Player Matchup

Baron Samedi
Baron Samedi
AgustinSR2005
Baron Samedi
Level 56
God Stats
37W - 35L
1,550 SR
Queue Stats
145W - 179L
1,430 Elo+
Solo
Set
Set
Hollynard
Set
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
476W - 594L
1,439 Elo+
Solo
Cthulhu
Cthulhu
RhastaJr
Cthulhu
Level 157
God Stats
20W - 8L
1,633 SR
Queue Stats
563W - 569L
1,467 Elo+
Solo
Xbalanque
Xbalanque
The GODSTAR
Xbalanque
Level 160
God Stats
1W - 2L
1,274 SR
Queue Stats
185W - 177L
1,461 Elo+
Solo
Charybdis
Charybdis
lIIIllIIIllII-_-
Charybdis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 145L
1,388 Elo+
Solo
Team Averages
Level 127
1,491 SR
1,437 Elo+

VS

Team Averages
Level 104
1,575 SR
1,437 Elo+
Geb
Geb
BeThePandaz15
Geb
Level 94
God Stats
7W - 2L
1,511 SR
Queue Stats
61W - 63L
1,432 Elo+
Solo
Olorun
Olorun
MC Clxp
Olorun
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 99L
1,500 Elo+
Solo
Nemesis
Nemesis
MiguelXool
Nemesis
Level 157
God Stats
71W - 58L
1,588 SR
Queue Stats
445W - 455L
1,454 Elo+
Solo
Discordia
Discordia
ThrivingAgony
Discordia
Level 62
God Stats
3W - 3L
1,507 SR
Queue Stats
6W - 10L
1,330 Elo+
Solo
Medusa
Medusa
yeags_ironmen
Medusa
Level 114
God Stats
1W - 0L
1,771 SR
Queue Stats
24W - 20L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AgustinSR2005
Baron Samedi
8
1 / 6 / 0
4,732
473
1,413
7,707
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

4
0 / 4 / 0
3,687
369
1,001
5,056
1,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
RhastaJr
Cthulhu
8
1 / 1 / 0
5,077
508
1,612
5,506
2,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xbalanque
The GODSTAR
Xbalanque
8
0 / 3 / 1
4,719
472
2,158
6,885
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
4
0 / 2 / 0
3,816
382
363
2,708
892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 5
5,407
541
2,526
7,045
4,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
MC Clxp
Olorun
11
2 / 0 / 3
6,635
664
3,008
3,947
1,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
MiguelXool
Nemesis
10
3 / 1 / 9
6,092
609
4,774
6,981
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
ThrivingAgony
Discordia
10
6 / 0 / 5
6,473
647
4,986
2,845
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 1 / 3
6,290
629
3,446
4,876
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
2
Kills
15
16
Deaths
2
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AgustinSR2005
Baron Samedi
1
6
0
0.17
W
4
0
5
6.5
L
0
4
0
0
W
Olorun
MC Clxp
Olorun
2
0
3
3.5
W
Nemesis
MiguelXool
Nemesis
3
1
9
7.5
L
Cthulhu
RhastaJr
Cthulhu
1
1
0
1
L
Xbalanque
The GODSTAR
Xbalanque
0
3
1
0.17
W
Discordia
ThrivingAgony
Discordia
6
0
5
8.5
L
Charybdis
0
2
0
0
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,547
Damage
18,740
27,862
Taken
25,694
10,202
Mitigated
11,196
5,220
Healing
8,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AgustinSR2005
Baron Samedi
1,413
324
89
508
7,707
3,215
0
2,501
5,203
20,384
0
W
2,526
276
0
608
7,045
4,669
498
776
6,269
10,877
0
L
1,001
413
0
653
5,056
1,659
0
2,367
2,634
0
5,662
W
Olorun
MC Clxp
Olorun
3,008
1,448
131
2,493
3,947
1,393
2,115
0
3,947
43,057
0
W
Nemesis
MiguelXool
Nemesis
4,774
2,652
0
2,699
6,981
2,446
369
1,000
5,981
0
32,931
L
Cthulhu
RhastaJr
Cthulhu
1,612
55
943
846
5,506
2,179
0
1,003
4,433
15,855
0
L
Xbalanque
The GODSTAR
Xbalanque
2,158
590
0
1,755
6,885
2,257
0
3,216
3,625
0
25,440
W
Discordia
ThrivingAgony
Discordia
4,986
357
0
660
2,845
949
1,037
721
2,124
35,397
0
L
Charybdis
363
286
0
426
2,708
892
0
1,261
1,447
0
6,339
W
3,446
1,479
0
2,010
4,876
1,739
2,201
528
4,348
0
50,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,031
Gold Earned
30,897
116
Minions Killed
324
0
Camps Cleared
0
665,792
Distance Traveled
943,275
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,732
473
21
2
0
157,558
0
W
Geb
5,407
541
23
2
0
217,282
1
L
Set
3,687
369
14
1
0
104,316
0
W
Olorun
6,635
664
77
8
0
180,977
1
W
Nemesis
6,092
609
63
6
0
212,124
3
L
Cthulhu
5,077
508
24
2
0
171,787
1
L
Xbalanque
4,719
472
45
5
0
153,131
1
W
Discordia
6,473
647
65
7
0
177,973
0
L
Charybdis
3,816
382
12
1
0
79,000
3
W
Medusa
6,290
629
96
10
0
154,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role