Player Matchup

Cernunnos
Cernunnos
C3DG
Cernunnos
Level 84
God Stats
3W - 3L
1,480 SR
Queue Stats
228W - 291L
1,341 Elo+
Party 1
Anhur
Anhur
HC3Q
Anhur
Level 37
God Stats
5W - 7L
1,513 SR
Queue Stats
205W - 269L
1,323 Elo+
Party 1
Pele
Pele
Kopfkino_075
Pele
Level 82
God Stats
29W - 15L
1,620 SR
Queue Stats
172W - 165L
1,437 Elo+
Party 3
Thanatos
Thanatos
RINO125
Thanatos
Level 42
God Stats
14W - 6L
1,749 SR
Queue Stats
120W - 122L
1,446 Elo+
Party 3
Cthulhu
Cthulhu
Thxts Kermit
Cthulhu
Level 103
God Stats
17W - 12L
1,537 SR
Queue Stats
112W - 136L
1,401 Elo+
Party 1
Team Averages
Level 70
1,580 SR
1,390 Elo+

VS

Team Averages
Level 42
1,314 SR
1,165 Elo+
Anubis
Anubis
RiR-FlyZ
Anubis
Level 34
God Stats
1W - 2L
1,258 SR
Queue Stats
14W - 22L
1,109 Elo+
Party 4
Fenrir
Fenrir
WA_xLen
Fenrir
Level 44
God Stats
4W - 4L
1,800 SR
Queue Stats
73W - 99L
1,330 Elo+
Solo
Freya
Freya
ZenoZer-204
Freya
Level 23
God Stats
0W - 3L
1,085 SR
Queue Stats
63W - 114L
1,011 Elo+
Party 2
Ymir
Ymir
wawa13730
Ymir
Level 65
God Stats
0W - 6L
1,250 SR
Queue Stats
129W - 171L
1,277 Elo+
Party 2
Cliodhna
Cliodhna
zTwentyOneSavage
Cliodhna
Level 44
God Stats
1W - 3L
1,179 SR
Queue Stats
7W - 11L
1,100 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
C3DG
Cernunnos
15
3 / 2 / 5
9,078
567
14,234
7,668
3,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
HC3Q
Anhur
17
14 / 1 / 1
11,120
695
15,166
10,827
4,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 2 / 3
9,739
609
9,771
13,560
8,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
RINO125
Thanatos
14
5 / 2 / 2
8,823
551
4,525
14,911
7,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Thxts Kermit
Cthulhu
13
2 / 3 / 14
8,885
555
9,767
12,508
11,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
RiR-FlyZ
Anubis
13
1 / 5 / 3
7,182
449
5,164
15,068
7,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
WA_xLen
Fenrir
12
1 / 2 / 4
7,180
449
7,451
14,227
8,218
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 7 / 0
6,330
396
1,331
10,297
3,026
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
11
1 / 10 / 6
6,678
417
4,586
18,388
14,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
6 / 4 / 2
8,703
544
7,118
12,806
4,611
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
28
Kills
10
10
Deaths
28
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
C3DG
Cernunnos
3
2
5
2.75
W
Anhur
HC3Q
Anhur
14
1
1
14.5
W
4
2
3
2.75
W
Thanatos
RINO125
Thanatos
5
2
2
3
L
Anubis
RiR-FlyZ
Anubis
1
5
3
0.5
W
Cthulhu
Thxts Kermit
Cthulhu
2
3
14
3
L
Fenrir
WA_xLen
Fenrir
1
2
4
1.5
L
1
7
0
0.14
L
Ymir
1
10
6
0.4
L
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,463
Damage
25,650
59,474
Taken
70,786
35,414
Mitigated
37,443
30,241
Healing
14,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
C3DG
Cernunnos
14,234
7,004
0
2,918
7,668
3,012
825
3,148
4,520
0
70,565
W
Anhur
HC3Q
Anhur
15,166
8,406
0
6,136
10,827
4,544
2,631
2,153
8,674
0
84,040
W
9,771
2,058
0
5,982
13,560
8,813
618
1,992
11,568
0
80,974
W
Thanatos
RINO125
Thanatos
4,525
902
0
13,503
14,911
7,273
0
1,659
13,252
0
66,430
L
Anubis
RiR-FlyZ
Anubis
5,164
317
0
5,537
15,068
7,107
72
860
14,208
54,281
0
W
Cthulhu
Thxts Kermit
Cthulhu
9,767
863
213
1,489
12,508
11,772
99
2,129
10,379
35,921
0
L
Fenrir
WA_xLen
Fenrir
7,451
2,404
0
5,108
14,227
8,218
0
1,759
12,468
0
40,376
L
1,331
427
0
556
10,297
3,026
0
1,691
8,606
22,653
0
L
Ymir
4,586
1,217
0
1,953
18,388
14,481
0
4,490
13,898
17,457
0
L
7,118
1,264
0
1,097
12,806
4,611
0
967
11,839
0
38,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,645
Gold Earned
36,073
527
Minions Killed
275
0
Camps Cleared
0
1,519,322
Distance Traveled
1,455,217
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,078
567
99
6
0
286,550
3
W
Anhur
11,120
695
133
8
0
279,670
0
W
Pele
9,739
609
139
9
0
317,576
3
W
Thanatos
8,823
551
104
7
0
337,202
2
L
Anubis
7,182
449
89
6
0
263,732
0
W
Cthulhu
8,885
555
52
3
0
298,324
5
L
Fenrir
7,180
449
71
4
0
335,277
1
L
Freya
6,330
396
29
2
0
285,408
6
L
Ymir
6,678
417
18
1
0
258,013
1
L
Cliodhna
8,703
544
68
4
0
312,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role