Player Matchup

Cliodhna
Cliodhna
NayumWolfertPT
Cliodhna
Level 52
God Stats
0W - 2L
1,270 SR
Queue Stats
19W - 28L
1,329 Elo+
Party 2
Aphrodite
Aphrodite
Studsbite
Aphrodite
Level 25
God Stats
1W - 1L
1,775 SR
Queue Stats
25W - 49L
1,238 Elo+
Party 1
Apollo
Apollo
mdpc23
Apollo
Level 29
God Stats
3W - 4L
1,468 SR
Queue Stats
13W - 27L
1,295 Elo+
Party 2
Freya
Freya
mystiiiical
Freya
Level 69
God Stats
0W - 2L
1,169 SR
Queue Stats
67W - 88L
1,265 Elo+
Party 1
Zeus
Zeus
xlHustenSaft
Zeus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,196 Elo+
Party 1
Team Averages
Level 38
1,436 SR
1,264 Elo+

VS

Team Averages
Level 56
1,490 SR
1,415 Elo+
Bastet
Bastet
 
Bastet
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
Baxilchik
Hera
Level 32
God Stats
8W - 7L
1,433 SR
Queue Stats
68W - 93L
1,308 Elo+
Party 3
Ra
Ra
PREDATORuss
Ra
Level 29
God Stats
3W - 4L
1,435 SR
Queue Stats
74W - 81L
1,420 Elo+
Party 3
Chang'e
Chang'e
akashgiri19
Chang'e
Level 109
God Stats
4W - 1L
1,478 SR
Queue Stats
25W - 16L
1,468 Elo+
Solo
Medusa
Medusa
gorina327
Medusa
Level 63
God Stats
8W - 8L
1,602 SR
Queue Stats
121W - 137L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
9 / 5 / 1
9,686
538
15,275
22,032
8,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
Studsbite
Aphrodite
11
0 / 5 / 3
7,294
405
4,029
15,740
6,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
mdpc23
Apollo
12
1 / 8 / 3
7,446
414
7,089
17,139
5,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 7 / 1
8,203
456
8,976
16,360
6,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 7 / 1
7,067
393
4,032
13,136
4,438
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
17 / 0 / 4
11,372
632
17,191
13,959
5,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
17
2 / 3 / 7
10,734
596
15,021
11,949
5,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 2 / 3
11,490
638
8,518
11,542
5,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
akashgiri19
Chang'e
15
2 / 3 / 9
8,880
493
8,277
12,371
4,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
gorina327
Medusa
16
9 / 3 / 7
10,239
569
18,631
15,904
6,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
11
Kills
32
32
Deaths
11
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
17
0
4
19
W
Hera
2
3
7
1.83
L
Cliodhna
9
5
1
1.9
W
2
2
3
1.75
L
Aphrodite
Studsbite
Aphrodite
0
5
3
0.3
W
Chang'e
akashgiri19
Chang'e
2
3
9
2.17
W
Medusa
gorina327
Medusa
9
3
7
4.17
L
Apollo
mdpc23
Apollo
1
8
3
0.31
L
1
7
1
0.21
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,401
Damage
67,638
84,407
Taken
65,725
30,908
Mitigated
27,900
18,937
Healing
30,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
17,191
4,500
0
7,420
13,959
5,825
0
3,703
10,256
0
70,674
W
Hera
15,021
2,817
107
4,701
11,949
5,326
2,792
4,417
7,532
88,258
0
L
Cliodhna
15,275
2,798
0
4,156
22,032
8,539
0
6,610
15,208
0
64,935
W
8,518
1,484
80
3,882
11,542
5,902
2,981
4,904
6,638
101,366
0
L
Aphrodite
Studsbite
Aphrodite
4,029
1,339
2,613
4,773
15,740
6,060
665
3,684
11,992
31,116
0
W
Chang'e
akashgiri19
Chang'e
8,277
751
3,434
6,147
12,371
4,177
903
1,870
10,501
45,397
0
W
Medusa
gorina327
Medusa
18,631
8,375
0
4,517
15,904
6,670
3,226
2,143
13,761
0
66,637
L
Apollo
mdpc23
Apollo
7,089
3,425
0
1,600
17,139
5,410
504
5,950
11,053
0
41,236
L
8,976
2,980
0
4,482
16,360
6,461
996
7,753
8,557
56,744
0
L
4,032
760
0
1,313
13,136
4,438
0
6,885
5,781
43,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,696
Gold Earned
52,715
361
Minions Killed
558
0
Camps Cleared
0
1,479,188
Distance Traveled
1,731,341
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,372
632
93
5
0
430,203
0
W
Hera
10,734
596
122
7
0
324,790
4
L
Cliodhna
9,686
538
76
4
0
355,812
7
W
Ra
11,490
638
197
11
0
327,785
1
L
Aphrodite
7,294
405
45
3
0
270,256
0
W
Chang'e
8,880
493
73
4
0
323,657
0
W
Medusa
10,239
569
73
4
0
324,906
2
L
Apollo
7,446
414
69
4
0
302,064
3
L
Freya
8,203
456
98
5
0
258,254
0
L
Zeus
7,067
393
73
4
0
292,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role