Player Matchup

Jing Wei
Jing Wei
ElKasX
Jing Wei
Level 81
God Stats
0W - 2L
1,244 SR
Queue Stats
10W - 20L
1,158 Elo+
Solo
Xing Tian
Xing Tian
SlingShotLX
Xing Tian
Level 67
God Stats
13W - 20L
1,365 SR
Queue Stats
221W - 219L
1,486 Elo+
Solo
Vulcan
Vulcan
seunAsepo
Vulcan
Level 81
God Stats
44W - 60L
1,426 SR
Queue Stats
115W - 173L
1,348 Elo+
Solo
Team Averages
Level 76
1,345 SR
1,331 Elo+

VS

Team Averages
Level 69
1,477 SR
1,305 Elo+
Neith
Neith
smegheadkiller
Neith
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 12L
1,340 Elo+
Solo
Ares
Ares
xTheLePapiMaxix
Ares
Level 78
God Stats
3W - 1L
1,495 SR
Queue Stats
16W - 34L
1,224 Elo+
Party 1
Hera
Hera
xXQ-Dance16Xx
Hera
Level 43
God Stats
3W - 1L
1,435 SR
Queue Stats
11W - 15L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ElKasX
Jing Wei
11
1 / 3 / 3
7,002
637
7,174
10,852
4,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
SlingShotLX
Xing Tian
10
2 / 2 / 1
7,485
680
4,411
14,875
13,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
seunAsepo
Vulcan
11
1 / 3 / 2
6,818
620
8,846
9,123
3,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 2
8,398
763
14,210
8,161
3,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
1 / 1 / 5
7,659
696
6,593
12,498
10,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 1 / 3
7,420
675
8,493
5,344
2,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
4
Kills
8
8
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ElKasX
Jing Wei
1
3
3
0.83
L
Xing Tian
SlingShotLX
Xing Tian
2
2
1
1.25
L
Vulcan
seunAsepo
Vulcan
1
3
2
0.67
W
5
2
2
3
W
1
1
5
3.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,431
Damage
29,296
34,850
Taken
26,003
21,997
Mitigated
16,526
6,299
Healing
7,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ElKasX
Jing Wei
7,174
5,577
0
1,751
10,852
4,513
0
4,706
6,146
0
23,892
L
Xing Tian
SlingShotLX
Xing Tian
4,411
621
198
2,490
14,875
13,557
0
8,897
5,978
11,738
0
L
Vulcan
seunAsepo
Vulcan
8,846
3,717
0
1,860
9,123
3,927
0
2,194
6,929
27,713
0
W
14,210
5,334
0
2,402
8,161
3,563
934
3,833
4,328
0
40,150
W
6,593
615
403
3,602
12,498
10,762
121
6,561
5,937
13,224
0
W
8,493
2,364
268
836
5,344
2,201
379
3,050
2,294
23,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,305
Gold Earned
23,477
92
Minions Killed
119
5
Camps Cleared
4
586,515
Distance Traveled
599,959
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,002
637
39
4
3
199,272
0
L
Xing Tian
7,485
680
14
1
0
188,354
3
L
Vulcan
6,818
620
39
4
2
198,889
2
W
Neith
8,398
763
74
7
0
187,390
1
W
Ares
7,659
696
12
1
2
213,248
3
W
Hera
7,420
675
33
3
2
199,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role