Player Matchup

Ymir
Ymir
 
Ymir
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Nibnabbler
Olorun
Level 108
God Stats
4W - 2L
1,946 SR
Queue Stats
268W - 257L
1,579 Elo+
Solo
Medusa
Medusa
causapipipi
Medusa
Level 105
God Stats
0W - 1L
1,725 SR
Queue Stats
35W - 37L
1,581 Elo+
Party 2
Team Averages
Level 85
1,724 SR
1,553 Elo+

VS

Team Averages
Level 78
1,630 SR
1,542 Elo+
Tiamat
Tiamat
 
Tiamat
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ProtienBro
Gilgamesh
Level 69
God Stats
5W - 1L
1,717 SR
Queue Stats
107W - 53L
1,672 Elo+
Party 1
Charybdis
Charybdis
RyanoSG
Charybdis
Level 102
God Stats
1W - 0L
1,674 SR
Queue Stats
15W - 9L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 3 / 0
6,058
606
1,869
9,941
9,452
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Olorun
Nibnabbler
Olorun
10
0 / 2 / 1
6,412
641
6,363
8,812
3,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
11
2 / 6 / 0
7,020
702
8,491
11,727
3,922
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
5 / 0 / 5
8,388
839
6,868
5,886
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
ProtienBro
Gilgamesh
13
3 / 0 / 8
9,073
907
12,625
10,635
10,098
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
RyanoSG
Charybdis
11
3 / 3 / 7
7,744
774
6,768
8,181
2,957
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
11
11
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
0
0
W
Tiamat
 
Tiamat
5
0
5
7.5
L
Olorun
Nibnabbler
Olorun
0
2
1
0.25
W
Gilgamesh
ProtienBro
Gilgamesh
3
0
8
7
W
Charybdis
RyanoSG
Charybdis
3
3
7
2.17
L
Medusa
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,723
Damage
26,261
30,480
Taken
24,702
17,211
Mitigated
16,699
3,813
Healing
6,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,869
291
0
0
9,941
9,452
0
2,907
7,034
4,114
0
W
Tiamat
 
Tiamat
6,868
778
193
1,848
5,886
3,644
765
1,854
4,032
29,096
0
L
Olorun
Nibnabbler
Olorun
6,363
2,894
363
2,860
8,812
3,837
0
1,781
7,031
23,082
2,525
W
Gilgamesh
ProtienBro
Gilgamesh
12,625
5,003
922
3,292
10,635
10,098
179
3,800
6,835
0
35,056
W
Charybdis
RyanoSG
Charybdis
6,768
4,414
0
650
8,181
2,957
1,807
2,411
5,770
0
23,535
L
Medusa
8,491
2,780
0
590
11,727
3,922
42
2,248
9,479
0
23,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,490
Gold Earned
25,205
85
Minions Killed
116
2
Camps Cleared
9
527,402
Distance Traveled
615,832
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,058
606
7
1
0
162,994
2
W
Tiamat
8,388
839
51
5
4
222,001
2
L
Olorun
6,412
641
44
4
0
180,973
3
W
Gilgamesh
9,073
907
33
3
5
220,591
4
W
Charybdis
7,744
774
32
3
0
173,240
1
L
Medusa
7,020
702
34
3
2
183,435
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role