Player Matchup

Cthulhu
Cthulhu
CARHOLAS
Cthulhu
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,269 Elo+
Solo
Ullr
Ullr
Giofreitas
Ullr
Level 144
God Stats
68W - 58L
1,649 SR
Queue Stats
513W - 494L
1,593 Elo+
Solo
Chang'e
Chang'e
sixtybow
Chang'e
Level 128
God Stats
2W - 5L
1,357 SR
Queue Stats
496W - 402L
1,602 Elo+
Solo
Team Averages
Level 101
1,502 SR
1,488 Elo+

VS

Team Averages
Level 119
1,640 SR
1,517 Elo+
Olorun
Olorun
Eventine
Olorun
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,549 Elo+
Solo
Fafnir
Fafnir
HitmanWithaTie
Fafnir
Level 99
God Stats
0W - 1L
1,495 SR
Queue Stats
34W - 35L
1,473 Elo+
Solo
Hou Yi
Hou Yi
Kahoris
Hou Yi
Level 129
God Stats
6W - 7L
1,925 SR
Queue Stats
234W - 280L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CARHOLAS
Cthulhu
10
0 / 0 / 6
6,420
642
6,176
8,356
7,918
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 0 / 4
7,259
726
9,622
6,617
3,161
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
sixtybow
Chang'e
13
5 / 0 / 2
7,570
757
10,523
6,658
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Eventine
Olorun
9
0 / 4 / 0
5,711
571
6,754
9,609
4,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 0 / 0
6,224
622
2,933
12,399
11,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hou Yi
Kahoris
Hou Yi
10
0 / 3 / 0
5,775
578
5,455
9,506
3,943
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
0
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CARHOLAS
Cthulhu
0
0
6
3
L
Olorun
Eventine
Olorun
0
4
0
0
W
2
0
4
4
L
0
0
0
0
L
Hou Yi
Kahoris
Hou Yi
0
3
0
0
W
Chang'e
sixtybow
Chang'e
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,321
Damage
15,142
21,631
Taken
31,514
14,163
Mitigated
19,793
9,061
Healing
6,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CARHOLAS
Cthulhu
6,176
263
289
189
8,356
7,918
104
3,553
4,803
10,487
0
L
Olorun
Eventine
Olorun
6,754
3,681
129
1,110
9,609
4,465
0
5,548
4,030
18,778
2,282
W
9,622
4,022
0
296
6,617
3,161
604
3,254
3,363
0
34,892
L
2,933
937
0
4,037
12,399
11,385
0
6,881
5,261
5,116
0
L
Hou Yi
Kahoris
Hou Yi
5,455
2,443
0
789
9,506
3,943
0
3,885
5,524
0
22,766
W
Chang'e
sixtybow
Chang'e
10,523
847
4,227
4,060
6,658
3,084
306
2,042
4,616
27,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,249
Gold Earned
17,710
107
Minions Killed
67
6
Camps Cleared
0
554,224
Distance Traveled
501,035
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,420
642
9
1
0
179,393
0
L
Olorun
5,711
571
27
3
0
162,933
1
W
Ullr
7,259
726
57
6
2
166,375
0
L
Fafnir
6,224
622
3
0
0
194,496
1
L
Hou Yi
5,775
578
37
4
0
143,606
0
W
Chang'e
7,570
757
41
4
4
208,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role