Player Matchup

Danzaburou
Danzaburou
Fadox3666
Danzaburou
Level 42
God Stats
1W - 1L
1,727 SR
Queue Stats
3W - 5L
1,451 Elo+
Solo
Raijin
Raijin
IcyveinsTobi
Raijin
Level 55
God Stats
8W - 7L
1,378 SR
Queue Stats
863W - 957L
1,470 Elo+
Party 1
Ares
Ares
senzonoai
Ares
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,336 Elo+
Party 3
Bakasura
Bakasura
xXxDiinoxXx
Bakasura
Level 47
God Stats
6W - 6L
1,713 SR
Queue Stats
540W - 640L
1,427 Elo+
Party 1
Horus
Horus
xXxMLGBOSSxXx
Horus
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 11L
1,323 Elo+
Party 3
Team Averages
Level 39
1,564 SR
1,401 Elo+

VS

Team Averages
Level 85
1,644 SR
1,544 Elo+
Cernunnos
Cernunnos
FunkMcMonk
Cernunnos
Level 105
God Stats
3W - 3L
1,667 SR
Queue Stats
98W - 102L
1,556 Elo+
Party 2
Gilgamesh
Gilgamesh
In4n0
Gilgamesh
Level 153
God Stats
1W - 0L
1,744 SR
Queue Stats
311W - 276L
1,585 Elo+
Party 2
Mulan
Mulan
ThouRedLightning
Mulan
Level 40
God Stats
5W - 0L
1,792 SR
Queue Stats
79W - 56L
1,608 Elo+
Party 2
Mercury
Mercury
areonix
Mercury
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 71L
1,439 Elo+
Solo
Raijin
Raijin
nat99994
Raijin
Level 95
God Stats
5W - 6L
1,516 SR
Queue Stats
117W - 117L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fadox3666
Danzaburou
17
0 / 3 / 1
10,706
446
3,091
16,165
7,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
20
4 / 1 / 2
12,734
531
12,323
9,550
5,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
15
1 / 3 / 5
10,128
422
9,318
24,923
30,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
xXxDiinoxXx
Bakasura
18
3 / 4 / 2
10,894
454
12,047
21,929
10,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
7 / 6 / 3
10,981
458
19,915
26,529
29,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FunkMcMonk
Cernunnos
20
3 / 1 / 3
13,984
583
20,077
15,053
7,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
In4n0
Gilgamesh
17
0 / 0 / 11
12,116
505
9,226
21,137
21,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
4 / 8 / 7
13,287
554
14,991
32,159
28,438
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
areonix
Mercury
20
6 / 2 / 3
12,694
529
12,772
16,878
7,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Raijin
nat99994
Raijin
20
4 / 4 / 7
13,287
554
13,536
14,274
6,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
15
Kills
17
17
Deaths
15
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Fadox3666
Danzaburou
0
3
1
0.17
W
Cernunnos
FunkMcMonk
Cernunnos
3
1
3
4.5
L
Raijin
4
1
2
5
W
Gilgamesh
In4n0
Gilgamesh
0
0
11
5.5
W
4
8
7
0.94
W
Mercury
areonix
Mercury
6
2
3
3.75
W
Raijin
nat99994
Raijin
4
4
7
1.88
L
Ares
1
3
5
1.17
L
Bakasura
xXxDiinoxXx
Bakasura
3
4
2
1
L
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,694
Damage
70,602
99,096
Taken
99,501
83,951
Mitigated
71,425
25,648
Healing
39,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Fadox3666
Danzaburou
3,091
892
0
4,258
16,165
7,225
0
560
15,605
0
68,672
W
Cernunnos
FunkMcMonk
Cernunnos
20,077
10,843
0
7,906
15,053
7,391
8,071
5,056
9,814
0
151,598
L
Raijin
12,323
259
0
3,023
9,550
5,424
475
3,859
5,691
128,814
0
W
Gilgamesh
In4n0
Gilgamesh
9,226
2,178
4,064
6,686
21,137
21,673
477
3,567
16,979
0
47,967
W
14,991
3,138
0
13,669
32,159
28,438
1,153
4,349
26,231
0
84,446
W
Mercury
areonix
Mercury
12,772
6,073
0
3,771
16,878
7,556
93
3,819
12,929
0
120,862
W
Raijin
nat99994
Raijin
13,536
1,743
0
3,119
14,274
6,367
1,424
6,109
7,562
123,299
0
L
Ares
9,318
905
3,547
4,173
24,923
30,745
67
4,223
20,700
29,201
0
L
Bakasura
xXxDiinoxXx
Bakasura
12,047
6,803
0
3,091
21,929
10,637
617
2,695
19,234
0
100,436
L
19,915
8,330
753
6,803
26,529
29,920
0
2,199
24,330
0
72,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,443
Gold Earned
65,368
603
Minions Killed
759
0
Camps Cleared
0
2,279,643
Distance Traveled
2,286,785
21
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,706
446
131
5
0
418,944
4
W
Cernunnos
13,984
583
227
9
0
419,229
4
L
Raijin
12,734
531
199
8
0
444,933
13
W
Gilgamesh
12,116
505
67
3
0
506,955
6
W
Mulan
13,287
554
138
6
0
407,033
8
W
Mercury
12,694
529
138
6
0
558,054
4
W
Raijin
13,287
554
189
8
0
395,514
14
L
Ares
10,128
422
34
1
0
435,886
2
L
Bakasura
10,894
454
146
6
0
558,548
0
L
Horus
10,981
458
93
4
0
421,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role