Player Matchup

Hun Batz
Hun Batz
AmundoDiablo
Hun Batz
Level 118
God Stats
5W - 3L
1,553 SR
Queue Stats
65W - 63L
1,566 Elo+
Party 1
Yu Huang
Yu Huang
Shlemian
Yu Huang
Level 148
God Stats
1W - 0L
1,541 SR
Queue Stats
37W - 31L
1,583 Elo+
Party 1
Bacchus
Bacchus
TimDiego
Bacchus
Level 125
God Stats
3W - 7L
1,340 SR
Queue Stats
150W - 120L
1,541 Elo+
Party 1
Nu Wa
Nu Wa
UnnskyldMeg
Nu Wa
Level 84
God Stats
7W - 5L
1,445 SR
Queue Stats
424W - 401L
1,537 Elo+
Party 1
Bellona
Bellona
s7ormborn
Bellona
Level 88
God Stats
2W - 0L
1,832 SR
Queue Stats
18W - 18L
1,519 Elo+
Solo
Team Averages
Level 113
1,542 SR
1,549 Elo+

VS

Team Averages
Level 135
1,500 SR
1,545 Elo+
Yu Huang
Yu Huang
Delkard
Yu Huang
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 142L
1,555 Elo+
Party 2
Hercules
Hercules
IWantTheDamnSkin
Hercules
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,557 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tobtanium
Morgan Le Fay
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 61L
1,499 Elo+
Solo
Jormungandr
Jormungandr
Vixbag
Jormungandr
Level 159
God Stats
1W - 3L
1,269 SR
Queue Stats
306W - 284L
1,573 Elo+
Party 2
Charybdis
Charybdis
idalg0
Charybdis
Level 145
God Stats
1W - 2L
1,731 SR
Queue Stats
80W - 70L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AmundoDiablo
Hun Batz
16
6 / 1 / 12
9,190
919
11,307
10,963
6,690
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
Shlemian
Yu Huang
16
1 / 1 / 13
8,867
887
18,145
9,330
5,667
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
TimDiego
Bacchus
15
4 / 1 / 9
9,288
929
8,564
15,481
22,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 1 / 7
8,775
878
13,316
7,396
3,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
s7ormborn
Bellona
15
7 / 3 / 12
9,413
941
11,747
14,724
18,136
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Delkard
Yu Huang
13
0 / 5 / 6
7,204
720
6,265
10,883
5,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
3 / 2 / 3
7,956
796
8,969
16,748
18,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
Tobtanium
Morgan Le Fay
12
1 / 6 / 2
6,999
700
9,255
12,571
6,861
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Vixbag
Jormungandr
13
0 / 3 / 6
7,664
766
10,653
17,058
20,050
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
idalg0
Charybdis
14
3 / 5 / 2
7,841
784
6,705
12,623
6,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
26
21
Kills
7
7
Deaths
21
53
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AmundoDiablo
Hun Batz
6
1
12
12
L
Yu Huang
Delkard
Yu Huang
0
5
6
0.6
L
3
2
3
2.25
W
Yu Huang
Shlemian
Yu Huang
1
1
13
7.5
W
Bacchus
TimDiego
Bacchus
4
1
9
8.5
L
Morgan Le Fay
Tobtanium
Morgan Le Fay
1
6
2
0.33
W
3
1
7
6.5
L
Jormungandr
Vixbag
Jormungandr
0
3
6
1
L
Charybdis
idalg0
Charybdis
3
5
2
0.8
W
Bellona
s7ormborn
Bellona
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,079
Damage
41,847
57,894
Taken
69,883
56,532
Mitigated
57,685
20,806
Healing
15,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AmundoDiablo
Hun Batz
11,307
1,508
1,122
1,225
10,963
6,690
1,829
5,489
5,270
0
20,400
L
Yu Huang
Delkard
Yu Huang
6,265
788
72
217
10,883
5,851
40
6,439
4,444
19,439
0
L
8,969
1,583
1,296
5,159
16,748
18,000
0
10,648
6,100
0
11,778
W
Yu Huang
Shlemian
Yu Huang
18,145
1,823
1,616
1,807
9,330
5,667
936
4,978
4,252
34,410
0
W
Bacchus
TimDiego
Bacchus
8,564
874
3,811
5,178
15,481
22,048
377
6,260
9,033
12,978
0
L
Morgan Le Fay
Tobtanium
Morgan Le Fay
9,255
584
815
1,692
12,571
6,861
0
5,061
7,510
21,145
0
W
13,316
2,753
1,798
1,406
7,396
3,991
1,559
3,759
3,599
25,515
0
L
Jormungandr
Vixbag
Jormungandr
10,653
1,716
1,040
2,571
17,058
20,050
5
9,754
7,304
26,034
0
L
Charybdis
idalg0
Charybdis
6,705
3,325
1,361
1,608
12,623
6,923
0
8,292
4,331
0
17,288
W
Bellona
s7ormborn
Bellona
11,747
1,999
1,125
1,718
14,724
18,136
238
5,687
8,792
224
17,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,533
Gold Earned
37,664
106
Minions Killed
104
0
Camps Cleared
0
1,148,733
Distance Traveled
925,734
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,190
919
18
2
0
255,845
1
L
Yu Huang
7,204
720
16
2
0
179,514
0
L
Hercules
7,956
796
8
1
0
198,794
0
W
Yu Huang
8,867
887
52
5
0
213,839
5
W
Bacchus
9,288
929
5
1
0
243,955
0
L
Morgan Le Fay
6,999
700
26
3
0
173,632
0
W
Nu Wa
8,775
878
19
2
0
226,965
0
L
Jormungandr
7,664
766
15
2
0
198,514
1
L
Charybdis
7,841
784
39
4
0
175,280
0
W
Bellona
9,413
941
12
1
0
208,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role