Player Matchup

Hercules
Hercules
DaKegStandKid
Hercules
Level 49
God Stats
4W - 12L
1,281 SR
Queue Stats
112W - 122L
1,458 Elo+
Party 1
Discordia
Discordia
Dworao
Discordia
Level 65
God Stats
2W - 2L
1,575 SR
Queue Stats
82W - 126L
1,375 Elo+
Party 1
Artemis
Artemis
KaMinsama-
Artemis
Level 61
God Stats
12W - 18L
1,386 SR
Queue Stats
116W - 164L
1,322 Elo+
Party 1
Ra
Ra
MephHead
Ra
Level 97
God Stats
1W - 4L
1,432 SR
Queue Stats
186W - 248L
1,327 Elo+
Party 1
Vamana
Vamana
RomuloVIII
Vamana
Level 101
God Stats
25W - 33L
1,321 SR
Queue Stats
111W - 127L
1,345 Elo+
Solo
Team Averages
Level 75
1,399 SR
1,365 Elo+

VS

Team Averages
Level 79
1,520 SR
1,507 Elo+
Chiron
Chiron
CallMeCalebJ
Chiron
Level 109
God Stats
2W - 1L
1,435 SR
Queue Stats
12W - 9L
1,525 Elo+
Party 2
Nemesis
Nemesis
Mysteryise200
Nemesis
Level 6
God Stats
1W - 0L
1,789 SR
Queue Stats
3W - 0L
1,607 Elo+
Party 2
Vulcan
Vulcan
NaNo-GanGsta
Vulcan
Level 129
God Stats
186W - 185L
1,404 SR
Queue Stats
251W - 252L
1,375 Elo+
Solo
Cthulhu
Cthulhu
ThatEdgyWeeb1
Cthulhu
Level 62
God Stats
1W - 0L
1,722 SR
Queue Stats
9W - 2L
1,736 Elo+
Party 2
Nu Wa
Nu Wa
bowflexian
Nu Wa
Level 87
God Stats
2W - 1L
1,251 SR
Queue Stats
96W - 135L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaKegStandKid
Hercules
16
1 / 6 / 5
10,110
1,011
7,723
27,650
20,571
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Dworao
Discordia
16
3 / 12 / 2
11,205
1,121
12,360
23,179
9,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
KaMinsama-
Artemis
15
0 / 6 / 0
8,874
887
4,529
14,963
8,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 15 / 3
10,885
1,089
13,001
26,427
11,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
RomuloVIII
Vamana
16
1 / 7 / 5
9,956
996
12,571
29,095
22,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
16 / 1 / 18
14,166
1,417
28,183
13,378
6,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
19
23 / 1 / 16
14,490
1,449
41,493
16,753
12,573
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vulcan
17
0 / 1 / 17
10,114
1,011
8,138
4,816
3,272
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
19
5 / 2 / 34
12,768
1,277
14,613
16,832
19,782
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
18
2 / 2 / 24
11,166
1,117
19,449
7,922
3,743
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
155
7
Kills
46
46
Deaths
7
15
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Chiron
16
1
18
25
L
Hercules
DaKegStandKid
Hercules
1
6
5
0.58
L
Discordia
Dworao
Discordia
3
12
2
0.33
L
Artemis
KaMinsama-
Artemis
0
6
0
0
L
2
15
3
0.23
W
Nemesis
23
1
16
31
W
Vulcan
0
1
17
8.5
L
Vamana
RomuloVIII
Vamana
1
7
5
0.5
W
Cthulhu
5
2
34
11
W
Nu Wa
2
2
24
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,184
Damage
111,876
121,314
Taken
59,701
72,970
Mitigated
46,026
14,714
Healing
15,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
28,183
14,682
1,330
4,949
13,378
6,656
0
5,879
7,427
0
41,971
L
Hercules
DaKegStandKid
Hercules
7,723
2,349
100
6,482
27,650
20,571
0
11,363
16,287
0
15,075
L
Discordia
Dworao
Discordia
12,360
904
0
407
23,179
9,521
0
8,787
14,392
50,007
0
L
Artemis
KaMinsama-
Artemis
4,529
1,667
0
786
14,963
8,984
0
6,510
8,453
0
8,241
L
13,001
443
1,022
2,985
26,427
11,015
0
4,832
21,595
47,661
0
W
Nemesis
41,493
25,578
0
4,257
16,753
12,573
0
8,592
7,866
0
59,943
W
Vulcan
8,138
4,870
0
978
4,816
3,272
0
1,327
3,376
19,514
0
L
Vamana
RomuloVIII
Vamana
12,571
5,852
0
2,932
29,095
22,879
0
10,708
18,387
0
23,798
W
Cthulhu
14,613
1,178
1,275
2,100
16,832
19,782
0
6,241
9,768
30,418
0
W
Nu Wa
19,449
7,091
0
532
7,922
3,743
0
3,322
4,493
35,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,030
Gold Earned
62,704
191
Minions Killed
173
4
Camps Cleared
6
827,976
Distance Traveled
907,860
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,166
1,417
37
4
1
194,949
0
L
Hercules
10,110
1,011
9
1
2
194,616
0
L
Discordia
11,205
1,121
91
9
1
161,772
1
L
Artemis
8,874
887
2
0
0
135,715
0
L
Ra
10,885
1,089
77
8
1
158,721
0
W
Nemesis
14,490
1,449
36
4
4
212,133
0
W
Vulcan
10,114
1,011
33
3
0
130,872
3
L
Vamana
9,956
996
12
1
0
177,152
1
W
Cthulhu
12,768
1,277
32
3
0
210,698
0
W
Nu Wa
11,166
1,117
35
4
1
159,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role