Player Matchup

Odin
Odin
CrimsonGrom
Odin
Level 93
God Stats
3W - 5L
1,500 SR
Queue Stats
59W - 67L
1,497 Elo+
Party 1
Hel
Hel
Cyberhero18
Hel
Level 139
God Stats
0W - 3L
1,151 SR
Queue Stats
165W - 193L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
Dankea
Baron Samedi
Level 125
God Stats
15W - 12L
1,499 SR
Queue Stats
164W - 172L
1,469 Elo+
Solo
Nemesis
Nemesis
FLOX1131
Nemesis
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,382 Elo+
Solo
Yu Huang
Yu Huang
Yāñğ
Yu Huang
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 47L
1,424 Elo+
Party 1
Team Averages
Level 109
1,430 SR
1,460 Elo+

VS

Team Averages
Level 115
1,433 SR
1,512 Elo+
Zeus
Zeus
BySep_HD
Zeus
Level 68
God Stats
11W - 10L
1,500 SR
Queue Stats
177W - 183L
1,656 Elo+
Solo
Neith
Neith
TPF_Fishy
Neith
Level 123
God Stats
328W - 363L
1,463 SR
Queue Stats
331W - 373L
1,433 Elo+
Solo
Ne Zha
Ne Zha
a1071494008
Ne Zha
Level 153
God Stats
22W - 30L
1,470 SR
Queue Stats
121W - 131L
1,465 Elo+
Solo
Erlang Shen
Erlang Shen
fikri4733
Erlang Shen
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 119L
1,439 Elo+
Solo
Baba Yaga
Baba Yaga
natty-131199
Baba Yaga
Level 147
God Stats
1W - 3L
1,230 SR
Queue Stats
126W - 132L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 8
11,134
928
12,156
21,408
23,058
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 9 / 8
12,476
1,040
9,930
26,165
16,835
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Dankea
Baron Samedi
18
7 / 3 / 5
13,399
1,117
14,120
17,487
7,490
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
FLOX1131
Nemesis
17
1 / 11 / 6
10,931
911
13,520
28,062
13,337
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
Yāñğ
Yu Huang
18
2 / 2 / 7
11,904
992
12,041
12,611
4,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

95

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
8 / 4 / 20
13,808
1,151
19,402
10,944
4,618
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
TPF_Fishy
Neith
19
7 / 1 / 15
12,921
1,077
23,042
11,443
5,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
19
4 / 3 / 15
12,634
1,053
24,080
16,851
8,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
fikri4733
Erlang Shen
18
3 / 2 / 17
12,599
1,050
14,972
15,126
8,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
natty-131199
Baba Yaga
19
9 / 3 / 18
13,637
1,136
19,851
12,237
5,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
116
13
Kills
31
31
Deaths
13
34
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Zeus
8
4
20
4.5
L
1
6
8
0.83
L
2
9
8
0.67
L
Baron Samedi
Dankea
Baron Samedi
7
3
5
3.17
L
Nemesis
FLOX1131
Nemesis
1
11
6
0.36
W
Neith
TPF_Fishy
Neith
7
1
15
14.5
L
Yu Huang
Yāñğ
Yu Huang
2
2
7
2.75
W
Ne Zha
4
3
15
3.83
W
Erlang Shen
fikri4733
Erlang Shen
3
2
17
5.75
W
Baba Yaga
natty-131199
Baba Yaga
9
3
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,767
Damage
101,347
105,733
Taken
66,601
65,535
Mitigated
33,383
21,424
Healing
12,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
19,402
2,507
0
750
10,944
4,618
0
6,328
4,616
33,532
0
L
12,156
2,211
241
339
21,408
23,058
0
8,525
12,285
0
17,684
L
9,930
475
7,236
6,110
26,165
16,835
0
8,582
17,385
37,308
0
L
Baron Samedi
Dankea
Baron Samedi
14,120
1,121
2,529
2,459
17,487
7,490
0
7,104
10,209
44,825
0
L
Nemesis
FLOX1131
Nemesis
13,520
4,776
358
1,409
28,062
13,337
0
11,933
15,887
0
18,442
W
Neith
TPF_Fishy
Neith
23,042
10,101
0
3,038
11,443
5,438
0
5,260
6,183
0
39,764
L
Yu Huang
Yāñğ
Yu Huang
12,041
1,618
207
536
12,611
4,815
0
2,099
10,406
36,615
0
W
Ne Zha
24,080
3,506
0
2,316
16,851
8,446
0
9,416
7,435
0
51,941
W
Erlang Shen
fikri4733
Erlang Shen
14,972
10,229
0
4,239
15,126
8,934
0
9,014
6,112
0
28,450
W
Baba Yaga
natty-131199
Baba Yaga
19,851
861
0
2,488
12,237
5,947
0
6,073
6,164
40,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,844
Gold Earned
65,599
214
Minions Killed
212
4
Camps Cleared
10
1,152,957
Distance Traveled
1,062,238
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,808
1,151
45
4
0
156,989
0
L
Odin
11,134
928
25
2
3
225,895
0
L
Hel
12,476
1,040
74
6
0
230,508
1
L
Baron Samedi
13,399
1,117
57
5
1
227,992
0
L
Nemesis
10,931
911
7
1
0
234,210
0
W
Neith
12,921
1,077
32
3
0
207,133
0
L
Yu Huang
11,904
992
51
4
0
234,352
0
W
Ne Zha
12,634
1,053
59
5
1
227,519
2
W
Erlang Shen
12,599
1,050
15
1
8
235,323
3
W
Baba Yaga
13,637
1,136
61
5
1
235,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role