Player Matchup

Nox
Nox
DiveIntoTheBush
Nox
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,491 Elo+
Party 2
Ah Puch
Ah Puch
Lcatjr
Ah Puch
Level 66
God Stats
1W - 1L
1,301 SR
Queue Stats
71W - 74L
1,408 Elo+
Solo
Kumbhakarna
Kumbhakarna
R6 Ziyde
Kumbhakarna
Level 54
God Stats
6W - 10L
1,442 SR
Queue Stats
46W - 50L
1,437 Elo+
Party 2
Mercury
Mercury
SICARIOS 999
Mercury
Level 160
God Stats
32W - 52L
1,498 SR
Queue Stats
975W - 1,038L
1,474 Elo+
Solo
Neith
Neith
morduskull
Neith
Level 81
God Stats
19W - 17L
1,533 SR
Queue Stats
26W - 32L
1,458 Elo+
Solo
Team Averages
Level 78
1,455 SR
1,454 Elo+

VS

Team Averages
Level 80
1,498 SR
1,437 Elo+
Yu Huang
Yu Huang
Br0sMayonaka
Yu Huang
Level 82
God Stats
0W - 1L
1,117 SR
Queue Stats
2W - 3L
1,394 Elo+
Party 1
Bastet
Bastet
DuckNamedKuk
Bastet
Level 27
God Stats
0W - 1L
1,583 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GreenGenie5629
Kumbhakarna
Level 82
God Stats
29W - 20L
1,749 SR
Queue Stats
651W - 683L
1,456 Elo+
Solo
King Arthur
King Arthur
ReinIV
King Arthur
Level 144
God Stats
25W - 22L
1,543 SR
Queue Stats
512W - 512L
1,532 Elo+
Solo
Zhong Kui
Zhong Kui
antichristbar
Zhong Kui
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 77L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 6
11,499
1,045
10,121
9,743
5,402
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Lcatjr
Ah Puch
17
1 / 3 / 7
11,624
1,057
18,964
8,907
4,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
R6 Ziyde
Kumbhakarna
17
1 / 1 / 7
11,896
1,081
5,421
15,592
16,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
SICARIOS 999
Mercury
17
5 / 4 / 6
11,747
1,068
10,234
16,895
7,998
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
17
1 / 2 / 8
10,978
998
11,609
13,737
7,007
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

222

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Br0sMayonaka
Yu Huang
16
2 / 6 / 5
11,109
1,010
17,513
13,649
6,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
16
3 / 3 / 3
11,086
1,008
11,866
9,427
4,435
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kumbhakarna
GreenGenie5629
Kumbhakarna
17
0 / 1 / 6
10,811
983
5,990
15,273
15,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
ReinIV
King Arthur
17
5 / 0 / 2
12,492
1,136
18,491
16,002
19,666
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
antichristbar
Zhong Kui
17
1 / 2 / 5
11,788
1,072
6,515
9,020
8,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
12
Kills
11
11
Deaths
12
34
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Br0sMayonaka
Yu Huang
2
6
5
0.75
W
4
1
6
7
L
Bastet
3
3
3
1.5
L
Kumbhakarna
GreenGenie5629
Kumbhakarna
0
1
6
3
W
Ah Puch
Lcatjr
Ah Puch
1
3
7
1.5
W
Kumbhakarna
R6 Ziyde
Kumbhakarna
1
1
7
4.5
L
King Arthur
ReinIV
King Arthur
5
0
2
6
W
Mercury
SICARIOS 999
Mercury
5
4
6
2
L
Zhong Kui
antichristbar
Zhong Kui
1
2
5
1.75
W
Neith
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,349
Damage
60,375
64,874
Taken
63,371
41,377
Mitigated
54,712
7,976
Healing
4,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Br0sMayonaka
Yu Huang
17,513
1,185
0
278
13,649
6,759
0
7,388
6,261
27,236
0
W
10,121
1,027
282
1,072
9,743
5,402
0
4,912
4,701
18,682
0
L
Bastet
11,866
2,977
0
621
9,427
4,435
0
4,567
4,860
0
19,060
L
Kumbhakarna
GreenGenie5629
Kumbhakarna
5,990
339
0
584
15,273
15,211
0
9,812
5,461
20,530
0
W
Ah Puch
Lcatjr
Ah Puch
18,964
1,504
42
1,087
8,907
4,031
0
3,069
5,706
59,438
0
W
Kumbhakarna
R6 Ziyde
Kumbhakarna
5,421
701
233
1,829
15,592
16,939
0
8,279
7,127
17,784
0
L
King Arthur
ReinIV
King Arthur
18,491
2,224
0
35
16,002
19,666
0
6,827
9,175
7,651
43,022
W
Mercury
SICARIOS 999
Mercury
10,234
6,629
382
924
16,895
7,998
0
10,220
6,205
0
19,134
L
Zhong Kui
antichristbar
Zhong Kui
6,515
460
0
3,380
9,020
8,641
0
5,912
3,108
28,591
0
W
Neith
11,609
7,816
14
2,111
13,737
7,007
0
5,329
8,270
0
26,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,744
Gold Earned
57,286
205
Minions Killed
211
5
Camps Cleared
13
1,142,686
Distance Traveled
1,018,189
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
11,109
1,010
33
3
2
203,116
0
W
Nox
11,499
1,045
22
2
1
223,069
0
L
Bastet
11,086
1,008
12
1
3
181,224
0
L
Kumbhakarna
10,811
983
25
2
5
200,551
0
W
Ah Puch
11,624
1,057
102
9
1
213,335
1
W
Kumbhakarna
11,896
1,081
23
2
1
236,286
0
L
King Arthur
12,492
1,136
65
6
2
229,003
0
W
Mercury
11,747
1,068
14
1
1
259,924
3
L
Zhong Kui
11,788
1,072
76
7
1
204,295
0
W
Neith
10,978
998
44
4
1
210,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role