Player Matchup

Yu Huang
Yu Huang
BigDouglas79
Yu Huang
Level 107
God Stats
14W - 20L
1,434 SR
Queue Stats
136W - 186L
1,375 Elo+
Party 3
Rama
Rama
CarryDiff
Rama
Level 85
God Stats
18W - 16L
1,602 SR
Queue Stats
240W - 219L
1,642 Elo+
Solo
Tyr
Tyr
FinessingEmFKD
Tyr
Level 121
God Stats
13W - 16L
1,517 SR
Queue Stats
190W - 221L
1,429 Elo+
Party 3
Thanatos
Thanatos
basket_life80
Thanatos
Level 87
God Stats
18W - 18L
1,586 SR
Queue Stats
190W - 156L
1,471 Elo+
Solo
Artio
Artio
pandaFKD
Artio
Level 65
God Stats
3W - 5L
1,651 SR
Queue Stats
143W - 189L
1,391 Elo+
Party 3
Team Averages
Level 93
1,558 SR
1,462 Elo+

VS

Team Averages
Level 122
1,544 SR
1,451 Elo+
Arachne
Arachne
ARIES_ray-
Arachne
Level 91
God Stats
15W - 16L
1,589 SR
Queue Stats
312W - 381L
1,450 Elo+
Party 1
Nu Wa
Nu Wa
T-33AdenuKasane
Nu Wa
Level 127
God Stats
67W - 39L
1,709 SR
Queue Stats
362W - 368L
1,522 Elo+
Party 2
Xbalanque
Xbalanque
gatooscurofelino
Xbalanque
Level 122
God Stats
49W - 38L
1,588 SR
Queue Stats
112W - 118L
1,532 Elo+
Party 2
Achilles
Achilles
noveo1104
Achilles
Level 155
God Stats
7W - 6L
1,300 SR
Queue Stats
346W - 456L
1,407 Elo+
Party 1
Bacchus
Bacchus
t_madomoazeru
Bacchus
Level 113
God Stats
8W - 9L
1,536 SR
Queue Stats
144W - 191L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BigDouglas79
Yu Huang
8
0 / 4 / 1
4,834
439
4,027
7,100
2,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
10
0 / 1 / 1
5,974
543
3,501
8,419
2,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 0 / 0
6,868
624
3,141
6,521
4,992
Thanatos
basket_life80
Thanatos
11
2 / 3 / 0
6,306
573
2,925
11,298
4,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
pandaFKD
Artio
8
0 / 5 / 1
4,959
451
1,599
10,187
6,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ARIES_ray-
Arachne
12
6 / 0 / 4
6,878
625
5,135
8,414
3,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
3 / 0 / 7
6,572
597
8,641
4,039
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
11
3 / 1 / 4
6,638
603
5,895
7,005
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
noveo1104
Achilles
11
0 / 0 / 0
6,361
578
3,820
7,569
8,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
9
1 / 1 / 6
5,953
541
3,546
6,921
6,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
13
13
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
ARIES_ray-
Arachne
6
0
4
8
L
Yu Huang
BigDouglas79
Yu Huang
0
4
1
0.13
L
Rama
0
1
1
0.5
L
0
0
0
0
W
3
0
7
6.5
L
Thanatos
basket_life80
Thanatos
2
3
0
0.67
W
Xbalanque
3
1
4
5
W
Achilles
noveo1104
Achilles
0
0
0
0
L
Artio
pandaFKD
Artio
0
5
1
0.1
W
Bacchus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,193
Damage
27,037
43,525
Taken
33,948
21,223
Mitigated
22,409
19,599
Healing
13,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ARIES_ray-
Arachne
5,135
3,374
0
4,057
8,414
3,922
156
1,186
7,228
0
42,856
L
Yu Huang
BigDouglas79
Yu Huang
4,027
310
0
1,447
7,100
2,541
0
3,657
3,443
31,994
0
L
Rama
3,501
2,478
0
4,444
8,419
2,844
468
1,794
6,625
0
41,476
L
3,141
297
0
3,550
6,521
4,992
0
415
6,106
0
53,626
W
8,641
3,661
38
1,088
4,039
1,403
598
2,313
1,726
44,398
0
L
Thanatos
basket_life80
Thanatos
2,925
402
0
7,642
11,298
4,369
0
2,656
8,642
0
46,959
W
Xbalanque
5,895
2,465
0
3,118
7,005
2,466
976
11
6,994
0
48,224
W
Achilles
noveo1104
Achilles
3,820
1,080
0
3,687
7,569
8,069
0
0
7,569
0
45,582
L
Artio
pandaFKD
Artio
1,599
281
280
2,236
10,187
6,477
0
3,665
6,522
15,579
0
W
Bacchus
3,546
431
0
1,772
6,921
6,549
0
2,116
4,805
16,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,941
Gold Earned
32,402
366
Minions Killed
333
0
Camps Cleared
0
1,034,648
Distance Traveled
1,137,168
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,878
625
81
7
0
293,359
1
L
Yu Huang
4,834
439
49
4
0
185,624
2
L
Rama
5,974
543
80
7
0
164,380
2
L
Tyr
6,868
624
119
11
0
256,626
4
W
Nu Wa
6,572
597
60
5
0
223,577
7
L
Thanatos
6,306
573
92
8
0
250,856
0
W
Xbalanque
6,638
603
87
8
0
204,214
0
W
Achilles
6,361
578
81
7
0
203,421
2
L
Artio
4,959
451
26
2
0
177,162
2
W
Bacchus
5,953
541
24
2
0
212,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role