Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Cinder Eclipse
Merlin
Level 119
God Stats
7W - 5L
1,702 SR
Queue Stats
85W - 89L
1,530 Elo+
Solo
Ao Kuang
Ao Kuang
SmaugTheDread666
Ao Kuang
Level 157
God Stats
1W - 0L
1,514 SR
Queue Stats
42W - 41L
1,516 Elo+
Solo
Neith
Neith
alvinho157fal
Neith
Level 126
God Stats
12W - 20L
1,506 SR
Queue Stats
733W - 729L
1,522 Elo+
Solo
Ymir
Ymir
kingrican95
Ymir
Level 152
God Stats
272W - 262L
1,571 SR
Queue Stats
326W - 329L
1,513 Elo+
Solo
Team Averages
Level 134
1,559 SR
1,516 Elo+

VS

Team Averages
Level 70
1,627 SR
1,603 Elo+
Sol
Sol
 
Sol
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BiomixPixels
Zhong Kui
Level 29
God Stats
1W - 1L
1,727 SR
Queue Stats
2W - 4L
1,914 Elo+
Solo
Bellona
Bellona
Chelhell
Bellona
Level 133
God Stats
8W - 6L
1,812 SR
Queue Stats
586W - 603L
1,532 Elo+
Solo
Set
Set
GuiGszz
Set
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,555 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kzmar_505
Morgan Le Fay
Level 109
God Stats
14W - 13L
1,594 SR
Queue Stats
234W - 209L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
2 / 0 / 6
8,187
744
9,087
11,212
7,926
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 2 / 4
8,268
752
11,127
6,991
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 3
8,159
742
5,504
8,266
4,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 0 / 8
8,379
762
11,908
5,941
2,615
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 7
7,851
714
4,891
11,239
10,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
0 / 0 / 1
7,785
708
8,646
6,762
2,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
BiomixPixels
Zhong Kui
13
0 / 5 / 2
7,054
641
5,435
14,458
10,482
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Chelhell
Bellona
13
1 / 1 / 1
7,170
652
5,265
11,346
10,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Set
12
0 / 2 / 1
6,721
611
3,701
8,055
4,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Kzmar_505
Morgan Le Fay
14
2 / 3 / 1
7,620
693
9,699
10,374
5,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
11
Kills
3
4
Deaths
11
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
0
6
5
L
Sol
 
Sol
0
0
1
0.5
L
Zhong Kui
BiomixPixels
Zhong Kui
0
5
2
0.2
L
Bellona
Chelhell
Bellona
1
1
1
1.5
W
4
2
4
3
L
Set
0
2
1
0.25
L
Morgan Le Fay
Kzmar_505
Morgan Le Fay
2
3
1
0.83
W
3
1
3
4.5
W
2
0
8
6
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,517
Damage
32,746
43,649
Taken
50,995
28,618
Mitigated
33,400
9,620
Healing
12,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,087
2,172
0
464
11,212
7,926
873
3,733
7,255
0
31,326
L
Sol
 
Sol
8,646
2,033
0
3,757
6,762
2,562
0
1,464
5,298
43,695
0
L
Zhong Kui
BiomixPixels
Zhong Kui
5,435
476
535
2,608
14,458
10,482
0
7,694
6,764
16,160
0
L
Bellona
Chelhell
Bellona
5,265
1,137
0
1,737
11,346
10,571
0
5,408
5,938
0
19,423
W
11,127
359
0
42
6,991
3,168
281
4,949
2,004
30,979
0
L
Set
3,701
905
0
2,434
8,055
4,288
0
2,235
5,820
0
8,612
L
Morgan Le Fay
Kzmar_505
Morgan Le Fay
9,699
792
0
1,820
10,374
5,497
0
4,379
5,995
27,304
0
W
5,504
1,040
0
4,279
8,266
4,021
0
3,852
4,361
20,807
3,315
W
11,908
2,948
0
3,459
5,941
2,615
1,873
3,873
1,971
0
31,373
W
4,891
323
0
1,376
11,239
10,888
0
7,373
3,837
14,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,844
Gold Earned
36,350
202
Minions Killed
191
0
Camps Cleared
0
1,177,688
Distance Traveled
1,028,365
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,187
744
44
4
0
255,253
1
L
Sol
7,785
708
81
7
0
213,049
1
L
Zhong Kui
7,054
641
21
2
0
187,515
3
L
Bellona
7,170
652
34
3
0
221,709
0
W
Merlin
8,268
752
43
4
0
218,799
0
L
Set
6,721
611
13
1
0
203,961
1
L
Morgan Le Fay
7,620
693
42
4
0
202,131
0
W
Ao Kuang
8,159
742
33
3
0
248,953
1
W
Neith
8,379
762
59
5
0
252,109
4
W
Ymir
7,851
714
23
2
0
202,574
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role