Player Matchup

Hel
Hel
BlinMacedo
Hel
Level 49
God Stats
15W - 18L
1,426 SR
Queue Stats
231W - 274L
1,376 Elo+
Solo
Sylvanus
Sylvanus
CPRICE72
Sylvanus
Level 83
God Stats
2W - 1L
1,523 SR
Queue Stats
112W - 109L
1,495 Elo+
Solo
Vamana
Vamana
MeanDean73
Vamana
Level 83
God Stats
10W - 8L
1,608 SR
Queue Stats
338W - 343L
1,429 Elo+
Solo
Bastet
Bastet
PoliteFire
Bastet
Level 154
God Stats
28W - 31L
1,482 SR
Queue Stats
679W - 698L
1,507 Elo+
Solo
Danzaburou
Danzaburou
Razordwarf
Danzaburou
Level 128
God Stats
39W - 55L
1,445 SR
Queue Stats
417W - 437L
1,420 Elo+
Solo
Team Averages
Level 99
1,497 SR
1,445 Elo+

VS

Team Averages
Level 79
1,478 SR
1,454 Elo+
Cthulhu
Cthulhu
CeejayNaji90
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,473 Elo+
Party 1
Tiamat
Tiamat
HAWK1893
Tiamat
Level 123
God Stats
3W - 4L
1,514 SR
Queue Stats
163W - 187L
1,535 Elo+
Solo
Chernobog
Chernobog
WolfFish311
Chernobog
Level 45
God Stats
1W - 4L
1,267 SR
Queue Stats
195W - 241L
1,347 Elo+
Solo
Thanatos
Thanatos
lovercupcake1025
Thanatos
Level 126
God Stats
0W - 1L
1,594 SR
Queue Stats
16W - 19L
1,540 Elo+
Party 1
Nu Wa
Nu Wa
sshouko
Nu Wa
Level 89
God Stats
100W - 87L
1,513 SR
Queue Stats
266W - 256L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 12
10,940
995
10,396
16,900
7,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
CPRICE72
Sylvanus
18
2 / 0 / 15
11,820
1,075
7,515
14,460
16,759
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
MeanDean73
Vamana
18
6 / 0 / 8
13,432
1,221
15,377
16,726
13,152
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
PoliteFire
Bastet
18
11 / 0 / 6
13,205
1,200
15,167
8,866
3,814
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Razordwarf
Danzaburou
17
2 / 0 / 13
11,902
1,082
13,566
10,034
5,094
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

252

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CeejayNaji90
Cthulhu
16
1 / 4 / 2
10,516
956
10,247
13,847
19,086
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
HAWK1893
Tiamat
16
0 / 3 / 1
10,269
934
15,183
12,623
14,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
WolfFish311
Chernobog
16
0 / 3 / 2
10,674
970
5,348
11,276
4,672
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 9 / 0
10,673
970
14,452
18,328
11,259
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
sshouko
Nu Wa
16
0 / 3 / 2
10,708
973
18,084
10,694
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
10
22
Kills
3
3
Deaths
22
54
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
3
12
2.33
W
Sylvanus
CPRICE72
Sylvanus
2
0
15
9.5
L
Cthulhu
CeejayNaji90
Cthulhu
1
4
2
0.5
L
Tiamat
HAWK1893
Tiamat
0
3
1
0.17
W
Vamana
MeanDean73
Vamana
6
0
8
10
W
Bastet
PoliteFire
Bastet
11
0
6
14
W
Danzaburou
Razordwarf
Danzaburou
2
0
13
8.5
L
Chernobog
WolfFish311
Chernobog
0
3
2
0.33
L
2
9
0
0.22
L
Nu Wa
sshouko
Nu Wa
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,021
Damage
63,314
66,986
Taken
66,768
46,781
Mitigated
53,185
24,384
Healing
11,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,396
68
3,693
3,781
16,900
7,962
0
8,728
7,754
18,596
0
W
Sylvanus
CPRICE72
Sylvanus
7,515
3,292
3,345
2,597
14,460
16,759
0
9,715
4,530
16,945
0
L
Cthulhu
CeejayNaji90
Cthulhu
10,247
414
381
592
13,847
19,086
0
3,921
9,664
24,741
0
L
Tiamat
HAWK1893
Tiamat
15,183
2,214
413
2,000
12,623
14,022
0
3,320
9,146
30,630
0
W
Vamana
MeanDean73
Vamana
15,377
7,924
2,962
6,151
16,726
13,152
0
12,585
4,023
1,542
49,114
W
Bastet
PoliteFire
Bastet
15,167
5,037
0
1,253
8,866
3,814
0
5,787
3,011
0
30,435
W
Danzaburou
Razordwarf
Danzaburou
13,566
8,725
0
602
10,034
5,094
0
6,699
3,253
0
40,862
L
Chernobog
WolfFish311
Chernobog
5,348
1,302
0
451
11,276
4,672
0
3,983
7,030
0
25,445
L
14,452
3,813
226
6,285
18,328
11,259
0
3,442
14,717
0
26,309
L
Nu Wa
sshouko
Nu Wa
18,084
2,900
0
1,261
10,694
4,146
0
3,270
7,244
43,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,299
Gold Earned
52,840
222
Minions Killed
209
9
Camps Cleared
5
1,104,241
Distance Traveled
1,077,707
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,940
995
22
2
1
224,099
0
W
Sylvanus
11,820
1,075
27
2
0
184,042
0
L
Cthulhu
10,516
956
40
4
0
194,965
0
L
Tiamat
10,269
934
37
3
1
230,387
2
W
Vamana
13,432
1,221
54
5
1
259,119
0
W
Bastet
13,205
1,200
30
3
6
240,148
0
W
Danzaburou
11,902
1,082
89
8
1
196,833
0
L
Chernobog
10,674
970
62
6
3
213,056
2
L
Thanatos
10,673
970
33
3
0
228,361
0
L
Nu Wa
10,708
973
37
3
1
210,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role