Player Matchup

Jormungandr
Jormungandr
InspiredComb215
Jormungandr
Level 81
God Stats
86W - 64L
1,509 SR
Queue Stats
440W - 446L
1,352 Elo+
Party 1
Ullr
Ullr
Jumjii
Ullr
Level 84
God Stats
4W - 5L
1,500 SR
Queue Stats
749W - 652L
1,452 Elo+
Party 2
Ra
Ra
KelpyG0824
Ra
Level 89
God Stats
11W - 6L
1,670 SR
Queue Stats
495W - 517L
1,383 Elo+
Party 1
Izanami
Izanami
OliveWord855890
Izanami
Level 17
God Stats
2W - 1L
1,483 SR
Queue Stats
25W - 28L
1,411 Elo+
Party 2
Heimdallr
Heimdallr
SYZS2224
Heimdallr
Level 70
God Stats
22W - 18L
1,479 SR
Queue Stats
711W - 627L
1,436 Elo+
Party 2
Team Averages
Level 68
1,528 SR
1,407 Elo+

VS

Team Averages
Level 96
1,480 SR
1,416 Elo+
Mulan
Mulan
AnonymusDuck
Mulan
Level 81
God Stats
9W - 11L
1,415 SR
Queue Stats
82W - 77L
1,364 Elo+
Party 3
Arachne
Arachne
ITKJethro
Arachne
Level 107
God Stats
14W - 14L
1,610 SR
Queue Stats
210W - 208L
1,457 Elo+
Solo
Sylvanus
Sylvanus
Nikumbha
Sylvanus
Level 135
God Stats
2W - 5L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Medusa
Medusa
iSlidyou
Medusa
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,384 Elo+
Solo
Ra
Ra
whutbrahdog
Ra
Level 56
God Stats
7W - 15L
1,376 SR
Queue Stats
296W - 344L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
InspiredComb215
Jormungandr
8
0 / 0 / 0
4,573
508
2,629
5,363
2,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ullr
Jumjii
Ullr
10
4 / 1 / 4
6,058
673
3,384
5,938
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 1 / 3
6,416
713
4,124
6,422
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 0
4,232
470
1,963
5,286
1,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
SYZS2224
Heimdallr
9
0 / 1 / 0
5,348
594
2,146
4,533
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
4,232
470
2,110
3,902
1,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
ITKJethro
Arachne
8
2 / 3 / 1
5,415
602
2,284
7,680
3,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Nikumbha
Sylvanus
8
0 / 0 / 1
4,937
549
1,877
4,766
2,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
iSlidyou
Medusa
8
2 / 1 / 0
4,925
547
5,237
5,765
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 5 / 0
3,807
423
2,487
4,453
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
8
Kills
5
5
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Arachne
ITKJethro
Arachne
2
3
1
0.83
W
Jormungandr
InspiredComb215
Jormungandr
0
0
0
0
W
Ullr
Jumjii
Ullr
4
1
4
6
W
4
1
3
5.5
L
Sylvanus
Nikumbha
Sylvanus
0
0
1
0.5
W
0
2
0
0
W
Heimdallr
SYZS2224
Heimdallr
0
1
0
0
L
Medusa
iSlidyou
Medusa
2
1
0
2
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,246
Damage
13,995
27,542
Taken
26,566
9,434
Mitigated
11,706
8,612
Healing
10,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,110
386
0
1,976
3,902
1,945
0
0
3,902
0
12,802
L
Arachne
ITKJethro
Arachne
2,284
1,855
0
2,380
7,680
3,323
0
1,570
6,110
0
21,173
W
Jormungandr
InspiredComb215
Jormungandr
2,629
1,054
0
365
5,363
2,074
0
1,216
4,147
24,667
0
W
Ullr
Jumjii
Ullr
3,384
1,529
0
2,683
5,938
2,163
0
785
5,125
0
29,046
W
4,124
1,315
258
2,000
6,422
2,381
134
1,756
4,666
42,153
0
L
Sylvanus
Nikumbha
Sylvanus
1,877
416
906
2,826
4,766
2,931
0
2,298
2,468
18,198
0
W
1,963
1,227
0
696
5,286
1,194
0
607
4,679
0
16,234
W
Heimdallr
SYZS2224
Heimdallr
2,146
1,515
0
2,610
4,533
1,622
36
0
4,362
0
27,097
L
Medusa
iSlidyou
Medusa
5,237
2,572
0
1,875
5,765
2,027
0
1,076
4,689
0
30,294
L
2,487
535
89
264
4,453
1,480
0
1,809
2,644
14,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,627
Gold Earned
23,316
265
Minions Killed
163
0
Camps Cleared
0
824,201
Distance Traveled
743,069
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,232
470
21
2
0
85,440
0
L
Arachne
5,415
602
34
4
0
232,541
1
W
Jormungandr
4,573
508
43
5
0
165,745
0
W
Ullr
6,058
673
61
7
0
182,086
0
W
Ra
6,416
713
80
9
0
172,718
3
L
Sylvanus
4,937
549
36
4
0
158,334
0
W
Izanami
4,232
470
22
2
0
157,518
1
W
Heimdallr
5,348
594
59
7
0
146,134
1
L
Medusa
4,925
547
55
6
0
161,933
0
L
Ra
3,807
423
17
2
0
104,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role