Player Matchup

Cu Chulainn
Cu Chulainn
Dravio115
Cu Chulainn
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 27L
1,167 Elo+
Party 2
Scylla
Scylla
RoosaGamer
Scylla
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,191 Elo+
Party 2
Arachne
Arachne
heavyct
Arachne
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 5L
1,300 Elo+
Party 2
Team Averages
Level 73
1,500 SR
1,219 Elo+

VS

Team Averages
Level 48
1,458 SR
1,454 Elo+
Neith
Neith
BereRosuRanked
Neith
Level 29
God Stats
11W - 10L
1,593 SR
Queue Stats
114W - 98L
1,533 Elo+
Party 1
Ymir
Ymir
Diugan45
Ymir
Level 68
God Stats
3W - 6L
1,257 SR
Queue Stats
267W - 299L
1,526 Elo+
Party 1
Nu Wa
Nu Wa
Esmerida
Nu Wa
Level 46
God Stats
4W - 3L
1,524 SR
Queue Stats
13W - 17L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dravio115
Cu Chulainn
14
3 / 4 / 6
9,616
687
11,137
24,756
18,849
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
RoosaGamer
Scylla
13
1 / 7 / 3
9,007
643
8,343
12,664
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
heavyct
Arachne
13
5 / 5 / 2
9,534
681
11,406
14,539
5,986
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 3 / 3
12,357
883
26,829
15,161
8,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
14
0 / 2 / 15
9,541
682
5,283
18,099
21,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Esmerida
Nu Wa
15
4 / 4 / 10
10,735
767
10,556
10,257
4,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
9
Kills
16
16
Deaths
9
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
12
3
3
4.5
W
Ymir
0
2
15
3.75
L
Cu Chulainn
Dravio115
Cu Chulainn
3
4
6
1.5
W
Nu Wa
Esmerida
Nu Wa
4
4
10
2.25
L
Scylla
RoosaGamer
Scylla
1
7
3
0.36
L
Arachne
heavyct
Arachne
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,886
Damage
42,668
51,959
Taken
43,517
28,704
Mitigated
34,833
4,597
Healing
6,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,829
14,301
0
5,348
15,161
8,883
837
3,685
11,476
0
78,988
W
Ymir
5,283
1,502
0
692
18,099
21,542
0
5,383
12,716
13,772
0
L
Cu Chulainn
Dravio115
Cu Chulainn
11,137
1,765
0
660
24,756
18,849
0
8,528
15,760
10,169
34,431
W
Nu Wa
Esmerida
Nu Wa
10,556
3,028
0
661
10,257
4,408
1,743
1,837
8,420
37,048
0
L
Scylla
RoosaGamer
Scylla
8,343
1,247
0
250
12,664
3,869
0
3,397
9,057
35,744
0
L
Arachne
heavyct
Arachne
11,406
8,915
223
3,464
14,539
5,986
0
3,880
10,369
0
27,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,157
Gold Earned
32,633
139
Minions Killed
203
5
Camps Cleared
7
702,914
Distance Traveled
691,013
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,357
883
117
8
6
234,989
3
W
Ymir
9,541
682
18
1
0
243,925
0
L
Cu Chulainn
9,616
687
55
4
1
249,092
2
W
Nu Wa
10,735
767
68
5
1
212,099
0
L
Scylla
9,007
643
57
4
4
201,565
4
L
Arachne
9,534
681
27
2
0
252,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role