Player Matchup

Tiamat
Tiamat
CasualCont
Tiamat
Level 62
God Stats
2W - 1L
1,284 SR
Queue Stats
6W - 12L
1,307 Elo+
Solo
Hera
Hera
DonPelamen
Hera
Level 89
God Stats
0W - 2L
1,298 SR
Queue Stats
130W - 168L
1,389 Elo+
Solo
Bastet
Bastet
GreatEinstein
Bastet
Level 65
God Stats
25W - 25L
1,570 SR
Queue Stats
112W - 102L
1,581 Elo+
Solo
Team Averages
Level 72
1,384 SR
1,425 Elo+

VS

Team Averages
Level 118
1,563 SR
1,484 Elo+
Cupid
Cupid
 
Cupid
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
GRISHAARLYPOV
Nox
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Jojolionheart
Atlas
Level 160
God Stats
4W - 6L
1,688 SR
Queue Stats
38W - 38L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CasualCont
Tiamat
4
0 / 2 / 0
3,492
698
336
1,911
917
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 3 / 0
3,628
726
1,191
2,764
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 3 / 0
3,916
783
3,812
6,391
2,322
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
4 / 0 / 3
5,567
1,113
4,051
3,649
1,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
3 / 0 / 4
5,026
1,005
1,926
3,052
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 1 / 7
5,062
1,012
2,722
5,685
3,200
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
8
8
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
0
3
5.5
L
Tiamat
CasualCont
Tiamat
0
2
0
0
L
0
3
0
0
W
3
0
4
5
L
1
3
0
0.33
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,339
Damage
8,699
11,066
Taken
12,386
4,258
Mitigated
5,468
1,182
Healing
4,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
4,051
2,525
93
1,564
3,649
1,153
2,098
448
3,201
0
17,195
L
Tiamat
CasualCont
Tiamat
336
30
0
170
1,911
917
0
1,140
771
1,693
0
L
1,191
381
0
75
2,764
1,019
0
1,391
1,373
5,813
0
W
1,926
49
0
750
3,052
1,115
410
642
2,410
9,539
0
L
3,812
812
0
937
6,391
2,322
0
2,117
4,274
0
8,533
W
2,722
1,447
416
1,645
5,685
3,200
224
809
4,876
7,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,036
Gold Earned
15,655
34
Minions Killed
71
0
Camps Cleared
4
205,274
Distance Traveled
299,362
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,567
1,113
44
9
2
98,726
1
L
Tiamat
3,492
698
6
1
0
30,303
1
L
Hera
3,628
726
16
3
0
71,203
0
W
Nox
5,026
1,005
12
2
1
94,942
0
L
Bastet
3,916
783
12
2
0
103,768
2
W
Atlas
5,062
1,012
15
3
1
105,694
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role