Player Matchup

Arachne
Arachne
Adrian15804
Arachne
Level 69
God Stats
6W - 3L
1,611 SR
Queue Stats
194W - 222L
1,383 Elo+
Party 2
Baba Yaga
Baba Yaga
IReminho9781
Baba Yaga
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
332W - 359L
1,384 Elo+
Solo
Ullr
Ullr
SiIverSmrfr
Ullr
Level 6
God Stats
6W - 1L
1,321 SR
Queue Stats
20W - 5L
1,351 Elo+
Party 1
Bakasura
Bakasura
Xaxhi
Bakasura
Level 142
God Stats
3W - 0L
1,439 SR
Queue Stats
45W - 31L
1,487 Elo+
Party 1
Terra
Terra
qwaszxopl006
Terra
Level 42
God Stats
8W - 5L
1,593 SR
Queue Stats
77W - 102L
1,342 Elo+
Party 2
Team Averages
Level 74
1,493 SR
1,389 Elo+

VS

Team Averages
Level 77
1,439 SR
1,407 Elo+
Raijin
Raijin
FaIazure
Raijin
Level 36
God Stats
1W - 1L
1,264 SR
Queue Stats
73W - 74L
1,429 Elo+
Party 3
Chaac
Chaac
FunnyViking2577
Chaac
Level 46
God Stats
35W - 27L
1,627 SR
Queue Stats
134W - 142L
1,403 Elo+
Party 3
Sol
Sol
MTS Monari
Sol
Level 115
God Stats
20W - 16L
1,537 SR
Queue Stats
118W - 127L
1,404 Elo+
Party 3
Guan Yu
Guan Yu
kingo579
Guan Yu
Level 99
God Stats
7W - 10L
1,297 SR
Queue Stats
196W - 214L
1,383 Elo+
Solo
Thanatos
Thanatos
xIXIxPandaxIXIx
Thanatos
Level 90
God Stats
15W - 20L
1,470 SR
Queue Stats
167W - 177L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Adrian15804
Arachne
10
1 / 0 / 2
5,627
563
1,998
7,264
2,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
IReminho9781
Baba Yaga
11
3 / 1 / 2
6,406
641
5,384
5,834
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 0 / 2
5,342
534
5,906
5,907
2,023
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Xaxhi
Bakasura
12
6 / 0 / 0
7,062
706
7,933
9,485
3,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 0 / 3
5,492
549
1,937
3,964
2,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
FaIazure
Raijin
9
0 / 2 / 1
5,163
516
1,749
5,987
2,403
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
4,607
461
4,029
8,759
3,872
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 0
4,612
461
5,967
6,244
1,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
kingo579
Guan Yu
7
0 / 2 / 0
4,293
429
1,785
6,817
3,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
9
1 / 4 / 0
5,416
542
4,126
10,134
4,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
13
Kills
1
1
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
Adrian15804
Arachne
1
0
2
2
L
Raijin
FaIazure
Raijin
0
2
1
0.25
L
0
3
0
0
W
Baba Yaga
IReminho9781
Baba Yaga
3
1
2
4
L
0
2
0
0
W
2
0
2
3
W
Bakasura
Xaxhi
Bakasura
6
0
0
6
L
Guan Yu
kingo579
Guan Yu
0
2
0
0
W
1
0
3
2.5
L
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,158
Damage
17,656
32,454
Taken
37,941
12,680
Mitigated
16,238
12,236
Healing
16,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Adrian15804
Arachne
1,998
1,470
0
1,391
7,264
2,586
0
1,651
5,613
0
34,278
L
Raijin
FaIazure
Raijin
1,749
203
228
2,154
5,987
2,403
0
3,118
2,799
29,208
0
L
4,029
694
0
2,418
8,759
3,872
0
1,003
7,300
0
27,419
W
Baba Yaga
IReminho9781
Baba Yaga
5,384
92
0
1,604
5,834
2,066
1,002
1,051
4,783
42,071
0
L
5,967
2,360
140
1,914
6,244
1,669
0
1,116
5,128
31,114
0
W
5,906
2,258
0
748
5,907
2,023
0
3,287
2,620
0
41,496
W
Bakasura
Xaxhi
Bakasura
7,933
5,647
0
5,575
9,485
3,739
0
67
9,418
0
39,785
L
Guan Yu
kingo579
Guan Yu
1,785
217
486
1,236
6,817
3,699
0
821
5,996
0
14,387
W
1,937
206
950
1,968
3,964
2,266
0
1,660
2,304
12,513
0
L
Thanatos
4,126
1,138
52
7,465
10,134
4,595
0
1,263
8,367
0
32,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,929
Gold Earned
24,091
320
Minions Killed
240
0
Camps Cleared
0
1,000,838
Distance Traveled
933,990
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,627
563
67
7
0
231,129
1
L
Raijin
5,163
516
51
5
0
182,598
2
L
Chaac
4,607
461
40
4
0
184,561
0
W
Baba Yaga
6,406
641
70
7
0
161,090
0
L
Sol
4,612
461
51
5
0
180,369
3
W
Ullr
5,342
534
69
7
0
176,646
2
W
Bakasura
7,062
706
86
9
0
215,041
1
L
Guan Yu
4,293
429
30
3
0
194,746
0
W
Terra
5,492
549
28
3
0
216,932
2
L
Thanatos
5,416
542
68
7
0
191,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role