Player Matchup

Anhur
Anhur
 
Anhur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Fevner
Ares
Level 63
God Stats
0W - 1L
1,636 SR
Queue Stats
15W - 10L
1,371 Elo+
Solo
Cu Chulainn
Cu Chulainn
Medieval_666
Cu Chulainn
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 188L
1,441 Elo+
Solo
The Morrigan
The Morrigan
Oluwalock20
The Morrigan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,912 Elo+
Solo
Zhong Kui
Zhong Kui
Pakhero
Zhong Kui
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
434W - 504L
1,472 Elo+
Solo
Team Averages
Level 88
1,527 SR
1,539 Elo+

VS

Team Averages
Level 102
1,447 SR
1,454 Elo+
Rama
Rama
 
Rama
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
CireasaSad
Amaterasu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,474 Elo+
Solo
Sol
Sol
Moon_Child101
Sol
Level 156
God Stats
5W - 7L
1,108 SR
Queue Stats
402W - 447L
1,428 Elo+
Party 1
Artemis
Artemis
dr_piranha101
Artemis
Level 147
God Stats
4W - 4L
1,634 SR
Queue Stats
185W - 207L
1,444 Elo+
Party 1
Cerberus
Cerberus
shiva1966
Cerberus
Level 159
God Stats
14W - 8L
1,494 SR
Queue Stats
492W - 484L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
5 / 8 / 11
10,959
783
14,588
18,204
9,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
Fevner
Ares
18
1 / 6 / 14
10,405
743
15,772
24,727
29,620
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Medieval_666
Cu Chulainn
1
0 / 1 / 0
3,683
263
0
781
240
The Morrigan
Oluwalock20
The Morrigan
17
7 / 4 / 7
10,494
750
17,072
10,029
6,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Pakhero
Zhong Kui
18
4 / 5 / 9
9,813
701
14,156
16,232
13,505
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
2 / 3 / 13
10,679
763
15,330
16,718
8,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
CireasaSad
Amaterasu
19
5 / 3 / 15
11,570
826
9,038
18,636
22,556
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
10 / 5 / 5
11,168
798
12,616
14,649
6,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
17
5 / 6 / 11
10,467
748
16,985
12,922
7,165
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
shiva1966
Cerberus
18
2 / 5 / 15
10,361
740
6,961
20,301
22,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
83
17
Kills
24
24
Deaths
22
41
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
8
11
1.31
W
Rama
 
Rama
2
3
13
2.83
W
Amaterasu
CireasaSad
Amaterasu
5
3
15
4.17
L
Ares
Fevner
Ares
1
6
14
1.33
L
Cu Chulainn
Medieval_666
Cu Chulainn
0
1
0
0
W
10
5
5
2.5
L
The Morrigan
Oluwalock20
The Morrigan
7
4
7
2.63
L
Zhong Kui
Pakhero
Zhong Kui
4
5
9
1.7
W
Artemis
5
6
11
1.75
W
Cerberus
shiva1966
Cerberus
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,588
Damage
60,930
69,973
Taken
83,226
59,150
Mitigated
67,631
12,543
Healing
29,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
14,588
7,412
519
1,180
18,204
9,176
160
5,506
12,698
0
26,523
W
Rama
 
Rama
15,330
7,844
0
5,352
16,718
8,639
2,852
10,010
6,708
0
50,385
W
Amaterasu
CireasaSad
Amaterasu
9,038
4,164
3,128
6,284
18,636
22,556
1,090
9,589
9,047
0
22,043
L
Ares
Fevner
Ares
15,772
1,383
1,388
2,499
24,727
29,620
184
7,277
17,450
22,860
0
L
Cu Chulainn
Medieval_666
Cu Chulainn
0
0
0
0
781
240
0
781
0
0
0
W
12,616
6,262
2,058
4,601
14,649
6,845
2,012
6,134
8,515
35,710
0
L
The Morrigan
Oluwalock20
The Morrigan
17,072
3,051
2,287
1,945
10,029
6,609
1,190
2,875
7,154
30,485
2,058
L
Zhong Kui
Pakhero
Zhong Kui
14,156
2,185
1,384
1,341
16,232
13,505
482
3,138
13,094
33,233
0
W
Artemis
16,985
5,421
0
178
12,922
7,165
1,918
7,890
5,032
0
39,902
W
Cerberus
shiva1966
Cerberus
6,961
512
3,232
4,721
20,301
22,426
164
11,578
8,723
21,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,354
Gold Earned
54,245
97
Minions Killed
180
0
Camps Cleared
0
857,742
Distance Traveled
1,190,557
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,959
783
26
2
0
193,194
0
W
Rama
10,679
763
65
5
0
226,722
0
W
Amaterasu
11,570
826
15
1
0
302,875
2
L
Ares
10,405
743
12
1
0
217,710
5
L
Cu Chulainn
3,683
263
0
0
0
0
0
W
Sol
11,168
798
37
3
0
208,059
2
L
The Morrigan
10,494
750
18
1
0
237,236
0
L
Zhong Kui
9,813
701
41
3
0
209,602
5
W
Artemis
10,467
748
41
3
0
221,814
0
W
Cerberus
10,361
740
22
2
0
231,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role