Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Burrance
Bellona
Level 75
God Stats
15W - 3L
1,728 SR
Queue Stats
151W - 102L
1,626 Elo+
Party 1
Rama
Rama
KakiiSevilla
Rama
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
265W - 54L
1,767 Elo+
Party 3
Da Ji
Da Ji
ToastedMilkcup14
Da Ji
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 4L
1,928 Elo+
Party 1
Thor
Thor
walling1398
Thor
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 112L
1,649 Elo+
Party 1
Team Averages
Level 80
1,546 SR
1,694 Elo+

VS

Team Averages
Level 103
1,506 SR
1,557 Elo+
Charybdis
Charybdis
 
Charybdis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
DarkMattBola8
Shiva
Level 156
God Stats
2W - 6L
1,486 SR
Queue Stats
220W - 135L
1,600 Elo+
Party 2
Cliodhna
Cliodhna
King_Lutze
Cliodhna
Level 137
God Stats
23W - 22L
1,562 SR
Queue Stats
193W - 200L
1,439 Elo+
Solo
Nu Wa
Nu Wa
MMBmax_henry
Nu Wa
Level 125
God Stats
2W - 2L
1,484 SR
Queue Stats
143W - 132L
1,528 Elo+
Party 2
Ra
Ra
fulule
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 45L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
1 / 0 / 4
6,179
475
3,495
10,183
8,951
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Burrance
Bellona
13
3 / 0 / 1
8,162
628
5,493
11,537
9,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 0 / 1
8,628
664
8,262
10,988
4,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 0 / 5
8,493
653
10,548
10,561
4,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 1 / 3
6,807
524
5,257
6,817
2,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 2 / 0
7,412
570
5,435
9,834
3,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 3 / 1
5,563
428
6,911
9,854
5,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
King_Lutze
Cliodhna
11
1 / 6 / 0
6,538
503
3,145
12,832
5,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 2 / 1
6,253
481
7,378
8,165
7,142
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
11
0 / 4 / 1
6,440
495
3,384
9,302
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
17
Kills
1
1
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
4
3
L
Charybdis
 
Charybdis
0
2
0
0
W
Bellona
Burrance
Bellona
3
0
1
3.5
L
0
3
1
0.17
W
4
0
1
4.5
L
Cliodhna
King_Lutze
Cliodhna
1
6
0
0.17
L
0
2
1
0.25
W
6
0
5
8.5
L
Ra
0
4
1
0.13
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,055
Damage
26,253
50,086
Taken
49,987
30,249
Mitigated
24,869
20,323
Healing
12,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,495
838
210
1,500
10,183
8,951
24
2,413
7,770
17,041
0
L
Charybdis
 
Charybdis
5,435
2,509
0
3,424
9,834
3,618
0
264
9,570
0
64,781
W
Bellona
Burrance
Bellona
5,493
1,678
0
5,666
11,537
9,871
0
4,474
7,063
0
61,606
L
6,911
1,523
25
1,346
9,854
5,561
0
1,257
8,597
0
18,285
W
8,262
7,486
0
7,107
10,988
4,114
0
646
10,342
0
80,334
L
Cliodhna
King_Lutze
Cliodhna
3,145
469
0
3,581
12,832
5,026
0
284
12,548
0
47,772
L
7,378
2,678
0
2,242
8,165
7,142
0
0
8,165
48,386
0
W
10,548
3,777
0
5,690
10,561
4,619
0
1,256
9,305
0
70,798
L
Ra
3,384
271
386
1,262
9,302
3,522
0
1,690
7,612
56,314
0
W
5,257
1,020
0
150
6,817
2,694
0
1,973
4,844
0
49,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,269
Gold Earned
32,206
490
Minions Killed
405
0
Camps Cleared
0
1,378,505
Distance Traveled
1,290,532
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,179
475
14
1
0
271,112
4
L
Charybdis
7,412
570
125
10
0
244,356
3
W
Bellona
8,162
628
120
9
0
265,092
4
L
Shiva
5,563
428
29
2
0
291,881
7
W
Rama
8,628
664
147
11
0
246,189
1
L
Cliodhna
6,538
503
97
7
0
262,341
1
L
Nu Wa
6,253
481
62
5
0
226,249
0
W
Da Ji
8,493
653
121
9
0
311,571
1
L
Ra
6,440
495
92
7
0
265,705
0
W
Thor
6,807
524
88
7
0
284,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role