Player Matchup

Merlin
Merlin
Andijk97
Merlin
Level 49
God Stats
5W - 5L
1,541 SR
Queue Stats
159W - 165L
1,447 Elo+
Party 2
Ah Puch
Ah Puch
Kataklisim2001
Ah Puch
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,259 Elo+
Solo
Chaac
Chaac
devotiontomagic
Chaac
Level 30
God Stats
6W - 3L
1,500 SR
Queue Stats
172W - 183L
1,444 Elo+
Party 2
Thor
Thor
magliana3869
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 54L
1,523 Elo+
Solo
Ullr
Ullr
pipistrel76
Ullr
Level 160
God Stats
2W - 4L
1,181 SR
Queue Stats
494W - 472L
1,437 Elo+
Solo
Team Averages
Level 58
1,444 SR
1,422 Elo+

VS

Team Averages
Level 103
1,528 SR
1,480 Elo+
Ullr
Ullr
 
Ullr
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Regnave
Cabrakan
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 22L
1,461 Elo+
Solo
Kuzenbo
Kuzenbo
sac59
Kuzenbo
Level 146
God Stats
7W - 6L
1,640 SR
Queue Stats
294W - 324L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
Алластера
Tsukuyomi
Level 120
God Stats
5W - 7L
1,500 SR
Queue Stats
444W - 461L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Andijk97
Merlin
15
4 / 2 / 5
8,370
761
11,443
8,964
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 3 / 8
8,384
762
13,836
10,833
5,190
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
0 / 3 / 10
7,833
712
4,135
13,942
18,953
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 5 / 9
8,294
754
8,526
12,282
6,440
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 2 / 2
8,430
766
9,736
7,730
4,265
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
5 / 1 / 7
9,336
849
7,934
6,471
3,219
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
 
He Bo
14
2 / 3 / 11
8,806
801
10,878
7,985
3,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cabrakan
Regnave
Cabrakan
15
1 / 2 / 10
9,044
822
10,222
14,451
19,492
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
sac59
Kuzenbo
15
1 / 3 / 8
9,181
835
6,478
19,682
26,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
6 / 3 / 4
9,562
869
11,910
9,550
4,676
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
55
12
Kills
15
15
Deaths
12
34
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
1
7
8.5
W
He Bo
 
He Bo
2
3
11
2.5
L
Merlin
Andijk97
Merlin
4
2
5
3.25
L
1
3
8
1.67
W
Cabrakan
Regnave
Cabrakan
1
2
10
3
L
0
3
10
1.67
L
3
5
9
1.5
L
4
2
2
2.5
W
Kuzenbo
sac59
Kuzenbo
1
3
8
1.67
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,676
Damage
47,422
53,751
Taken
58,139
39,430
Mitigated
56,963
13,324
Healing
23,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,934
2,690
1,810
1,354
6,471
3,219
1,981
1,319
5,152
0
17,531
W
He Bo
 
He Bo
10,878
616
1,411
776
7,985
3,252
790
4,497
3,488
21,927
0
L
Merlin
Andijk97
Merlin
11,443
532
501
2,224
8,964
4,582
320
4,433
4,531
24,824
0
L
13,836
631
96
2,559
10,833
5,190
600
6,175
4,658
29,527
0
W
Cabrakan
Regnave
Cabrakan
10,222
981
1,759
2,440
14,451
19,492
380
7,941
6,510
12,549
0
L
4,135
483
870
2,271
13,942
18,953
363
8,150
5,792
0
12,428
L
8,526
1,185
952
664
12,282
6,440
298
5,782
6,500
0
11,597
L
9,736
2,919
1,714
1,473
7,730
4,265
0
3,038
4,692
0
27,623
W
Kuzenbo
sac59
Kuzenbo
6,478
1,849
3,761
6,315
19,682
26,324
531
8,328
11,354
14,949
0
W
11,910
1,465
1,858
2,155
9,550
4,676
901
3,194
6,356
0
29,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,311
Gold Earned
45,929
140
Minions Killed
133
0
Camps Cleared
0
1,022,535
Distance Traveled
1,091,827
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,336
849
36
3
0
207,039
0
W
He Bo
8,806
801
30
3
0
214,535
0
L
Merlin
8,370
761
34
3
0
214,572
1
L
Ah Puch
8,384
762
41
4
0
208,543
3
W
Cabrakan
9,044
822
8
1
0
212,057
1
L
Chaac
7,833
712
15
1
0
181,983
1
L
Thor
8,294
754
17
2
0
195,663
1
L
Ullr
8,430
766
33
3
0
221,774
1
W
Kuzenbo
9,181
835
18
2
0
226,591
4
W
Tsukuyomi
9,562
869
41
4
0
231,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role