Player Matchup

Freya
Freya
 
Freya
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Mrpepino1243
Fafnir
Level 48
God Stats
27W - 20L
1,578 SR
Queue Stats
330W - 310L
1,520 Elo+
Solo
Medusa
Medusa
TheDarckEssence
Medusa
Level 107
God Stats
1W - 3L
1,312 SR
Queue Stats
21W - 31L
1,458 Elo+
Solo
Team Averages
Level 103
1,463 SR
1,493 Elo+

VS

Team Averages
Level 86
1,618 SR
1,554 Elo+
Gilgamesh
Gilgamesh
Coln7
Gilgamesh
Level 96
God Stats
1W - 0L
1,651 SR
Queue Stats
2W - 0L
1,747 Elo+
Solo
Sol
Sol
Thymatic
Sol
Level 39
God Stats
2W - 1L
1,703 SR
Queue Stats
171W - 250L
1,360 Elo+
Solo
Ullr
Ullr
twoods1848
Ullr
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 38L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
1 / 5 / 3
8,829
589
7,785
13,895
5,701
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
13
1 / 4 / 3
9,075
605
9,047
17,771
19,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 3 / 1
9,628
642
15,003
17,266
6,004
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Coln7
Gilgamesh
15
3 / 3 / 8
11,264
751
11,179
20,993
20,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 2 / 7
10,794
720
11,538
11,509
3,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 0 / 8
11,245
750
19,896
14,767
6,727
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
5
Kills
12
12
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
5
3
0.5
W
Gilgamesh
Coln7
Gilgamesh
3
3
8
2.33
L
Fafnir
1
4
3
0.63
L
3
3
1
1.17
W
5
2
7
4.25
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,835
Damage
42,613
48,932
Taken
47,269
30,786
Mitigated
30,339
7,384
Healing
14,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
7,785
2,356
0
3,970
13,895
5,701
285
3,666
10,229
25,648
0
W
Gilgamesh
Coln7
Gilgamesh
11,179
2,617
0
6,046
20,993
20,012
64
8,272
12,207
677
25,398
L
Fafnir
9,047
1,978
0
2,679
17,771
19,081
158
4,968
12,803
19,064
0
L
15,003
4,884
0
735
17,266
6,004
440
3,517
13,749
0
49,132
W
11,538
5,094
0
4,577
11,509
3,600
1,564
3,409
7,932
45,849
0
W
19,896
8,526
0
3,388
14,767
6,727
1,225
5,119
9,354
0
56,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,532
Gold Earned
33,303
132
Minions Killed
162
1
Camps Cleared
12
749,580
Distance Traveled
814,860
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,829
589
37
2
0
230,593
1
W
Gilgamesh
11,264
751
19
1
0
270,594
1
L
Fafnir
9,075
605
18
1
1
263,619
1
L
Medusa
9,628
642
77
5
0
255,368
4
W
Sol
10,794
720
60
4
4
260,718
4
W
Ullr
11,245
750
83
6
8
283,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role