Player Matchup

Aphrodite
Aphrodite
Silver III
 
Aphrodite
Silver III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
BigSunshine
Mercury
Bronze III
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,459 MMR
Solo
Guan Yu
Guan Yu
Gold V
CCosculluela
Guan Yu
Gold V
Level 155
God Stats
0W - 3L
1,573 SR
Queue Stats
70W - 83L
1,420 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
Orkichrist
Ah Muzen Cab
Gold II
Level 127
God Stats
11W - 8L
1,839 SR
Queue Stats
297W - 299L
1,489 MMR
Solo
Sol
Sol
Gold II
azzkickr143
Sol
Gold II
Level 160
God Stats
5W - 8L
1,585 SR
Queue Stats
265W - 262L
1,477 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,599 SR
1,469 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,526 SR
1,461 MMR
Susano
Susano
Gold V
 
Susano
Gold V
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
HamiSwami
Ymir
Silver II
Level 67
God Stats
3W - 1L
1,600 SR
Queue Stats
12W - 25L
1,500 MMR
Party 1
Thanatos
Thanatos
Gold IV
LukeGiako23
Thanatos
Gold IV
Level 143
God Stats
1W - 2L
1,426 SR
Queue Stats
60W - 57L
1,354 MMR
Solo
Janus
Janus
Silver II
pandaboy662
Janus
Silver II
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 157L
1,450 MMR
Solo
Neith
Neith
Silver II
snoekbaas1
Neith
Silver II
Level 122
God Stats
2W - 2L
1,603 SR
Queue Stats
4W - 11L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
1 / 4 / 0
5,184
471
2,336
7,867
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
BigSunshine
Mercury
8
0 / 4 / 0
4,953
450
3,105
7,962
2,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
CCosculluela
Guan Yu
9
0 / 2 / 0
5,597
509
2,765
7,592
4,765
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
Orkichrist
Ah Muzen Cab
10
0 / 2 / 0
5,974
543
3,419
8,271
3,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 1
5,421
493
3,894
4,659
1,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
XbalanqueArachneIzanamiCu Chulainn

VS

Bans
BakasuraCliodhnaZeusKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
2 / 0 / 2
6,412
583
4,609
6,918
2,585
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
8
0 / 1 / 5
5,233
476
1,312
5,521
4,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
LukeGiako23
Thanatos
11
4 / 0 / 4
6,223
566
4,243
7,325
3,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 1
5,991
545
3,686
5,068
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
9
3 / 0 / 4
5,757
523
7,263
4,643
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
12
12
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
4
0
0.25
W
Susano
 
Susano
2
0
2
3
L
Mercury
BigSunshine
Mercury
0
4
0
0
L
Guan Yu
CCosculluela
Guan Yu
0
2
0
0
W
Ymir
0
1
5
2.5
W
Thanatos
LukeGiako23
Thanatos
4
0
4
6
L
Ah Muzen Cab
Orkichrist
Ah Muzen Cab
0
2
0
0
L
0
0
1
0.5
W
3
0
1
3.5
W
Neith
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,519
Damage
21,113
36,351
Taken
29,475
14,418
Mitigated
13,300
13,037
Healing
15,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,336
492
1,183
3,415
7,867
2,628
0
912
6,955
23,253
0
W
Susano
 
Susano
4,609
851
0
3,307
6,918
2,585
0
152
6,766
0
41,307
L
Mercury
BigSunshine
Mercury
3,105
1,118
0
500
7,962
2,782
0
1,007
6,893
0
24,354
L
Guan Yu
CCosculluela
Guan Yu
2,765
784
0
1,798
7,592
4,765
0
0
7,592
3,573
30,399
W
Ymir
1,312
265
0
864
5,521
4,007
54
2,879
2,642
12,415
0
W
Thanatos
LukeGiako23
Thanatos
4,243
1,438
0
8,357
7,325
3,445
0
514
6,811
0
40,894
L
Ah Muzen Cab
Orkichrist
Ah Muzen Cab
3,419
1,438
0
4,302
8,271
3,125
0
2,559
5,568
0
46,346
L
3,894
1,641
0
1,839
4,659
1,118
0
314
4,345
38,561
0
W
3,686
465
0
929
5,068
1,552
0
393
4,675
35,632
0
W
Neith
7,263
3,504
0
2,220
4,643
1,711
305
2,444
2,199
0
36,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,129
Gold Earned
29,616
293
Minions Killed
311
0
Camps Cleared
0
1,046,035
Distance Traveled
1,057,135
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,184
471
45
4
0
196,901
0
W
Susano
6,412
583
74
7
0
223,050
6
L
Mercury
4,953
450
47
4
0
221,826
2
L
Guan Yu
5,597
509
65
6
0
212,635
5
W
Ymir
5,233
476
15
1
0
213,069
4
W
Thanatos
6,223
566
82
7
0
242,658
0
L
Ah Muzen Cab
5,974
543
78
7
0
213,740
5
L
Sol
5,421
493
58
5
0
200,933
1
W
Janus
5,991
545
80
7
0
187,658
1
W
Neith
5,757
523
60
5
0
190,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role