Player Matchup

Kumbhakarna
Kumbhakarna
Jackcallisto2000
Kumbhakarna
Level 36
God Stats
0W - 2L
1,519 SR
Queue Stats
7W - 15L
1,352 Elo+
Party 1
Danzaburou
Danzaburou
Kyaw27
Danzaburou
Level 46
God Stats
1W - 1L
1,556 SR
Queue Stats
8W - 17L
1,333 Elo+
Party 1
Thanatos
Thanatos
Minkwrrr
Thanatos
Level 27
God Stats
0W - 4L
1,319 SR
Queue Stats
3W - 9L
1,285 Elo+
Party 1
Baron Samedi
Baron Samedi
PiecesPie
Baron Samedi
Level 28
God Stats
1W - 3L
1,363 SR
Queue Stats
3W - 12L
1,258 Elo+
Party 1
He Bo
He Bo
Player2OO1
He Bo
Level 29
God Stats
1W - 2L
1,918 SR
Queue Stats
7W - 13L
1,392 Elo+
Party 1
Team Averages
Level 33
1,535 SR
1,324 Elo+

VS

Team Averages
Level 113
1,481 SR
1,464 Elo+
Thanatos
Thanatos
 
Thanatos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Papa-di65
Rama
Level 106
God Stats
1W - 0L
1,370 SR
Queue Stats
63W - 70L
1,449 Elo+
Solo
King Arthur
King Arthur
Wooddyyy HD
King Arthur
Level 89
God Stats
19W - 17L
1,472 SR
Queue Stats
514W - 596L
1,448 Elo+
Solo
He Bo
He Bo
Людмила
He Bo
Level 100
God Stats
2W - 0L
1,564 SR
Queue Stats
12W - 11L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Jackcallisto2000
Kumbhakarna
17
1 / 2 / 5
10,100
721
4,291
17,242
14,418
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Kyaw27
Danzaburou
17
3 / 3 / 3
10,033
717
10,506
17,022
7,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
Minkwrrr
Thanatos
13
0 / 9 / 0
8,306
593
4,893
14,752
5,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
PiecesPie
Baron Samedi
17
1 / 4 / 5
9,782
699
8,306
10,477
5,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
16
2 / 5 / 3
9,240
660
7,477
12,874
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
11 / 4 / 10
12,028
859
19,194
15,105
6,531
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yu Huang
 
Yu Huang
18
2 / 1 / 4
10,474
748
5,143
6,107
2,571
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
20
4 / 0 / 6
11,876
848
6,057
7,961
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
Wooddyyy HD
King Arthur
17
1 / 1 / 16
10,186
728
10,925
16,045
14,515
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 2 / 11
10,456
747
19,468
9,789
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
7
Kills
23
23
Deaths
8
16
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
4
10
4
W
Yu Huang
 
Yu Huang
2
1
4
4
L
Kumbhakarna
Jackcallisto2000
Kumbhakarna
1
2
5
1.75
L
Danzaburou
Kyaw27
Danzaburou
3
3
3
1.5
L
Thanatos
Minkwrrr
Thanatos
0
9
0
0
W
Rama
4
0
6
7
L
Baron Samedi
PiecesPie
Baron Samedi
1
4
5
0.88
L
He Bo
2
5
3
0.7
W
King Arthur
Wooddyyy HD
King Arthur
1
1
16
9
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,473
Damage
60,787
72,367
Taken
55,007
36,462
Mitigated
31,525
12,901
Healing
25,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
19,194
3,423
0
12,811
15,105
6,531
1,109
4,573
9,745
0
34,421
W
Yu Huang
 
Yu Huang
5,143
1,074
0
1,541
6,107
2,571
2,346
1,153
4,918
41,581
0
L
Kumbhakarna
Jackcallisto2000
Kumbhakarna
4,291
79
0
719
17,242
14,418
0
6,771
10,471
25,566
0
L
Danzaburou
Kyaw27
Danzaburou
10,506
2,601
0
3,264
17,022
7,236
1,148
6,349
10,673
0
38,988
L
Thanatos
Minkwrrr
Thanatos
4,893
1,185
0
5,338
14,752
5,527
0
5,437
9,315
98
20,101
W
Rama
6,057
3,469
0
5,227
7,961
3,903
5,227
3,183
4,748
0
59,673
L
Baron Samedi
PiecesPie
Baron Samedi
8,306
865
932
1,879
10,477
5,347
116
1,372
9,105
31,884
0
L
He Bo
7,477
528
0
769
12,874
3,934
218
4,682
8,192
28,198
0
W
King Arthur
Wooddyyy HD
King Arthur
10,925
755
349
3,953
16,045
14,515
128
5,824
10,110
0
30,507
W
19,468
1,066
0
1,565
9,789
4,005
1,214
4,942
4,702
37,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,461
Gold Earned
55,020
236
Minions Killed
311
0
Camps Cleared
0
1,304,600
Distance Traveled
1,349,418
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,028
859
33
2
0
281,556
0
W
Yu Huang
10,474
748
72
5
0
215,002
0
L
Kumbhakarna
10,100
721
48
3
0
299,607
3
L
Danzaburou
10,033
717
59
4
0
233,002
0
L
Thanatos
8,306
593
29
2
0
252,589
3
W
Rama
11,876
848
121
9
0
266,866
1
L
Baron Samedi
9,782
699
55
4
0
255,258
3
L
He Bo
9,240
660
45
3
0
264,144
3
W
King Arthur
10,186
728
36
3
0
307,527
2
W
He Bo
10,456
747
49
4
0
278,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role