Player Matchup

Bakasura
Bakasura
Esmeiders
Bakasura
Level 127
God Stats
4W - 4L
1,500 SR
Queue Stats
311W - 292L
1,529 Elo+
Solo
Achilles
Achilles
MonarchOfWumbo
Achilles
Level 128
God Stats
1W - 4L
1,269 SR
Queue Stats
171W - 147L
1,510 Elo+
Solo
Chronos
Chronos
per0nka
Chronos
Level 160
God Stats
1W - 1L
1,682 SR
Queue Stats
41W - 64L
1,404 Elo+
Solo
Team Averages
Level 138
1,483 SR
1,481 Elo+

VS

Team Averages
Level 119
1,389 SR
1,532 Elo+
Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Dealzabeatin
Nox
Level 106
God Stats
1W - 0L
1,167 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
MisterLîster
Loki
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 227L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Esmeiders
Bakasura
11
0 / 3 / 2
6,240
624
2,880
8,108
3,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
10
1 / 5 / 1
6,563
656
3,997
13,723
12,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos
per0nka
Chronos
8
1 / 7 / 0
5,989
599
3,893
9,624
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 2 / 13
7,225
723
7,065
9,889
6,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
4 / 0 / 9
7,772
777
8,908
5,586
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
9 / 0 / 4
8,225
823
10,729
7,608
3,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
15
15
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
2
13
4.25
W
4
0
9
8.5
L
Bakasura
Esmeiders
Bakasura
0
3
2
0.33
W
9
0
4
11
L
Achilles
1
5
1
0.3
L
Chronos
per0nka
Chronos
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,770
Damage
26,702
31,455
Taken
23,083
18,921
Mitigated
11,919
4,433
Healing
7,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,065
2,720
1,135
2,362
9,889
6,384
210
1,566
7,864
0
10,904
W
8,908
1,118
258
1,838
5,586
2,400
174
1,242
4,292
36,096
0
L
Bakasura
Esmeiders
Bakasura
2,880
1,924
0
1,282
8,108
3,989
0
2,045
5,971
0
16,555
W
10,729
3,292
0
1,972
7,608
3,135
47
1,621
5,870
0
30,246
L
Achilles
3,997
1,122
214
2,370
13,723
12,602
0
5,101
8,418
0
8,795
L
Chronos
per0nka
Chronos
3,893
1,639
0
567
9,624
2,330
0
2,052
7,322
16,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,792
Gold Earned
23,222
84
Minions Killed
106
2
Camps Cleared
8
537,607
Distance Traveled
589,737
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,225
723
9
1
2
193,517
1
W
Nox
7,772
777
59
6
1
179,259
3
L
Bakasura
6,240
624
44
4
1
190,928
2
W
Loki
8,225
823
38
4
5
216,961
5
L
Achilles
6,563
656
12
1
0
182,360
2
L
Chronos
5,989
599
28
3
1
164,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role