Player Matchup

Cernunnos
Cernunnos
Masters
 
Cernunnos
Masters
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Grandmaster
GiliaraGirl
Vamana
Grandmaster
Level 99
God Stats
22W - 18L
1,796 SR
Queue Stats
143W - 135L
2,795 MMR
Solo
Vulcan
Vulcan
Diamond II
Swan
Vulcan
Diamond II
Level 108
God Stats
4W - 2L
1,706 SR
Queue Stats
146W - 109L
2,352 MMR
Party 1
Bellona
Bellona
Diamond IV
TheOTP
Bellona
Diamond IV
Level 67
God Stats
55W - 46L
1,677 SR
Queue Stats
110W - 108L
2,186 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum I
Xois
Kuzenbo
Platinum I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 80L
2,115 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 115
1,636 SR
2,190 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 126
1,594 SR
2,215 MMR
Achilles
Achilles
Platinum I
 
Achilles
Platinum I
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond III
ImmaStealUrWaifu
Janus
Diamond III
Level 119
God Stats
2W - 3L
1,491 SR
Queue Stats
287W - 293L
2,340 MMR
Solo
Fafnir
Fafnir
Diamond III
Ntse
Fafnir
Diamond III
Level 146
God Stats
2W - 3L
1,387 SR
Queue Stats
477W - 480L
2,252 MMR
Solo
Ullr
Ullr
Masters
Shiпigami
Ullr
Masters
Level 159
God Stats
37W - 17L
1,968 SR
Queue Stats
360W - 253L
2,728 MMR
Solo
Jing Wei
Jing Wei
Diamond III
Ventí
Jing Wei
Diamond III
Level 147
God Stats
19W - 17L
1,626 SR
Queue Stats
315W - 293L
2,254 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
1 / 0 / 4
9,106
650
8,058
7,565
2,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
15
7 / 0 / 1
9,218
658
6,818
11,116
6,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
Swan
Vulcan
14
0 / 0 / 2
8,380
599
4,970
5,183
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
TheOTP
Bellona
15
4 / 1 / 0
9,152
654
10,777
15,298
15,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Xois
Kuzenbo
12
1 / 0 / 3
7,451
532
3,144
8,517
9,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AgniShivaBastetKali

VS

Bans
ArtioCliodhnaPersephoneCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
0 / 3 / 0
6,339
453
3,846
10,920
4,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 0
6,613
472
3,776
5,782
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Ntse
Fafnir
7
0 / 1 / 0
5,283
377
883
6,425
4,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 4 / 0
7,930
566
9,681
13,119
6,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Ventí
Jing Wei
12
0 / 3 / 0
6,650
475
2,597
8,990
2,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
13
Kills
1
1
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
0
4
3
L
Achilles
 
Achilles
0
3
0
0
W
Vamana
7
0
1
7.5
L
0
2
0
0
L
Fafnir
Ntse
Fafnir
0
1
0
0
L
1
4
0
0.25
W
Vulcan
Swan
Vulcan
0
0
2
1
W
Bellona
TheOTP
Bellona
4
1
0
4
L
Jing Wei
Ventí
Jing Wei
0
3
0
0
W
Kuzenbo
Xois
Kuzenbo
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,767
Damage
20,783
47,679
Taken
45,236
36,882
Mitigated
19,913
18,966
Healing
8,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
8,058
4,569
0
5,113
7,565
2,930
38
519
7,046
0
91,811
L
Achilles
 
Achilles
3,846
922
0
895
10,920
4,903
0
2,215
8,569
0
50,327
W
Vamana
6,818
2,826
0
4,041
11,116
6,338
570
1,565
9,551
0
82,061
L
3,776
148
0
500
5,782
1,918
0
2,200
3,448
63,041
0
L
Fafnir
Ntse
Fafnir
883
335
0
1,892
6,425
4,546
0
1,933
4,474
6,718
0
L
9,681
4,502
0
2,928
13,119
6,046
0
856
12,199
0
64,793
W
Vulcan
Swan
Vulcan
4,970
155
0
2,464
5,183
2,280
0
1,121
4,062
76,922
0
W
Bellona
TheOTP
Bellona
10,777
2,825
0
5,950
15,298
15,494
0
239
15,059
0
67,441
L
Jing Wei
Ventí
Jing Wei
2,597
2,234
0
2,080
8,990
2,500
0
558
8,432
0
55,234
W
Kuzenbo
Xois
Kuzenbo
3,144
1,475
0
1,398
8,517
9,840
292
2,337
6,180
21,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,307
Gold Earned
32,815
552
Minions Killed
434
0
Camps Cleared
0
1,453,068
Distance Traveled
1,240,125
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,106
650
143
10
0
247,539
5
L
Achilles
6,339
453
87
6
0
291,602
2
W
Vamana
9,218
658
129
9
0
331,010
4
L
Janus
6,613
472
109
8
0
282,341
0
L
Fafnir
5,283
377
21
2
0
131,275
4
L
Ullr
7,930
566
118
8
0
247,055
3
W
Vulcan
8,380
599
140
10
0
305,750
6
W
Bellona
9,152
654
111
8
0
283,478
1
L
Jing Wei
6,650
475
99
7
0
287,852
3
W
Kuzenbo
7,451
532
29
2
0
285,291
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role