Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
BOTWINKA
Chernobog
Level 116
God Stats
1W - 0L
1,228 SR
Queue Stats
30W - 33L
1,592 Elo+
Solo
Rama
Rama
Darkensync
Rama
Level 122
God Stats
2W - 0L
1,968 SR
Queue Stats
10W - 3L
1,889 Elo+
Party 1
Terra
Terra
Kawazo
Terra
Level 119
God Stats
10W - 3L
1,812 SR
Queue Stats
37W - 34L
1,681 Elo+
Party 1
Serqet
Serqet
SaltQueеn
Serqet
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 63L
1,915 Elo+
Party 1
Team Averages
Level 126
1,602 SR
1,715 Elo+

VS

Team Averages
Level 100
1,489 SR
1,542 Elo+
Chaac
Chaac
Anipex
Chaac
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,701 Elo+
Party 2
Danzaburou
Danzaburou
Quin3n
Danzaburou
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 2
Shiva
Shiva
RemixaxSVK
Shiva
Level 127
God Stats
4W - 7L
1,387 SR
Queue Stats
52W - 44L
1,571 Elo+
Solo
Zeus
Zeus
yerkomil
Zeus
Level 145
God Stats
11W - 8L
1,668 SR
Queue Stats
181W - 189L
1,535 Elo+
Solo
Neith
Neith
ЯиЧЕТЫРЕпридурка
Neith
Level 91
God Stats
24W - 32L
1,388 SR
Queue Stats
50W - 64L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
4 / 0 / 13
10,494
1,049
18,043
8,010
3,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
BOTWINKA
Chernobog
16
3 / 1 / 13
10,560
1,056
11,127
12,086
6,274
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
8 / 0 / 10
12,022
1,202
15,829
14,350
7,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Terra
Kawazo
Terra
16
2 / 2 / 14
11,312
1,131
6,748
18,512
19,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
SaltQueеn
Serqet
16
2 / 2 / 12
10,003
1,000
10,298
13,921
8,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

259

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Anipex
Chaac
15
0 / 4 / 4
9,238
924
9,630
18,334
14,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
Quin3n
Danzaburou
15
0 / 2 / 3
9,217
922
8,972
8,821
3,107
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
15
2 / 3 / 3
9,868
987
13,421
15,054
10,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
15
2 / 5 / 2
10,109
1,011
25,758
11,992
4,274
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 4
9,598
960
5,386
10,801
3,661
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
21
19
Kills
5
5
Deaths
19
62
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
13
10.5
L
Chaac
Anipex
Chaac
0
4
4
0.5
W
Chernobog
BOTWINKA
Chernobog
3
1
13
9.5
W
8
0
10
13
W
Terra
Kawazo
Terra
2
2
14
4.5
L
Danzaburou
Quin3n
Danzaburou
0
2
3
0.75
L
Shiva
2
3
3
1.17
W
Serqet
SaltQueеn
Serqet
2
2
12
4
L
Zeus
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,045
Damage
63,167
66,879
Taken
65,002
45,096
Mitigated
35,645
9,890
Healing
8,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
18,043
5,935
0
0
8,010
3,611
0
3,934
4,007
35,045
0
L
Chaac
Anipex
Chaac
9,630
1,641
0
3,554
18,334
14,080
0
6,511
11,533
0
26,034
W
Chernobog
BOTWINKA
Chernobog
11,127
4,001
0
307
12,086
6,274
0
6,678
5,229
308
34,184
W
15,829
11,037
0
2,610
14,350
7,379
0
5,327
8,666
0
48,726
W
Terra
Kawazo
Terra
6,748
216
2,459
3,576
18,512
19,255
0
7,939
9,947
11,967
0
L
Danzaburou
Quin3n
Danzaburou
8,972
2,669
0
1,751
8,821
3,107
0
3,637
5,118
0
30,397
L
Shiva
13,421
1,775
250
933
15,054
10,523
0
6,491
8,013
2,849
25,004
W
Serqet
SaltQueеn
Serqet
10,298
1,802
0
938
13,921
8,577
0
2,995
10,506
0
12,136
L
Zeus
25,758
1,527
0
860
11,992
4,274
0
5,127
6,790
58,496
0
L
5,386
1,717
0
1,126
10,801
3,661
0
3,333
6,904
0
28,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,391
Gold Earned
48,030
190
Minions Killed
242
9
Camps Cleared
9
1,018,079
Distance Traveled
960,560
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,494
1,049
34
3
0
195,778
0
L
Chaac
9,238
924
41
4
1
206,058
1
W
Chernobog
10,560
1,056
58
6
2
180,066
0
W
Rama
12,022
1,202
74
7
5
198,887
0
W
Terra
11,312
1,131
10
1
0
218,536
3
L
Danzaburou
9,217
922
39
4
3
193,266
0
L
Shiva
9,868
987
18
2
1
211,650
3
W
Serqet
10,003
1,000
14
1
2
224,812
0
L
Zeus
10,109
1,011
81
8
3
174,369
2
L
Neith
9,598
960
63
6
1
175,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role