
11,320
0
602
14,010
0
82,821
L
Kali
11,947
5,914
0
5,095
17,589
8,691
0
4,550
13,039
0
53,416
L
Thanatos
11,630
4,684
0
21,906
25,010
17,480
2,348
2,797
22,213
0
87,201
L
10,733
2,979
0
2,106
12,579
4,425
681
4,933
7,646
63,912
0
L
Bacchus
xEwolution--
Bacchus
10,806
1,413
464
3,232
18,150
21,454
270
5,623
12,527
39,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,989
Gold Earned
45,896
487
Minions Killed
457
0
Camps Cleared
0
1,750,013
Distance Traveled
1,641,956
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,792
515
100
5
0
306,988
2
W
Hera
9,260
487
99
5
0
355,247
4
L
Anhur
8,903
469
94
5
0
298,760
0
W
Sylvanus
9,647
508
51
3
0
329,574
2
W
Da Ji
9,837
518
95
5
0
385,274
1
W
Chaac
9,453
498
142
7
0
372,930
0
L
Kali
8,575
451
61
3
0
320,511
0
L
Thanatos
10,673
562
143
8
0
341,858
3
L
Hera
8,961
472
105
6
0
315,245
1
L
Bacchus
8,784
462
54
3
0
365,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role