Player Matchup

Chang'e
Chang'e
JeonLetii
Chang'e
Level 96
God Stats
59W - 50L
1,558 SR
Queue Stats
253W - 320L
1,407 Elo+
Solo
Kali
Kali
MaterialGorl254
Kali
Level 68
God Stats
5W - 8L
1,330 SR
Queue Stats
273W - 333L
1,380 Elo+
Party 1
Apollo
Apollo
MidgardsSlongen
Apollo
Level 64
God Stats
8W - 10L
1,370 SR
Queue Stats
400W - 413L
1,409 Elo+
Party 2
Mulan
Mulan
TTV_Opt1c_zombie
Mulan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
447W - 527L
1,312 Elo+
Party 1
Skadi
Skadi
TheNudeViking
Skadi
Level 87
God Stats
5W - 9L
1,490 SR
Queue Stats
509W - 542L
1,326 Elo+
Party 2
Team Averages
Level 77
1,450 SR
1,367 Elo+

VS

Team Averages
Level 65
1,457 SR
1,404 Elo+
Zeus
Zeus
 
Zeus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Arachne
Arachne
Csontdaralo-Mogy
Arachne
Level 86
God Stats
124W - 103L
1,545 SR
Queue Stats
597W - 732L
1,398 Elo+
Party 3
Chang'e
Chang'e
Festivals
Chang'e
Level 18
God Stats
10W - 11L
1,473 SR
Queue Stats
10W - 11L
1,472 Elo+
Party 4
Izanami
Izanami
Master_Fire
Izanami
Level 69
God Stats
1W - 4L
1,227 SR
Queue Stats
155W - 195L
1,367 Elo+
Solo
Chaac
Chaac
hajdulisztdaralo
Chaac
Level 33
God Stats
6W - 9L
1,537 SR
Queue Stats
75W - 131L
1,281 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JeonLetii
Chang'e
10
0 / 2 / 0
5,461
496
4,489
9,025
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 2 / 1
5,994
545
4,391
10,594
4,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 0 / 0
5,138
467
1,852
7,194
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 3 / 2
6,252
568
4,467
7,225
3,069
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 1 / 0
6,084
553
4,736
8,433
2,707
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 0 / 2
6,205
564
8,490
5,364
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 1 / 4
6,051
550
6,548
11,854
4,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Festivals
Chang'e
9
0 / 1 / 1
4,772
434
823
4,216
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Master_Fire
Izanami
10
0 / 0 / 0
5,408
492
3,004
5,540
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 1 / 1
6,030
548
6,136
10,298
5,537
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
7
8
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
0
2
3
W
2
1
4
4
W
Chang'e
Festivals
Chang'e
0
1
1
0.5
L
Chang'e
JeonLetii
Chang'e
0
2
0
0
W
Izanami
Master_Fire
Izanami
0
0
0
0
L
1
2
1
0.75
L
0
0
0
0
L
0
3
2
0.33
L
2
1
0
2
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,935
Damage
25,001
42,471
Taken
37,272
15,399
Mitigated
15,289
15,801
Healing
14,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,490
1,694
0
2,067
5,364
1,876
0
2,149
2,989
55,269
0
W
6,548
5,134
0
2,850
11,854
4,800
0
1,085
10,697
0
44,402
W
Chang'e
Festivals
Chang'e
823
86
1,308
1,815
4,216
1,427
165
849
3,259
15,518
0
L
Chang'e
JeonLetii
Chang'e
4,489
178
229
4,540
9,025
3,117
0
4,681
4,344
35,842
0
W
Izanami
Master_Fire
Izanami
3,004
1,688
0
2,423
5,540
1,649
0
0
5,540
0
40,168
L
4,391
2,347
0
3,061
10,594
4,101
0
838
9,756
0
39,311
L
1,852
834
0
3,974
7,194
2,405
687
0
7,194
0
29,784
L
4,467
710
0
1,215
7,225
3,069
512
0
7,225
0
35,793
L
4,736
1,864
0
2,782
8,433
2,707
925
3,794
4,639
0
42,937
W
6,136
1,971
0
4,455
10,298
5,537
800
0
10,298
0
32,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,929
Gold Earned
28,466
346
Minions Killed
301
0
Camps Cleared
0
1,065,356
Distance Traveled
1,015,190
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,205
564
83
8
0
201,297
0
W
Arachne
6,051
550
58
5
0
225,828
3
W
Chang'e
4,772
434
27
2
0
192,980
0
L
Chang'e
5,461
496
67
6
0
210,591
6
W
Izanami
5,408
492
74
7
0
177,060
0
L
Kali
5,994
545
81
7
0
236,877
0
L
Apollo
5,138
467
44
4
0
218,749
8
L
Mulan
6,252
568
80
7
0
211,259
0
L
Skadi
6,084
553
74
7
0
187,880
0
W
Chaac
6,030
548
59
5
0
218,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role