Player Matchup

Cernunnos
Cernunnos
DrobinaQkac1989
Cernunnos
Level 87
God Stats
4W - 8L
1,348 SR
Queue Stats
151W - 240L
1,396 Elo+
Party 1
Fafnir
Fafnir
Happymonster86
Fafnir
Level 44
God Stats
2W - 1L
1,240 SR
Queue Stats
40W - 40L
1,399 Elo+
Solo
Hun Batz
Hun Batz
o0NORBERT0o
Hun Batz
Level 160
God Stats
12W - 46L
1,368 SR
Queue Stats
324W - 458L
1,367 Elo+
Party 1
Team Averages
Level 97
1,319 SR
1,387 Elo+

VS

Team Averages
Level 102
1,369 SR
1,328 Elo+
Bastet
Bastet
Niikow
Bastet
Level 102
God Stats
39W - 59L
1,372 SR
Queue Stats
623W - 870L
1,255 Elo+
Party 2
Ah Puch
Ah Puch
Yuren91
Ah Puch
Level 52
God Stats
0W - 3L
1,260 SR
Queue Stats
63W - 103L
1,230 Elo+
Party 2
Loki
Loki
erkanoezcan
Loki
Level 152
God Stats
0W - 1L
1,476 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DrobinaQkac1989
Cernunnos
20
11 / 1 / 6
16,700
759
31,141
21,094
11,802
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 2 / 16
16,102
732
9,515
27,940
55,581
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hun Batz
o0NORBERT0o
Hun Batz
20
7 / 7 / 11
15,561
707
15,015
26,378
13,389
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Niikow
Bastet
20
7 / 4 / 2
14,596
663
23,595
24,104
11,980
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Yuren91
Ah Puch
18
0 / 7 / 8
13,001
591
25,054
22,529
9,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 8 / 4
13,552
616
16,593
20,530
9,087
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
19
Kills
10
10
Deaths
19
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DrobinaQkac1989
Cernunnos
11
1
6
14
W
1
2
16
4.5
L
Bastet
Niikow
Bastet
7
4
2
2
L
Ah Puch
Yuren91
Ah Puch
0
7
8
0.57
L
3
8
4
0.63
W
Hun Batz
o0NORBERT0o
Hun Batz
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,671
Damage
65,242
75,412
Taken
67,163
80,772
Mitigated
30,718
17,137
Healing
14,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DrobinaQkac1989
Cernunnos
31,141
13,449
0
2,180
21,094
11,802
2,198
7,489
13,605
0
107,615
W
9,515
3,652
0
9,033
27,940
55,581
458
10,450
17,490
30,426
0
L
Bastet
Niikow
Bastet
23,595
8,253
342
7,208
24,104
11,980
663
4,327
19,777
0
54,421
L
Ah Puch
Yuren91
Ah Puch
25,054
1,252
249
5,346
22,529
9,651
0
2,500
20,029
70,295
0
L
16,593
3,222
0
1,578
20,530
9,087
362
3,163
17,367
0
58,883
W
Hun Batz
o0NORBERT0o
Hun Batz
15,015
4,798
573
5,351
26,378
13,389
227
8,041
18,337
0
47,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,363
Gold Earned
41,149
296
Minions Killed
236
9
Camps Cleared
11
1,127,285
Distance Traveled
1,030,206
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
16,700
759
169
8
5
375,949
4
W
Fafnir
16,102
732
55
3
0
377,801
2
L
Bastet
14,596
663
54
2
4
428,583
2
L
Ah Puch
13,001
591
91
4
2
279,967
1
L
Loki
13,552
616
91
4
5
321,656
3
W
Hun Batz
15,561
707
72
3
4
373,535
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role