Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
HONDA-274
Cthulhu
Level 18
God Stats
2W - 2L
1,783 SR
Queue Stats
13W - 25L
1,449 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IzzzyTheDino
Tsukuyomi
Level 109
God Stats
30W - 26L
1,377 SR
Queue Stats
416W - 443L
1,439 Elo+
Party 3
Poseidon
Poseidon
Ov Cerberus
Poseidon
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 134L
1,436 Elo+
Party 3
Heimdallr
Heimdallr
Riizzin
Heimdallr
Level 86
God Stats
3W - 9L
1,445 SR
Queue Stats
352W - 333L
1,555 Elo+
Party 2
Team Averages
Level 63
1,521 SR
1,476 Elo+

VS

Team Averages
Level 111
1,500 SR
1,427 Elo+
Apollo
Apollo
Big Sloppa3033
Apollo
Level 152
God Stats
9W - 4L
1,672 SR
Queue Stats
330W - 357L
1,451 Elo+
Solo
Ymir
Ymir
CEG2020
Ymir
Level 143
God Stats
18W - 19L
1,387 SR
Queue Stats
129W - 126L
1,390 Elo+
Solo
Vulcan
Vulcan
ChroniclesBlades
Vulcan
Level 107
God Stats
16W - 13L
1,466 SR
Queue Stats
72W - 91L
1,417 Elo+
Party 1
Arachne
Arachne
CombativeBeast
Arachne
Level 124
God Stats
85W - 78L
1,433 SR
Queue Stats
248W - 272L
1,422 Elo+
Solo
Hachiman
Hachiman
billybuttoms
Hachiman
Level 27
God Stats
14W - 10L
1,542 SR
Queue Stats
60W - 72L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 4 / 0
5,360
447
5,382
8,790
2,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
HONDA-274
Cthulhu
8
0 / 3 / 0
5,541
462
3,523
10,990
6,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
IzzzyTheDino
Tsukuyomi
9
0 / 4 / 2
5,657
471
5,825
11,273
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
Ov Cerberus
Poseidon
9
1 / 4 / 0
5,459
455
2,979
6,053
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
Riizzin
Heimdallr
13
6 / 2 / 0
7,810
651
8,346
11,818
5,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 7
7,677
640
6,537
8,084
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
CEG2020
Ymir
9
2 / 0 / 6
6,320
527
2,149
10,048
7,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 5 / 2
6,679
557
6,434
7,027
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
5 / 1 / 1
6,683
557
5,973
9,189
3,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
billybuttoms
Hachiman
12
6 / 0 / 2
7,438
620
11,402
8,830
3,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
7
Kills
16
17
Deaths
7
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
4
0
0
W
3
1
7
6.5
W
Ymir
CEG2020
Ymir
2
0
6
5
W
0
5
2
0.2
W
5
1
1
5.5
L
Cthulhu
HONDA-274
Cthulhu
0
3
0
0
L
Tsukuyomi
IzzzyTheDino
Tsukuyomi
0
4
2
0.25
L
Poseidon
Ov Cerberus
Poseidon
1
4
0
0.25
L
Heimdallr
Riizzin
Heimdallr
6
2
0
3
W
Hachiman
billybuttoms
Hachiman
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,055
Damage
32,495
48,924
Taken
43,178
19,356
Mitigated
20,461
13,163
Healing
15,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,382
3,000
0
505
8,790
2,825
0
778
8,012
0
34,277
W
6,537
3,501
0
4,124
8,084
3,709
2,170
1,268
6,816
0
58,735
W
Ymir
CEG2020
Ymir
2,149
209
209
3,074
10,048
7,142
0
2,166
7,882
13,310
0
W
6,434
900
0
975
7,027
2,835
132
0
7,027
41,424
0
W
5,973
4,168
0
2,514
9,189
3,543
572
249
8,940
0
25,977
L
Cthulhu
HONDA-274
Cthulhu
3,523
267
113
1,880
10,990
6,504
0
1,146
9,844
25,787
0
L
Tsukuyomi
IzzzyTheDino
Tsukuyomi
5,825
1,978
0
3,855
11,273
3,729
0
595
10,662
0
34,627
L
Poseidon
Ov Cerberus
Poseidon
2,979
691
0
500
6,053
1,225
0
164
5,889
29,837
0
L
Heimdallr
Riizzin
Heimdallr
8,346
3,802
0
6,310
11,818
5,073
0
5,398
5,934
0
53,866
W
Hachiman
billybuttoms
Hachiman
11,402
6,222
0
4,306
8,830
3,232
256
2,819
6,011
0
52,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,827
Gold Earned
34,797
343
Minions Killed
332
0
Camps Cleared
0
1,097,490
Distance Traveled
1,212,662
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,360
447
61
5
0
222,343
2
W
Apollo
7,677
640
92
8
0
234,969
0
W
Ymir
6,320
527
15
1
0
192,422
5
W
Vulcan
6,679
557
89
7
0
266,447
3
W
Arachne
6,683
557
47
4
0
299,513
0
L
Cthulhu
5,541
462
41
3
0
215,392
0
L
Tsukuyomi
5,657
471
80
7
0
240,338
0
L
Poseidon
5,459
455
45
4
0
223,776
0
L
Heimdallr
7,810
651
116
10
0
195,641
3
W
Hachiman
7,438
620
89
7
0
219,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role