Player Matchup

Heimdallr
Heimdallr
HeIIDog
Heimdallr
Level 159
God Stats
10W - 17L
1,339 SR
Queue Stats
501W - 591L
1,479 Elo+
Solo
Xing Tian
Xing Tian
Radörn
Xing Tian
Level 125
God Stats
0W - 2L
1,701 SR
Queue Stats
3W - 7L
1,472 Elo+
Party 2
Agni
Agni
Skhaldfield
Agni
Level 119
God Stats
0W - 2L
1,417 SR
Queue Stats
9W - 11L
1,579 Elo+
Party 2
Team Averages
Level 134
1,486 SR
1,510 Elo+

VS

Team Averages
Level 67
1,530 SR
1,427 Elo+
Anhur
Anhur
BasedLympian
Anhur
Level 52
God Stats
31W - 33L
1,466 SR
Queue Stats
80W - 102L
1,435 Elo+
Party 1
Baron Samedi
Baron Samedi
JColeGod
Baron Samedi
Level 81
God Stats
1W - 2L
1,707 SR
Queue Stats
17W - 27L
1,402 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LionSinsOfPride
Tsukuyomi
Level 67
God Stats
8W - 13L
1,418 SR
Queue Stats
50W - 75L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HeIIDog
Heimdallr
10
1 / 4 / 1
6,904
628
5,663
8,009
3,422
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Radörn
Xing Tian
9
0 / 1 / 2
6,453
587
5,853
13,506
8,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 4 / 1
6,988
635
6,019
9,218
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,840
622
6,012
8,237
3,313
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
JColeGod
Baron Samedi
13
3 / 0 / 5
7,817
711
10,332
10,346
7,541
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
LionSinsOfPride
Tsukuyomi
12
5 / 0 / 2
7,591
690
7,895
5,426
2,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
9
9
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
L
Heimdallr
HeIIDog
Heimdallr
1
4
1
0.38
W
Baron Samedi
JColeGod
Baron Samedi
3
0
5
5.5
W
Tsukuyomi
LionSinsOfPride
Tsukuyomi
5
0
2
6
L
Xing Tian
Radörn
Xing Tian
0
1
2
1
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,535
Damage
24,239
30,733
Taken
24,009
15,814
Mitigated
13,511
9,158
Healing
8,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,012
3,885
0
1,285
8,237
3,313
0
4,908
3,213
0
16,752
L
Heimdallr
HeIIDog
Heimdallr
5,663
2,818
0
1,370
8,009
3,422
23
4,274
3,735
0
25,444
W
Baron Samedi
JColeGod
Baron Samedi
10,332
1,258
1,291
5,890
10,346
7,541
0
4,202
5,703
25,135
0
W
Tsukuyomi
LionSinsOfPride
Tsukuyomi
7,895
2,030
0
26
5,426
2,657
0
2,131
3,147
0
15,989
L
Xing Tian
Radörn
Xing Tian
5,853
858
0
4,293
13,506
8,679
0
2,924
10,582
9,032
0
L
6,019
355
50
3,445
9,218
3,713
27
3,850
5,368
25,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,345
Gold Earned
22,248
93
Minions Killed
82
6
Camps Cleared
3
568,888
Distance Traveled
611,268
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,840
622
36
3
0
173,082
2
L
Heimdallr
6,904
628
44
4
3
161,604
2
W
Baron Samedi
7,817
711
29
3
3
213,989
4
W
Tsukuyomi
7,591
690
17
2
0
224,197
2
L
Xing Tian
6,453
587
8
1
0
208,140
0
L
Agni
6,988
635
41
4
3
199,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role