Player Matchup

Medusa
Medusa
DiabloVortex
Medusa
Level 31
God Stats
26W - 16L
1,617 SR
Queue Stats
151W - 175L
1,522 Elo+
Solo
Neith
Neith
Gazgon
Neith
Level 18
God Stats
1W - 2L
1,296 SR
Queue Stats
11W - 20L
1,419 Elo+
Solo
Bastet
Bastet
QUINTEROL
Bastet
Level 160
God Stats
49W - 54L
1,567 SR
Queue Stats
1,222W - 1,228L
1,552 Elo+
Solo
Cerberus
Cerberus
ZiggaFSU
Cerberus
Level 21
God Stats
1W - 0L
1,467 SR
Queue Stats
42W - 25L
1,592 Elo+
Solo
Ah Puch
Ah Puch
iiam_vane713
Ah Puch
Level 58
God Stats
30W - 19L
1,515 SR
Queue Stats
259W - 237L
1,515 Elo+
Solo
Team Averages
Level 58
1,492 SR
1,520 Elo+

VS

Team Averages
Level 59
1,526 SR
1,475 Elo+
Ra
Ra
HitmanWithaTie
Ra
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,691 Elo+
Solo
Cliodhna
Cliodhna
IlIlIIlIIlIlx---
Cliodhna
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,228 Elo+
Solo
Guan Yu
Guan Yu
TheBeardedSnake1
Guan Yu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,462 Elo+
Solo
Khepri
Khepri
peatrif
Khepri
Level 49
God Stats
19W - 12L
1,561 SR
Queue Stats
103W - 102L
1,510 Elo+
Solo
Charybdis
Charybdis
xiScrapyy
Charybdis
Level 49
God Stats
23W - 35L
1,568 SR
Queue Stats
58W - 72L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
4 / 3 / 2
12,728
707
12,554
16,929
7,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Gazgon
Neith
19
1 / 2 / 8
11,918
662
11,790
9,816
4,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
QUINTEROL
Bastet
20
3 / 2 / 9
13,481
749
19,987
20,925
8,864
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
ZiggaFSU
Cerberus
19
1 / 2 / 5
12,970
721
12,189
28,911
34,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
iiam_vane713
Ah Puch
20
8 / 2 / 3
13,969
776
24,776
17,978
11,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 6
12,022
668
17,910
17,681
9,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 1 / 3
10,219
568
2,773
11,368
4,782
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
2 / 7 / 6
11,278
627
13,224
26,271
27,085
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
peatrif
Khepri
19
2 / 2 / 3
11,838
658
14,965
19,886
24,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
xiScrapyy
Charybdis
20
5 / 2 / 5
12,509
695
16,957
19,895
8,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
34
17
Kills
11
11
Deaths
17
27
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
3
2
1.67
W
Neith
Gazgon
Neith
1
2
8
2.5
L
2
5
6
1
L
0
1
3
1.5
W
Bastet
QUINTEROL
Bastet
3
2
9
3.75
L
2
7
6
0.71
W
Cerberus
ZiggaFSU
Cerberus
1
2
5
1.75
W
Ah Puch
iiam_vane713
Ah Puch
8
2
3
4.75
L
Khepri
peatrif
Khepri
2
2
3
1.75
L
Charybdis
xiScrapyy
Charybdis
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,296
Damage
65,829
94,559
Taken
95,101
66,598
Mitigated
74,043
18,379
Healing
18,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
12,554
5,822
0
1,349
16,929
7,643
3,631
8,387
8,542
0
48,452
W
Neith
Gazgon
Neith
11,790
3,744
0
975
9,816
4,267
1,803
3,384
6,432
0
31,221
L
17,910
1,922
1,355
3,105
17,681
9,020
0
7,845
9,836
60,644
0
L
2,773
85
395
535
11,368
4,782
0
4,963
6,405
0
15,774
W
Bastet
QUINTEROL
Bastet
19,987
5,023
0
6,512
20,925
8,864
1,493
7,230
13,695
0
71,708
L
13,224
1,623
1,813
4,318
26,271
27,085
0
9,628
16,643
0
24,846
W
Cerberus
ZiggaFSU
Cerberus
12,189
1,296
0
6,678
28,911
34,165
842
7,300
21,611
42,085
0
W
Ah Puch
iiam_vane713
Ah Puch
24,776
2,222
0
2,865
17,978
11,659
706
6,574
11,404
79,118
0
L
Khepri
peatrif
Khepri
14,965
138
0
3,395
19,886
24,174
0
7,049
12,837
50,797
0
L
Charybdis
xiScrapyy
Charybdis
16,957
9,030
0
3,873
19,895
8,982
260
7,480
12,415
0
53,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,066
Gold Earned
57,866
384
Minions Killed
330
0
Camps Cleared
0
1,899,918
Distance Traveled
1,523,646
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,728
707
72
4
0
343,506
2
W
Neith
11,918
662
29
2
0
375,563
0
L
Ra
12,022
668
92
5
0
273,479
1
L
Cliodhna
10,219
568
36
2
0
232,883
3
W
Bastet
13,481
749
83
5
0
421,403
3
L
Guan Yu
11,278
627
38
2
0
328,691
1
W
Cerberus
12,970
721
85
5
0
389,198
1
W
Ah Puch
13,969
776
115
6
0
370,248
3
L
Khepri
11,838
658
65
4
0
372,398
5
L
Charybdis
12,509
695
99
6
0
316,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role