Player Matchup

Ymir
Ymir
A Snail6956
Ymir
Level 89
God Stats
1W - 6L
1,173 SR
Queue Stats
179W - 186L
1,507 Elo+
Party 1
Ares
Ares
GhostTrackGhost
Ares
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,367 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TrippleAAAlien
Ah Muzen Cab
Level 138
God Stats
5W - 5L
1,555 SR
Queue Stats
289W - 304L
1,498 Elo+
Party 1
Ra
Ra
XIXIHH
Ra
Level 107
God Stats
2W - 6L
1,400 SR
Queue Stats
268W - 270L
1,372 Elo+
Solo
Fafnir
Fafnir
canni213
Fafnir
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,397 Elo+
Solo
Team Averages
Level 106
1,426 SR
1,428 Elo+

VS

Team Averages
Level 85
1,647 SR
1,429 Elo+
Discordia
Discordia
 
Discordia
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Euvictorfarias
Kali
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 138L
1,542 Elo+
Solo
Khepri
Khepri
Ghandi84
Khepri
Level 108
God Stats
9W - 3L
1,997 SR
Queue Stats
714W - 719L
1,425 Elo+
Solo
Chernobog
Chernobog
LoadingIntrovert
Chernobog
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 33L
1,276 Elo+
Solo
Guan Yu
Guan Yu
juicyboyxx
Guan Yu
Level 28
God Stats
2W - 2L
1,736 SR
Queue Stats
174W - 194L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 13
11,111
694
10,051
34,735
44,903
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 6 / 11
11,449
716
12,527
30,032
39,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
TrippleAAAlien
Ah Muzen Cab
20
9 / 3 / 10
12,423
776
37,189
22,389
12,015
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ra
18
6 / 7 / 12
11,563
723
15,603
22,196
11,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
canni213
Fafnir
14
1 / 10 / 8
9,447
590
1,971
22,229
26,473
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
5 / 2 / 23
12,777
799
39,802
7,974
3,998
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 5 / 17
13,222
826
21,656
21,796
13,175
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Ghandi84
Khepri
20
5 / 3 / 23
12,918
807
9,607
29,162
31,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chernobog
20
13 / 2 / 14
13,458
841
38,071
12,748
8,184
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
juicyboyxx
Guan Yu
18
4 / 10 / 13
11,524
720
9,564
26,636
29,683
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
123
22
Kills
33
33
Deaths
22
54
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
2
23
8.25
L
2
7
13
1.21
W
6
5
17
2.9
W
Khepri
Ghandi84
Khepri
5
3
23
5.5
L
4
6
11
1.58
W
Chernobog
13
2
14
10
L
Ah Muzen Cab
TrippleAAAlien
Ah Muzen Cab
9
3
10
4.67
L
Ra
6
7
12
1.71
L
Fafnir
canni213
Fafnir
1
10
8
0.5
W
Guan Yu
juicyboyxx
Guan Yu
4
10
13
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,341
Damage
118,700
131,581
Taken
98,316
134,316
Mitigated
86,683
36,404
Healing
44,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
39,802
1,647
2,688
1,587
7,974
3,998
1,139
3,644
4,330
66,328
0
L
10,051
2,369
2,952
4,640
34,735
44,903
0
12,914
21,821
17,146
0
W
21,656
8,972
2,420
9,098
21,796
13,175
2,760
8,771
13,025
0
42,958
W
Khepri
Ghandi84
Khepri
9,607
1,115
2,627
12,842
29,162
31,643
152
14,118
15,044
19,098
0
L
12,527
564
1,083
3,441
30,032
39,785
0
11,655
18,377
20,239
0
W
Chernobog
38,071
22,397
1,166
3,851
12,748
8,184
3,768
5,882
6,866
0
67,680
L
Ah Muzen Cab
TrippleAAAlien
Ah Muzen Cab
37,189
12,836
3,666
6,960
22,389
12,015
0
10,227
12,162
0
74,536
L
Ra
15,603
388
7,239
5,819
22,196
11,140
0
10,445
11,751
30,753
0
L
Fafnir
canni213
Fafnir
1,971
412
0
604
22,229
26,473
36
4,168
18,061
6,039
0
W
Guan Yu
juicyboyxx
Guan Yu
9,564
1,313
3,900
4,007
26,636
29,683
168
7,737
18,899
0
16,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,993
Gold Earned
63,899
153
Minions Killed
213
0
Camps Cleared
0
1,252,528
Distance Traveled
1,462,914
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,777
799
45
3
0
289,260
2
L
Ymir
11,111
694
16
1
0
228,902
0
W
Kali
13,222
826
54
3
0
317,022
0
W
Khepri
12,918
807
22
1
0
284,366
0
L
Ares
11,449
716
11
1
0
271,436
2
W
Chernobog
13,458
841
72
5
0
278,089
0
L
Ah Muzen Cab
12,423
776
78
5
0
299,727
1
L
Ra
11,563
723
43
3
0
275,701
0
L
Fafnir
9,447
590
5
0
0
176,762
0
W
Guan Yu
11,524
720
20
1
0
294,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role