Player Matchup

Baron Samedi
Baron Samedi
BPKYLOREN305
Baron Samedi
Level 149
God Stats
12W - 14L
1,507 SR
Queue Stats
54W - 58L
1,574 Elo+
Solo
Bellona
Bellona
Hollynard
Bellona
Level 143
God Stats
4W - 1L
1,824 SR
Queue Stats
476W - 594L
1,438 Elo+
Solo
Ra
Ra
Je_jun_e
Ra
Level 85
God Stats
1W - 2L
1,291 SR
Queue Stats
221W - 214L
1,425 Elo+
Party 1
Ravana
Ravana
SquishyOtter_
Ravana
Level 80
God Stats
5W - 6L
1,729 SR
Queue Stats
132W - 97L
1,695 Elo+
Solo
Apollo
Apollo
TheVixxenn
Apollo
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 163L
1,496 Elo+
Party 1
Team Averages
Level 104
1,570 SR
1,526 Elo+

VS

Team Averages
Level 122
1,604 SR
1,486 Elo+
Ra
Ra
 
Ra
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Killa_4712xPRx
Charybdis
Level 114
God Stats
2W - 3L
1,534 SR
Queue Stats
117W - 112L
1,510 Elo+
Solo
Ne Zha
Ne Zha
jalkiller
Ne Zha
Level 160
God Stats
11W - 4L
1,754 SR
Queue Stats
612W - 682L
1,489 Elo+
Solo
Shiva
Shiva
kamikaze82545
Shiva
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 39L
1,510 Elo+
Solo
Bellona
Bellona
lIIIllIIIllII-_-
Bellona
Level 119
God Stats
4W - 3L
1,733 SR
Queue Stats
135W - 145L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BPKYLOREN305
Baron Samedi
6
0 / 0 / 1
4,015
502
1,762
4,457
2,048
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Hollynard
Bellona
10
0 / 0 / 1
5,292
662
6,053
9,705
6,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
1 / 1 / 0
4,768
596
2,752
3,537
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 0 / 1
4,469
559
1,131
3,734
1,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
TheVixxenn
Apollo
7
0 / 0 / 0
4,419
552
2,224
3,945
1,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
1 / 1 / 0
5,089
636
2,301
3,659
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Killa_4712xPRx
Charybdis
8
0 / 0 / 0
4,470
559
2,337
4,264
1,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
jalkiller
Ne Zha
7
0 / 0 / 0
3,916
490
2,244
5,240
1,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
1,584
198
0
0
0
9
0 / 1 / 0
5,097
637
5,611
9,646
8,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
2
Kills
1
1
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
0
1
W
Baron Samedi
BPKYLOREN305
Baron Samedi
0
0
1
0.5
W
Bellona
Hollynard
Bellona
0
0
1
0.5
W
1
1
0
1
L
Charybdis
Killa_4712xPRx
Charybdis
0
0
0
0
W
1
0
1
1.5
W
Apollo
TheVixxenn
Apollo
0
0
0
0
L
Ne Zha
jalkiller
Ne Zha
0
0
0
0
L
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,922
Damage
12,493
25,378
Taken
22,809
12,755
Mitigated
12,173
13,864
Healing
9,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,301
432
34
1,217
3,659
1,178
0
1,875
1,550
33,813
0
W
Baron Samedi
BPKYLOREN305
Baron Samedi
1,762
89
536
1,951
4,457
2,048
0
0
4,457
11,811
0
W
Bellona
Hollynard
Bellona
6,053
3,296
0
6,584
9,705
6,645
0
0
9,705
0
35,205
W
2,752
294
69
1,009
3,537
1,204
0
1,525
2,012
30,566
0
L
Charybdis
Killa_4712xPRx
Charybdis
2,337
1,292
0
2,050
4,264
1,188
0
878
3,386
0
29,691
W
1,131
357
0
2,217
3,734
1,340
0
776
2,958
0
17,963
W
Apollo
TheVixxenn
Apollo
2,224
1,036
0
1,498
3,945
1,518
87
0
3,945
0
31,344
L
Ne Zha
jalkiller
Ne Zha
2,244
346
0
1,155
5,240
1,692
0
1,409
3,713
0
16,025
L
0
0
0
0
0
0
0
0
0
0
0
L
5,611
3,622
0
4,974
9,646
8,115
0
0
9,646
0
37,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,963
Gold Earned
20,156
247
Minions Killed
221
0
Camps Cleared
0
815,754
Distance Traveled
650,472
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,089
636
69
9
0
154,825
2
W
Baron Samedi
4,015
502
23
3
0
141,845
2
W
Bellona
5,292
662
73
9
0
168,133
0
W
Ra
4,768
596
56
7
0
166,567
0
L
Charybdis
4,470
559
52
7
0
156,186
2
W
Ravana
4,469
559
44
6
0
192,843
1
W
Apollo
4,419
552
51
6
0
146,366
3
L
Ne Zha
3,916
490
26
3
0
177,376
3
L
Shiva
1,584
198
0
0
0
0
0
L
Bellona
5,097
637
74
9
0
162,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role