Player Matchup

Gilgamesh
Gilgamesh
DemaaZz
Gilgamesh
Level 115
God Stats
0W - 1L
1,526 SR
Queue Stats
179W - 199L
1,388 Elo+
Solo
Poseidon
Poseidon
Eolgie
Poseidon
Level 76
God Stats
8W - 9L
1,693 SR
Queue Stats
373W - 342L
1,422 Elo+
Solo
Artemis
Artemis
KingBuggyClown
Artemis
Level 42
God Stats
21W - 8L
1,771 SR
Queue Stats
121W - 108L
1,523 Elo+
Party 1
Ne Zha
Ne Zha
vilipower
Ne Zha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
xJ4YDE33x
Ymir
Level 69
God Stats
46W - 31L
1,608 SR
Queue Stats
168W - 139L
1,460 Elo+
Party 1
Team Averages
Level 74
1,620 SR
1,459 Elo+

VS

Team Averages
Level 100
1,456 SR
1,449 Elo+
Ra
Ra
 
Ra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
SIC xXDANIXx
Sun Wukong
Level 152
God Stats
3W - 6L
1,324 SR
Queue Stats
76W - 100L
1,395 Elo+
Solo
Ares
Ares
alvaroatm22
Ares
Level 64
God Stats
1W - 2L
1,312 SR
Queue Stats
12W - 15L
1,431 Elo+
Solo
Kali
Kali
iVaLKyRiia
Kali
Level 100
God Stats
4W - 2L
1,643 SR
Queue Stats
115W - 140L
1,484 Elo+
Party 2
Skadi
Skadi
yerayrr2000rr
Skadi
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 40L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DemaaZz
Gilgamesh
7
0 / 2 / 0
4,097
585
2,191
5,896
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
Eolgie
Poseidon
1
0 / 0 / 0
1,275
182
0
0
0
7
0 / 1 / 2
4,184
598
3,493
4,306
1,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
vilipower
Ne Zha
7
0 / 1 / 0
3,647
521
373
4,200
1,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
6
2 / 1 / 0
3,859
551
1,284
3,746
1,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
3 / 0 / 0
4,797
685
2,925
2,483
773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
SIC xXDANIXx
Sun Wukong
7
1 / 0 / 1
4,173
596
3,196
5,354
3,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

5
0 / 1 / 0
3,605
515
1,014
3,663
1,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
1 / 0 / 2
4,161
594
853
3,708
1,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 1 / 2
3,827
547
1,230
3,452
668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
5
5
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
0
3
L
Gilgamesh
DemaaZz
Gilgamesh
0
2
0
0
L
Poseidon
Eolgie
Poseidon
0
0
0
0
L
0
1
2
1
W
Sun Wukong
SIC xXDANIXx
Sun Wukong
1
0
1
1.5
W
0
1
0
0
W
1
0
2
2
L
Ne Zha
vilipower
Ne Zha
0
1
0
0
L
Ymir
2
1
0
2
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,341
Damage
9,218
18,148
Taken
18,660
8,129
Mitigated
7,770
5,452
Healing
6,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,925
296
53
996
2,483
773
0
0
2,483
30,884
0
L
Gilgamesh
DemaaZz
Gilgamesh
2,191
834
0
2,006
5,896
2,990
0
0
5,896
0
22,379
L
Poseidon
Eolgie
Poseidon
0
0
0
0
0
0
0
0
0
0
0
L
3,493
1,619
0
2,183
4,306
1,622
0
829
3,477
0
26,636
W
Sun Wukong
SIC xXDANIXx
Sun Wukong
3,196
1,115
0
1,888
5,354
3,073
0
0
5,354
0
21,897
W
1,014
173
0
897
3,663
1,769
0
706
2,861
9,309
0
W
853
267
0
1,392
3,708
1,487
0
148
3,532
0
19,100
L
Ne Zha
vilipower
Ne Zha
373
148
0
576
4,200
1,542
0
1,552
2,648
0
16,892
L
Ymir
1,284
374
0
687
3,746
1,975
0
1,558
2,188
9,068
0
W
1,230
296
0
1,007
3,452
668
0
283
3,146
0
18,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,062
Gold Earned
20,563
135
Minions Killed
187
0
Camps Cleared
0
474,675
Distance Traveled
699,586
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,797
685
55
8
0
144,564
1
L
Gilgamesh
4,097
585
34
5
0
109,085
1
L
Poseidon
1,275
182
0
0
0
0
0
L
Artemis
4,184
598
52
7
0
115,218
2
W
Sun Wukong
4,173
596
30
4
0
139,785
1
W
Ares
3,605
515
20
3
0
133,814
3
W
Kali
4,161
594
48
7
0
150,871
3
L
Ne Zha
3,647
521
31
4
0
141,708
1
L
Ymir
3,859
551
18
3
0
108,664
1
W
Skadi
3,827
547
34
5
0
130,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role