Player Matchup

Sol
Sol
Mephala2020
Sol
Level 83
God Stats
89W - 69L
1,560 SR
Queue Stats
801W - 741L
1,479 Elo+
Solo
Hou Yi
Hou Yi
Sir Ganondorf
Hou Yi
Level 122
God Stats
1W - 12L
1,196 SR
Queue Stats
140W - 149L
1,487 Elo+
Solo
Mulan
Mulan
T0nyTw0Sh0T
Mulan
Level 129
God Stats
4W - 6L
1,480 SR
Queue Stats
252W - 246L
1,484 Elo+
Solo
Apollo
Apollo
kamikaze82545
Apollo
Level 115
God Stats
1W - 3L
1,420 SR
Queue Stats
47W - 39L
1,508 Elo+
Solo
Thanatos
Thanatos
lIIIllIIIllII-_-
Thanatos
Level 119
God Stats
5W - 3L
1,797 SR
Queue Stats
135W - 145L
1,373 Elo+
Solo
Team Averages
Level 114
1,491 SR
1,466 Elo+

VS

Team Averages
Level 135
1,536 SR
1,493 Elo+
Charybdis
Charybdis
CheapSpartan117
Charybdis
Level 140
God Stats
70W - 75L
1,375 SR
Queue Stats
119W - 124L
1,401 Elo+
Party 1
Poseidon
Poseidon
MC Clxp
Poseidon
Level 95
God Stats
4W - 3L
1,500 SR
Queue Stats
102W - 99L
1,684 Elo+
Solo
Vamana
Vamana
MachiasLildik
Vamana
Level 138
God Stats
13W - 5L
1,726 SR
Queue Stats
226W - 212L
1,506 Elo+
Solo
Hercules
Hercules
TheGreatAshSoul
Hercules
Level 145
God Stats
13W - 13L
1,502 SR
Queue Stats
592W - 670L
1,428 Elo+
Party 1
Tiamat
Tiamat
hangtown09
Tiamat
Level 155
God Stats
3W - 0L
1,576 SR
Queue Stats
45W - 50L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
7,998
615
9,573
10,140
3,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
3 / 4 / 0
6,713
516
6,368
14,017
4,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

9
0 / 4 / 1
5,796
446
6,160
13,500
8,248
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 0
5,995
461
3,095
10,478
4,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 0 / 0
4,344
334
0
872
304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CheapSpartan117
Charybdis
11
3 / 2 / 3
6,702
516
6,984
8,388
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
MC Clxp
Poseidon
14
4 / 0 / 2
8,022
617
6,880
7,883
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
5 / 1 / 6
7,487
576
8,162
10,722
4,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
13
0 / 0 / 0
7,363
566
4,483
10,305
5,215
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tiamat
hangtown09
Tiamat
9
0 / 1 / 7
6,148
473
4,182
7,006
5,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
4
Kills
12
12
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CheapSpartan117
Charybdis
3
2
3
2.25
W
Poseidon
MC Clxp
Poseidon
4
0
2
5
W
5
1
6
8
L
1
1
0
1
L
3
4
0
0.75
L
0
4
1
0.13
W
Hercules
0
0
0
0
W
Tiamat
hangtown09
Tiamat
0
1
7
3.5
L
0
3
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,196
Damage
30,691
49,007
Taken
44,304
20,739
Mitigated
20,725
19,284
Healing
12,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CheapSpartan117
Charybdis
6,984
3,547
0
3,070
8,388
2,466
792
0
8,388
0
41,374
W
Poseidon
MC Clxp
Poseidon
6,880
1,103
0
1,215
7,883
2,741
0
827
7,056
66,041
0
W
8,162
4,110
0
1,277
10,722
4,664
0
2,319
8,403
0
42,944
L
9,573
4,027
0
5,541
10,140
3,560
1,572
719
9,421
62,291
0
L
6,368
2,904
86
6,720
14,017
4,350
0
2,457
11,560
0
43,035
L
6,160
952
105
2,898
13,500
8,248
0
3,100
10,400
0
28,902
W
Hercules
4,483
1,157
0
5,598
10,305
5,215
0
6,427
3,878
0
54,667
W
Tiamat
hangtown09
Tiamat
4,182
882
0
1,506
7,006
5,639
0
0
6,586
20,125
0
L
3,095
1,805
0
3,286
10,478
4,277
0
4,737
5,741
0
38,039
L
0
0
0
648
872
304
0
49
823
0
4,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,846
Gold Earned
35,722
294
Minions Killed
390
0
Camps Cleared
0
941,932
Distance Traveled
1,318,437
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,702
516
80
6
0
229,358
1
W
Poseidon
8,022
617
106
8
0
275,822
4
W
Vamana
7,487
576
66
5
0
307,062
1
L
Sol
7,998
615
120
9
0
238,925
5
L
Hou Yi
6,713
516
61
5
0
203,683
5
L
Mulan
5,796
446
45
3
0
241,072
1
W
Hercules
7,363
566
106
8
0
249,366
1
W
Tiamat
6,148
473
32
2
0
256,829
5
L
Apollo
5,995
461
57
4
0
216,745
1
L
Thanatos
4,344
334
11
1
0
41,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role