Player Matchup

Artemis
Artemis
A3g1r
Artemis
Level 151
God Stats
2W - 4L
1,376 SR
Queue Stats
209W - 197L
1,474 Elo+
Solo
Guan Yu
Guan Yu
Jedi-TheDankTank
Guan Yu
Level 160
God Stats
3W - 1L
1,749 SR
Queue Stats
64W - 70L
1,480 Elo+
Party 1
Chang'e
Chang'e
Tysiakowa
Chang'e
Level 88
God Stats
26W - 19L
1,533 SR
Queue Stats
159W - 77L
1,622 Elo+
Solo
Poseidon
Poseidon
WaldemarWaleczny
Poseidon
Level 107
God Stats
15W - 13L
1,534 SR
Queue Stats
98W - 114L
1,548 Elo+
Solo
Ganesha
Ganesha
White_Croat
Ganesha
Level 155
God Stats
23W - 10L
1,727 SR
Queue Stats
88W - 85L
1,527 Elo+
Party 1
Team Averages
Level 132
1,584 SR
1,530 Elo+

VS

Team Averages
Level 113
1,526 SR
1,502 Elo+
Ne Zha
Ne Zha
EinAffeMitWaffe
Ne Zha
Level 140
God Stats
24W - 28L
1,526 SR
Queue Stats
277W - 299L
1,544 Elo+
Solo
Merlin
Merlin
GhostFace-1SH
Merlin
Level 107
God Stats
35W - 40L
1,446 SR
Queue Stats
397W - 452L
1,515 Elo+
Solo
Hades
Hades
SirMeepalot
Hades
Level 69
God Stats
1W - 1L
1,681 SR
Queue Stats
2W - 4L
1,385 Elo+
Solo
Chaac
Chaac
SleepyFM
Chaac
Level 105
God Stats
12W - 10L
1,479 SR
Queue Stats
257W - 245L
1,542 Elo+
Solo
Hachiman
Hachiman
TamvirA
Hachiman
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 75L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
A3g1r
Artemis
16
4 / 1 / 9
9,279
773
18,511
12,563
5,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 11
9,180
765
6,458
15,199
13,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Tysiakowa
Chang'e
17
3 / 2 / 7
9,050
754
7,557
9,915
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 2 / 8
9,690
808
12,807
10,074
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
White_Croat
Ganesha
16
1 / 4 / 15
9,401
783
8,635
14,707
15,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 6
9,500
792
13,046
11,532
4,359
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 2
8,328
694
11,433
10,872
4,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 5
7,681
640
6,658
13,485
9,001
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
SleepyFM
Chaac
14
3 / 5 / 5
8,328
694
13,428
17,680
13,284
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
TamvirA
Hachiman
15
1 / 3 / 7
8,560
713
7,320
12,143
4,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
36
18
Kills
11
12
Deaths
18
50
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
A3g1r
Artemis
4
1
9
8.5
L
5
2
6
4
L
1
4
2
0.5
W
2
3
11
2.5
L
1
4
5
0.88
L
Chaac
SleepyFM
Chaac
3
5
5
1.1
L
Hachiman
TamvirA
Hachiman
1
3
7
1.5
W
Chang'e
Tysiakowa
Chang'e
3
2
7
3.25
W
8
2
8
6
W
Ganesha
White_Croat
Ganesha
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,968
Damage
51,885
62,458
Taken
65,712
42,600
Mitigated
35,372
26,349
Healing
12,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
A3g1r
Artemis
18,511
8,073
0
5,236
12,563
5,809
855
2,401
10,078
0
49,004
L
13,046
1,105
0
971
11,532
4,359
0
5,290
6,242
0
39,778
L
11,433
302
698
2,216
10,872
4,169
257
5,028
5,844
35,967
0
W
6,458
805
4,432
4,543
15,199
13,415
0
4,040
10,917
0
20,650
L
6,658
396
103
2,380
13,485
9,001
0
7,525
5,960
16,995
0
L
Chaac
SleepyFM
Chaac
13,428
1,335
430
2,610
17,680
13,284
0
5,413
12,267
0
29,734
L
Hachiman
TamvirA
Hachiman
7,320
3,012
0
3,247
12,143
4,559
0
5,743
6,400
0
29,759
W
Chang'e
Tysiakowa
Chang'e
7,557
893
5,284
3,953
9,915
3,999
444
2,627
7,028
37,988
0
W
12,807
1,994
0
1,126
10,074
3,750
454
3,308
6,690
37,808
0
W
Ganesha
White_Croat
Ganesha
8,635
320
0
1,775
14,707
15,627
126
4,805
9,654
20,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,600
Gold Earned
42,397
255
Minions Killed
224
0
Camps Cleared
0
1,163,235
Distance Traveled
1,142,814
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,279
773
78
7
0
239,380
2
L
Ne Zha
9,500
792
53
4
0
271,098
3
L
Merlin
8,328
694
61
5
0
184,828
1
W
Guan Yu
9,180
765
49
4
0
226,670
0
L
Hades
7,681
640
18
2
0
222,963
2
L
Chaac
8,328
694
35
3
0
237,785
4
L
Hachiman
8,560
713
57
5
0
226,140
0
W
Chang'e
9,050
754
70
6
0
203,631
1
W
Poseidon
9,690
808
58
5
0
248,430
1
W
Ganesha
9,401
783
0
0
0
245,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role