Player Matchup

Bastet
Bastet
Belhthran
Bastet
Level 111
God Stats
13W - 10L
1,472 SR
Queue Stats
245W - 253L
1,510 Elo+
Solo
Ares
Ares
NAMELESS-III-
Ares
Level 145
God Stats
4W - 2L
1,571 SR
Queue Stats
27W - 23L
1,510 Elo+
Party 1
Zeus
Zeus
TheLegendKM
Zeus
Level 82
God Stats
3W - 4L
1,251 SR
Queue Stats
49W - 41L
1,455 Elo+
Party 1
Medusa
Medusa
vElectriik
Medusa
Level 97
God Stats
10W - 15L
1,323 SR
Queue Stats
89W - 103L
1,441 Elo+
Party 1
Baron Samedi
Baron Samedi
zLollo-v2
Baron Samedi
Level 49
God Stats
3W - 1L
1,782 SR
Queue Stats
88W - 81L
1,438 Elo+
Party 1
Team Averages
Level 97
1,480 SR
1,471 Elo+

VS

Team Averages
Level 78
1,624 SR
1,404 Elo+
Yemoja
Yemoja
 
Yemoja
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Garcia_XMercy_OW
Sol
Level 56
God Stats
6W - 4L
1,662 SR
Queue Stats
111W - 108L
1,502 Elo+
Solo
Loki
Loki
RL-_-Gaizka_
Loki
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,172 Elo+
Solo
Nu Wa
Nu Wa
Ricky G 89
Nu Wa
Level 124
God Stats
16W - 10L
1,659 SR
Queue Stats
83W - 94L
1,539 Elo+
Solo
Neith
Neith
sticato78
Neith
Level 71
God Stats
1W - 1L
1,798 SR
Queue Stats
21W - 48L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Belhthran
Bastet
16
3 / 4 / 11
10,443
1,044
13,386
17,572
7,879
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 0 / 10
10,355
1,036
6,111
14,601
18,083
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
4 / 0 / 11
11,023
1,102
11,665
7,458
3,575
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
vElectriik
Medusa
17
5 / 2 / 8
11,283
1,128
17,469
13,011
6,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
zLollo-v2
Baron Samedi
17
5 / 1 / 11
11,162
1,116
13,232
8,619
4,684
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

254

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
0 / 5 / 3
9,517
952
11,169
16,277
10,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 3
10,120
1,012
16,416
20,126
8,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 4 / 2
9,514
951
6,011
6,498
2,981
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
16
3 / 3 / 1
10,312
1,031
13,563
8,685
3,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
sticato78
Neith
16
0 / 3 / 5
9,753
975
7,739
12,710
5,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
19
Kills
7
7
Deaths
19
51
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
5
3
0.3
W
Bastet
Belhthran
Bastet
3
4
11
2.13
L
2
4
3
0.88
W
2
0
10
7
L
2
4
2
0.75
L
Nu Wa
3
3
1
1.17
W
4
0
11
9.5
L
Neith
sticato78
Neith
0
3
5
0.83
W
Medusa
vElectriik
Medusa
5
2
8
4.5
W
Baron Samedi
zLollo-v2
Baron Samedi
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,863
Damage
54,898
61,261
Taken
64,296
40,661
Mitigated
31,494
12,319
Healing
10,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
11,169
2,030
955
1,572
16,277
10,589
0
8,461
7,816
25,347
0
W
Bastet
Belhthran
Bastet
13,386
2,106
0
1,305
17,572
7,879
0
10,516
7,056
0
26,784
L
16,416
7,322
0
6,559
20,126
8,324
0
9,850
10,276
40,835
0
W
6,111
148
0
0
14,601
18,083
0
9,247
5,354
16,720
0
L
6,011
929
0
0
6,498
2,981
0
3,621
2,877
0
12,715
L
Nu Wa
13,563
5,086
90
512
8,685
3,743
0
3,196
5,489
35,778
0
W
11,665
1,705
0
493
7,458
3,575
0
5,385
2,073
30,862
0
L
Neith
sticato78
Neith
7,739
3,044
0
1,248
12,710
5,857
0
5,880
6,830
0
22,343
W
Medusa
vElectriik
Medusa
17,469
6,238
0
3,381
13,011
6,440
0
8,802
4,209
0
57,835
W
Baron Samedi
zLollo-v2
Baron Samedi
13,232
1,075
4,213
2,927
8,619
4,684
0
7,198
1,421
28,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,266
Gold Earned
49,216
207
Minions Killed
213
10
Camps Cleared
5
997,250
Distance Traveled
803,664
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,517
952
34
3
2
163,525
0
W
Bastet
10,443
1,044
39
4
1
208,902
0
L
Sol
10,120
1,012
45
5
1
179,133
1
W
Ares
10,355
1,036
16
2
2
194,851
3
L
Loki
9,514
951
26
3
0
121,939
1
L
Nu Wa
10,312
1,031
53
5
2
181,180
1
W
Zeus
11,023
1,102
34
3
2
201,818
0
L
Neith
9,753
975
55
6
0
157,887
0
W
Medusa
11,283
1,128
73
7
4
199,066
0
W
Baron Samedi
11,162
1,116
45
5
1
192,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role