Player Matchup

Kukulkan
Kukulkan
Boring-Bassist
Kukulkan
Level 69
God Stats
2W - 6L
1,721 SR
Queue Stats
145W - 199L
1,283 Elo+
Party 1
Neith
Neith
DiiNiiaX
Neith
Level 68
God Stats
20W - 22L
1,504 SR
Queue Stats
100W - 133L
1,274 Elo+
Party 1
Bacchus
Bacchus
Velrino
Bacchus
Level 127
God Stats
6W - 1L
1,688 SR
Queue Stats
42W - 48L
1,468 Elo+
Solo
Team Averages
Level 88
1,637 SR
1,342 Elo+

VS

Team Averages
Level 85
1,371 SR
1,396 Elo+
Bastet
Bastet
Mr Wurman
Bastet
Level 65
God Stats
0W - 3L
1,227 SR
Queue Stats
89W - 82L
1,468 Elo+
Solo
Ymir
Ymir
Vigilant_Ghost_
Ymir
Level 92
God Stats
1W - 4L
1,367 SR
Queue Stats
20W - 38L
1,209 Elo+
Solo
Scylla
Scylla
bluedropc
Scylla
Level 98
God Stats
2W - 4L
1,521 SR
Queue Stats
157W - 162L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
1 / 1 / 4
7,829
652
6,728
8,386
3,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
DiiNiiaX
Neith
13
2 / 0 / 5
8,388
699
8,563
8,300
3,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Velrino
Bacchus
14
4 / 0 / 3
9,354
780
8,379
12,858
17,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Mr Wurman
Bastet
10
1 / 5 / 0
7,191
599
6,246
10,555
4,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 0
7,522
627
6,458
16,196
16,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
bluedropc
Scylla
13
0 / 0 / 0
7,363
614
10,822
4,358
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
7
Kills
1
1
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
1
1
4
3
W
Neith
DiiNiiaX
Neith
2
0
5
4.5
L
Bastet
Mr Wurman
Bastet
1
5
0
0.2
W
Bacchus
Velrino
Bacchus
4
0
3
5.5
L
0
2
0
0
L
Scylla
bluedropc
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,670
Damage
23,526
29,544
Taken
31,109
24,499
Mitigated
23,591
5,963
Healing
3,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
6,728
886
0
639
8,386
3,818
0
4,962
3,424
32,718
0
W
Neith
DiiNiiaX
Neith
8,563
3,253
0
2,129
8,300
3,630
308
5,935
2,365
0
31,617
L
Bastet
Mr Wurman
Bastet
6,246
1,601
0
1,485
10,555
4,882
0
5,113
5,442
0
16,118
W
Bacchus
Velrino
Bacchus
8,379
997
577
2,618
12,858
17,051
0
7,038
5,820
17,394
0
L
6,458
845
0
884
16,196
16,965
0
9,021
7,175
18,381
0
L
Scylla
bluedropc
Scylla
10,822
741
0
1,356
4,358
1,744
0
1,840
2,518
36,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,571
Gold Earned
22,076
145
Minions Killed
103
8
Camps Cleared
3
705,336
Distance Traveled
641,475
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,829
652
65
5
5
237,774
0
W
Neith
8,388
699
57
5
1
226,803
1
L
Bastet
7,191
599
36
3
0
210,261
1
W
Bacchus
9,354
780
23
2
2
240,759
2
L
Ymir
7,522
627
15
1
0
189,042
4
L
Scylla
7,363
614
52
4
3
242,172
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role