Player Matchup

Jormungandr
Jormungandr
Seph it up
Jormungandr
Level 126
God Stats
6W - 1L
1,780 SR
Queue Stats
325W - 182L
1,700 Elo+
Party 2
Horus
Horus
weaponwarrior
Horus
Level 155
God Stats
32W - 8L
1,834 SR
Queue Stats
387W - 191L
1,698 Elo+
Party 2
Cu Chulainn
Cu Chulainn
webmantis
Cu Chulainn
Level 126
God Stats
79W - 60L
1,627 SR
Queue Stats
324W - 197L
1,569 Elo+
Party 2
Team Averages
Level 136
1,747 SR
1,656 Elo+

VS

Team Averages
Level 135
1,612 SR
1,591 Elo+
Ah Muzen Cab
Ah Muzen Cab
Rodwan02500
Ah Muzen Cab
Level 156
God Stats
1W - 1L
1,604 SR
Queue Stats
560W - 350L
1,633 Elo+
Party 1
Anubis
Anubis
Velrino
Anubis
Level 127
God Stats
1W - 3L
1,625 SR
Queue Stats
42W - 48L
1,477 Elo+
Solo
Ymir
Ymir
gF Charo
Ymir
Level 123
God Stats
17W - 11L
1,607 SR
Queue Stats
1,050W - 633L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Seph it up
Jormungandr
18
2 / 4 / 5
13,601
716
13,847
24,412
26,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 6 / 5
12,486
657
16,192
21,685
15,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
webmantis
Cu Chulainn
17
3 / 6 / 4
12,234
644
11,989
27,687
25,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Rodwan02500
Ah Muzen Cab
18
4 / 3 / 11
12,573
662
33,267
18,222
8,426
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Velrino
Anubis
15
4 / 4 / 9
11,740
618
14,925
12,510
5,105
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
19
8 / 1 / 8
13,396
705
10,601
18,907
25,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
8
Kills
16
16
Deaths
8
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Rodwan02500
Ah Muzen Cab
4
3
11
3.17
W
Jormungandr
Seph it up
Jormungandr
2
4
5
1.13
L
Anubis
Velrino
Anubis
4
4
9
2.13
L
Ymir
8
1
8
12
W
3
6
5
0.92
W
Cu Chulainn
webmantis
Cu Chulainn
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,028
Damage
58,793
73,784
Taken
49,639
67,376
Mitigated
39,081
20,577
Healing
13,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Rodwan02500
Ah Muzen Cab
33,267
12,634
0
5,847
18,222
8,426
2,059
4,736
13,486
0
81,461
W
Jormungandr
Seph it up
Jormungandr
13,847
1,598
476
4,124
24,412
26,522
792
10,081
14,331
64,560
0
L
Anubis
Velrino
Anubis
14,925
214
0
3,431
12,510
5,105
0
2,801
9,709
37,765
0
L
Ymir
10,601
1,029
0
4,410
18,907
25,550
381
6,465
12,442
26,876
0
W
16,192
8,113
3,270
4,409
21,685
15,471
1,526
8,397
13,288
0
41,986
W
Cu Chulainn
webmantis
Cu Chulainn
11,989
2,266
0
8,298
27,687
25,383
897
7,475
20,212
0
45,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,321
Gold Earned
37,709
234
Minions Killed
184
7
Camps Cleared
9
955,869
Distance Traveled
910,990
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,573
662
112
6
5
333,283
1
W
Jormungandr
13,601
716
110
6
3
311,731
2
L
Anubis
11,740
618
42
2
4
243,911
4
L
Ymir
13,396
705
30
2
0
333,796
2
W
Horus
12,486
657
46
2
2
314,403
4
W
Cu Chulainn
12,234
644
78
4
2
329,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role