Player Matchup

Zeus
Zeus
Antibe_17
Zeus
Level 44
God Stats
1W - 2L
1,441 SR
Queue Stats
5W - 11L
1,370 Elo+
Solo
He Bo
He Bo
airam_82
He Bo
Level 68
God Stats
2W - 3L
1,687 SR
Queue Stats
102W - 123L
1,478 Elo+
Solo
Yu Huang
Yu Huang
tony-0630-niglo
Yu Huang
Level 156
God Stats
3W - 7L
1,369 SR
Queue Stats
119W - 138L
1,422 Elo+
Solo
Team Averages
Level 89
1,499 SR
1,423 Elo+

VS

Team Averages
Level 141
1,415 SR
1,467 Elo+
Ah Puch
Ah Puch
Akarinegan
Ah Puch
Level 123
God Stats
4W - 0L
1,500 SR
Queue Stats
70W - 107L
1,347 Elo+
Solo
Arachne
Arachne
SPAD NEPTUNE
Arachne
Level 140
God Stats
1W - 2L
1,206 SR
Queue Stats
158W - 183L
1,511 Elo+
Party 1
Achilles
Achilles
ShadowE102yr
Achilles
Level 159
God Stats
28W - 27L
1,539 SR
Queue Stats
614W - 574L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
8
0 / 4 / 0
6,787
522
2,423
6,215
1,898
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
airam_82
He Bo
13
1 / 6 / 1
8,250
635
8,775
12,794
5,426
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yu Huang
12
0 / 2 / 1
7,549
581
3,771
4,104
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Akarinegan
Ah Puch
16
6 / 0 / 5
10,610
816
7,888
7,202
2,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
SPAD NEPTUNE
Arachne
14
5 / 2 / 5
9,794
753
4,602
12,965
4,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
ShadowE102yr
Achilles
12
1 / 1 / 8
8,765
674
7,045
11,924
8,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
12
12
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Akarinegan
Ah Puch
6
0
5
8.5
L
Zeus
0
4
0
0
W
Arachne
SPAD NEPTUNE
Arachne
5
2
5
3.75
W
Achilles
ShadowE102yr
Achilles
1
1
8
5
L
He Bo
airam_82
He Bo
1
6
1
0.25
L
Yu Huang
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,969
Damage
19,535
23,113
Taken
32,091
9,011
Mitigated
16,365
380
Healing
10,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Akarinegan
Ah Puch
7,888
335
0
3,058
7,202
2,636
137
4,322
2,880
44,491
0
L
Zeus
2,423
527
0
0
6,215
1,898
0
1,744
4,361
6,328
0
W
Arachne
SPAD NEPTUNE
Arachne
4,602
4,095
0
3,100
12,965
4,867
1,458
7,927
5,038
0
24,815
W
Achilles
ShadowE102yr
Achilles
7,045
1,824
0
4,260
11,924
8,862
319
3,784
8,140
0
24,101
L
He Bo
airam_82
He Bo
8,775
496
0
130
12,794
5,426
0
5,180
7,351
37,172
0
L
Yu Huang
3,771
128
0
250
4,104
1,687
0
1,277
2,619
14,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,586
Gold Earned
29,169
109
Minions Killed
147
3
Camps Cleared
9
486,762
Distance Traveled
760,442
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,610
816
82
6
3
231,654
2
L
Zeus
6,787
522
17
1
0
91,418
1
W
Arachne
9,794
753
30
2
5
263,888
1
W
Achilles
8,765
674
35
3
1
264,900
5
L
He Bo
8,250
635
66
5
2
210,427
2
L
Yu Huang
7,549
581
26
2
1
184,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role